| OLD | NEW |
| 1 #include "DMQuiltTask.h" | 1 #include "DMQuiltTask.h" |
| 2 #include "DMUtil.h" | 2 #include "DMUtil.h" |
| 3 #include "DMWriteTask.h" | 3 #include "DMWriteTask.h" |
| 4 | 4 |
| 5 #include "SkBBHFactory.h" | 5 #include "SkBBHFactory.h" |
| 6 #include "SkCommandLineFlags.h" | 6 #include "SkCommandLineFlags.h" |
| 7 #include "SkPicture.h" | 7 #include "SkPicture.h" |
| 8 #include "SkTaskGroup.h" | 8 #include "SkTaskGroup.h" |
| 9 | 9 |
| 10 DEFINE_bool(quilt, true, "If true, draw GM via a picture into a quilt of small t
iles and compare."); | 10 DEFINE_bool(quilt, true, "If true, draw GM via a picture into a quilt of small t
iles and compare."); |
| 11 DEFINE_int32(quiltTile, 256, "Dimension of (square) quilt tile."); | 11 DEFINE_int32(quiltTile, 256, "Dimension of (square) quilt tile."); |
| 12 | 12 |
| 13 namespace DM { | 13 namespace DM { |
| 14 | 14 |
| 15 static const char* kBBHs[] = { "nobbh", "rtree", "tilegrid" }; | 15 static const char* kBBHs[] = { "nobbh", "rtree", "tilegrid" }; |
| 16 QuiltTask::QuiltTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, Qui
ltTask::BBH bbh) | 16 QuiltTask::QuiltTask(const Task& parent, skiagm::GM* gm, SkBitmap reference, Qui
ltTask::BBH bbh) |
| 17 : CpuTask(parent) | 17 : CpuTask(parent) |
| 18 , fBBH(bbh) | 18 , fBBH(bbh) |
| 19 , fName(UnderJoin(parent.name().c_str(), kBBHs[bbh])) | 19 , fName(UnderJoin(parent.name().c_str(), kBBHs[bbh])) |
| 20 , fGM(gm) | 20 , fGM(gm) |
| 21 , fReference(reference) | 21 , fReference(reference) |
| 22 {} | 22 {} |
| 23 | 23 |
| 24 static int tiles_needed(int fullDimension, int tileDimension) { | 24 static int tiles_needed(int fullDimension, int tileDimension) { |
| 25 return (fullDimension + tileDimension - 1) / tileDimension; | 25 return (fullDimension + tileDimension - 1) / tileDimension; |
| 26 } | 26 } |
| 27 | 27 |
| 28 class Tile : public SkRunnable { | 28 struct DrawTileArgs { |
| 29 public: | 29 int x, y; |
| 30 Tile(int x, int y, const SkPicture& picture, SkBitmap* quilt) | 30 const SkPicture* picture; |
| 31 : fX(x * FLAGS_quiltTile) | 31 SkBitmap* quilt; |
| 32 , fY(y * FLAGS_quiltTile) | 32 }; |
| 33 , fPicture(picture) | |
| 34 , fQuilt(quilt) {} | |
| 35 | 33 |
| 36 virtual void run() SK_OVERRIDE { | 34 static void draw_tile(DrawTileArgs* arg) { |
| 37 SkBitmap tile; | 35 const DrawTileArgs& a = *arg; |
| 38 fQuilt->extractSubset(&tile, SkIRect::MakeXYWH(fX, fY, FLAGS_quiltTile,
FLAGS_quiltTile)); | 36 SkBitmap tile; |
| 39 SkCanvas tileCanvas(tile); | 37 a.quilt->extractSubset(&tile, SkIRect::MakeXYWH(a.x, a.y, FLAGS_quiltTile, F
LAGS_quiltTile)); |
| 40 | 38 SkCanvas tileCanvas(tile); |
| 41 tileCanvas.translate(SkIntToScalar(-fX), SkIntToScalar(-fY)); | 39 tileCanvas.translate(SkIntToScalar(-a.x), SkIntToScalar(-a.y)); |
| 42 fPicture.playback(&tileCanvas); | 40 a.picture->playback(&tileCanvas); |
| 43 tileCanvas.flush(); | 41 tileCanvas.flush(); |
| 44 | 42 } |
| 45 delete this; | |
| 46 } | |
| 47 | |
| 48 private: | |
| 49 const int fX, fY; | |
| 50 const SkPicture& fPicture; | |
| 51 SkBitmap* fQuilt; | |
| 52 }; | |
| 53 | 43 |
| 54 void QuiltTask::draw() { | 44 void QuiltTask::draw() { |
| 55 SkAutoTDelete<SkBBHFactory> factory; | 45 SkAutoTDelete<SkBBHFactory> factory; |
| 56 switch (fBBH) { | 46 switch (fBBH) { |
| 57 case kNone_BBH: break; | 47 case kNone_BBH: break; |
| 58 case kRTree_BBH: | 48 case kRTree_BBH: |
| 59 factory.reset(SkNEW(SkRTreeFactory)); | 49 factory.reset(SkNEW(SkRTreeFactory)); |
| 60 break; | 50 break; |
| 61 case kTileGrid_BBH: { | 51 case kTileGrid_BBH: { |
| 62 const SkTileGridFactory::TileGridInfo tiles = { | 52 const SkTileGridFactory::TileGridInfo tiles = { |
| (...skipping 18 matching lines...) Expand all Loading... |
| 81 SkBitmap full; | 71 SkBitmap full; |
| 82 AllocatePixels(fReference, &full); | 72 AllocatePixels(fReference, &full); |
| 83 | 73 |
| 84 if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) { | 74 if (fGM->getFlags() & skiagm::GM::kSkipTiled_Flag) { |
| 85 // Some GMs don't draw exactly the same when tiled. Draw them in one go
. | 75 // Some GMs don't draw exactly the same when tiled. Draw them in one go
. |
| 86 SkCanvas canvas(full); | 76 SkCanvas canvas(full); |
| 87 recorded->playback(&canvas); | 77 recorded->playback(&canvas); |
| 88 canvas.flush(); | 78 canvas.flush(); |
| 89 } else { | 79 } else { |
| 90 // Draw tiles in parallel into the same bitmap, simulating aggressive im
pl-side painting. | 80 // Draw tiles in parallel into the same bitmap, simulating aggressive im
pl-side painting. |
| 91 SkTaskGroup tg; | 81 int xTiles = tiles_needed(full.width(), FLAGS_quiltTile), |
| 92 for (int y = 0; y < tiles_needed(full.height(), FLAGS_quiltTile); y++) { | 82 yTiles = tiles_needed(full.height(), FLAGS_quiltTile); |
| 93 for (int x = 0; x < tiles_needed(full.width(), FLAGS_quiltTile); x++
) { | 83 SkTDArray<DrawTileArgs> args; |
| 94 // Deletes itself when done. | 84 args.setCount(xTiles*yTiles); |
| 95 tg.add(new Tile(x, y, *recorded, &full)); | 85 for (int y = 0; y < yTiles; y++) { |
| 86 for (int x = 0; x < xTiles; x++) { |
| 87 DrawTileArgs arg = { x*FLAGS_quiltTile, y*FLAGS_quiltTile, recor
ded, &full }; |
| 88 args[y*xTiles + x] = arg; |
| 96 } | 89 } |
| 97 } | 90 } |
| 91 SkTaskGroup().batch(draw_tile, args.begin(), args.count()); |
| 98 } | 92 } |
| 99 | 93 |
| 100 if (!BitmapsEqual(full, fReference)) { | 94 if (!BitmapsEqual(full, fReference)) { |
| 101 this->fail(); | 95 this->fail(); |
| 102 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "GM", full))); | 96 this->spawnChild(SkNEW_ARGS(WriteTask, (*this, "GM", full))); |
| 103 } | 97 } |
| 104 } | 98 } |
| 105 | 99 |
| 106 bool QuiltTask::shouldSkip() const { | 100 bool QuiltTask::shouldSkip() const { |
| 107 if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { | 101 if (fGM->getFlags() & skiagm::GM::kSkipPicture_Flag) { |
| 108 return true; | 102 return true; |
| 109 } | 103 } |
| 110 return !FLAGS_quilt; | 104 return !FLAGS_quilt; |
| 111 } | 105 } |
| 112 | 106 |
| 113 } // namespace DM | 107 } // namespace DM |
| OLD | NEW |