| Index: src/core/SkMultiPictureDraw.cpp | 
| diff --git a/src/core/SkMultiPictureDraw.cpp b/src/core/SkMultiPictureDraw.cpp | 
| index b59b63bffc8b3a4587b210b85f459ada52cd821d..cc75f60812b678697441bea72c2017b9bea99661 100644 | 
| --- a/src/core/SkMultiPictureDraw.cpp | 
| +++ b/src/core/SkMultiPictureDraw.cpp | 
| @@ -58,9 +58,9 @@ void SkMultiPictureDraw::reset() { | 
| DrawData::Reset(fThreadSafeDrawData); | 
| } | 
|  | 
| -void SkMultiPictureDraw::add(SkCanvas* canvas, | 
| +void SkMultiPictureDraw::add(SkCanvas* canvas, | 
| const SkPicture* picture, | 
| -                             const SkMatrix* matrix, | 
| +                             const SkMatrix* matrix, | 
| const SkPaint* paint) { | 
| if (NULL == canvas || NULL == picture) { | 
| SkDEBUGFAIL("parameters to SkMultiPictureDraw::add should be non-NULL"); | 
| @@ -88,7 +88,7 @@ void SkMultiPictureDraw::draw() { | 
|  | 
| SkTaskGroup group; | 
| for (int i = 0; i < fThreadSafeDrawData.count(); ++i) { | 
| -        group.add(DrawData::Run, &fThreadSafeDrawData[i]); | 
| +        group.add(DrawData::Draw, &fThreadSafeDrawData[i]); | 
| } | 
| // we deliberately don't call wait() here, since the destructor will do that, this allows us | 
| // to continue processing gpu-data without having to wait on the cpu tasks. | 
| @@ -127,7 +127,7 @@ void SkMultiPictureDraw::draw() { | 
| // TODO: another optimization would be to make a first pass to | 
| // lock any required layer that is already in the atlas | 
| GrLayerHoister::FindLayersToAtlas(context, data.fPicture, | 
| -                                              clipBounds, | 
| +                                              clipBounds, | 
| &atlasedNeedRendering, &atlasedRecycled); | 
| } | 
| } | 
|  |