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Side by Side Diff: Source/modules/screen_orientation/ScreenScreenOrientation.h

Issue 688993002: Oilpan: have Screen be on the heap by default. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: non-oilpan compile fix Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ScreenScreenOrientation_h 5 #ifndef ScreenScreenOrientation_h
6 #define ScreenScreenOrientation_h 6 #define ScreenScreenOrientation_h
7 7
8 #include "platform/Supplementable.h" 8 #include "platform/Supplementable.h"
9 #include "platform/heap/Handle.h"
9 10
10 namespace blink { 11 namespace blink {
11 12
12 class ScreenOrientation; 13 class ScreenOrientation;
13 class Screen; 14 class Screen;
14 class ScriptState; 15 class ScriptState;
15 16
16 class ScreenScreenOrientation final 17 class ScreenScreenOrientation final : public GarbageCollected<ScreenScreenOrient ation>, public HeapSupplement<Screen> {
17 : public NoBaseWillBeGarbageCollectedFinalized<ScreenScreenOrientation> 18 USING_GARBAGE_COLLECTED_MIXIN(ScreenScreenOrientation);
18 , public WillBeHeapSupplement<Screen> {
19 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(ScreenScreenOrientation);
20 public: 19 public:
21 static ScreenScreenOrientation& from(Screen&); 20 static ScreenScreenOrientation& from(Screen&);
22 virtual ~ScreenScreenOrientation();
23 21
24 static ScreenOrientation* orientation(ScriptState*, Screen&); 22 static ScreenOrientation* orientation(ScriptState*, Screen&);
25 23
26 DECLARE_VIRTUAL_TRACE(); 24 DECLARE_VIRTUAL_TRACE();
27 25
28 private: 26 private:
29 static const char* supplementName(); 27 static const char* supplementName();
30 28
31 PersistentWillBeMember<ScreenOrientation> m_orientation; 29 Member<ScreenOrientation> m_orientation;
32 }; 30 };
33 31
34 } // namespace blink 32 } // namespace blink
35 33
36 #endif // ScreenScreenOrientation_h 34 #endif // ScreenScreenOrientation_h
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