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1 /* Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 /* Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 * Use of this source code is governed by a BSD-style license that can be | 2 * Use of this source code is governed by a BSD-style license that can be |
3 * found in the LICENSE file. | 3 * found in the LICENSE file. |
4 */ | 4 */ |
5 #ifndef PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ | 5 #ifndef PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ |
6 #define PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ | 6 #define PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ |
7 | 7 |
8 #include "ppapi/c/pp_bool.h" | 8 #include "ppapi/c/pp_bool.h" |
9 #include "ppapi/c/pp_instance.h" | 9 #include "ppapi/c/pp_instance.h" |
10 #include "ppapi/c/pp_size.h" | 10 #include "ppapi/c/pp_size.h" |
11 #include "ppapi/c/pp_stdint.h" | 11 #include "ppapi/c/pp_stdint.h" |
12 | 12 |
13 #define PPB_FULLSCREEN_DEV_INTERFACE "PPB_Fullscreen(Dev);0.4" | 13 #define PPB_FULLSCREEN_DEV_INTERFACE_0_4 "PPB_Fullscreen(Dev);0.4" |
| 14 #define PPB_FULLSCREEN_DEV_INTERFACE PPB_FULLSCREEN_DEV_INTERFACE_0_4 |
14 | 15 |
15 // Use this interface to change a plugin instance to fullscreen mode. | 16 // Use this interface to change a plugin instance to fullscreen mode. |
16 struct PPB_Fullscreen_Dev { | 17 struct PPB_Fullscreen_Dev { |
17 // Checks whether the plugin instance is currently in fullscreen mode. | 18 // Checks whether the plugin instance is currently in fullscreen mode. |
18 PP_Bool (*IsFullscreen)(PP_Instance instance); | 19 PP_Bool (*IsFullscreen)(PP_Instance instance); |
19 | 20 |
20 // Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on | 21 // Switches the plugin instance to/from fullscreen mode. Returns PP_TRUE on |
21 // success, PP_FALSE on failure. | 22 // success, PP_FALSE on failure. |
22 // This unbinds the current Graphics2D or Surface3D. Pending flushes and | 23 // This unbinds the current Graphics2D or Surface3D. Pending flushes and |
23 // swapbuffers will execute as if the resource was off-screen. The transition | 24 // swapbuffers will execute as if the resource was off-screen. The transition |
24 // is asynchronous. During the transition, IsFullscreen will return PP_False, | 25 // is asynchronous. During the transition, IsFullscreen will return PP_False, |
25 // and no Graphics2D or Surface3D can be bound. The transition ends at the | 26 // and no Graphics2D or Surface3D can be bound. The transition ends at the |
26 // next DidChangeView. | 27 // next DidChangeView. |
27 // Note: when switching to and from fullscreen, Context3D and Surface3D | 28 // Note: when switching to and from fullscreen, Context3D and Surface3D |
28 // resources need to be re-created. This is a current limitation that will be | 29 // resources need to be re-created. This is a current limitation that will be |
29 // lifted in a later revision. | 30 // lifted in a later revision. |
30 PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); | 31 PP_Bool (*SetFullscreen)(PP_Instance instance, PP_Bool fullscreen); |
31 | 32 |
32 // Gets the size of the screen. When going fullscreen, the instance will be | 33 // Gets the size of the screen. When going fullscreen, the instance will be |
33 // resized to that size. | 34 // resized to that size. |
34 PP_Bool (*GetScreenSize)(PP_Instance instance, struct PP_Size* size); | 35 PP_Bool (*GetScreenSize)(PP_Instance instance, struct PP_Size* size); |
35 }; | 36 }; |
36 | 37 |
37 #endif /* PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ */ | 38 #endif /* PPAPI_C_DEV_PPB_FULLSCREEN_DEV_H_ */ |
38 | 39 |
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