Descriptioncc: Use commit to activation time in repaint HUD
In an effort to remove rasterize_time from the impl stats, I'm using
commit_to_activate_duration in its place, which should give a better
indication of the commit to activation time (raster + management time).
BUG=
Committed: https://crrev.com/f1775271d3c335de70d5b6b317f64b0d464a6191
Cr-Commit-Position: refs/heads/master@{#302633}
Patch Set 1 #Patch Set 2 : Removed unused var #
Total comments: 2
Patch Set 3 : Include draw duration #Patch Set 4 : Added a comment #Patch Set 5 : merge + cl format #
Messages
Total messages: 21 (3 generated)
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