OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/screen_orientation/ScreenScreenOrientation.h" | 6 #include "modules/screen_orientation/ScreenScreenOrientation.h" |
7 | 7 |
8 #include "bindings/core/v8/ScriptState.h" | 8 #include "bindings/core/v8/ScriptState.h" |
9 #include "core/frame/Screen.h" | 9 #include "core/frame/Screen.h" |
10 #include "modules/screen_orientation/ScreenOrientation.h" | 10 #include "modules/screen_orientation/ScreenOrientation.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 // static | 14 // static |
15 ScreenScreenOrientation& ScreenScreenOrientation::from(Screen& screen) | 15 ScreenScreenOrientation& ScreenScreenOrientation::from(Screen& screen) |
16 { | 16 { |
17 ScreenScreenOrientation* supplement = static_cast<ScreenScreenOrientation*>(
WillBeHeapSupplement<Screen>::from(screen, supplementName())); | 17 ScreenScreenOrientation* supplement = static_cast<ScreenScreenOrientation*>(
HeapSupplement<Screen>::from(screen, supplementName())); |
18 if (!supplement) { | 18 if (!supplement) { |
19 supplement = new ScreenScreenOrientation(); | 19 supplement = new ScreenScreenOrientation(); |
20 provideTo(screen, supplementName(), adoptPtrWillBeNoop(supplement)); | 20 provideTo(screen, supplementName(), supplement); |
21 } | 21 } |
22 return *supplement; | 22 return *supplement; |
23 } | 23 } |
24 | 24 |
25 ScreenScreenOrientation::~ScreenScreenOrientation() | |
26 { | |
27 } | |
28 | |
29 // static | 25 // static |
30 ScreenOrientation* ScreenScreenOrientation::orientation(ScriptState* state, Scre
en& screen) | 26 ScreenOrientation* ScreenScreenOrientation::orientation(ScriptState* state, Scre
en& screen) |
31 { | 27 { |
32 ScreenScreenOrientation& self = ScreenScreenOrientation::from(screen); | 28 ScreenScreenOrientation& self = ScreenScreenOrientation::from(screen); |
33 if (!screen.frame()) | 29 if (!screen.frame()) |
34 return 0; | 30 return nullptr; |
35 | 31 |
36 if (!self.m_orientation) | 32 if (!self.m_orientation) |
37 self.m_orientation = ScreenOrientation::create(screen.frame()); | 33 self.m_orientation = ScreenOrientation::create(screen.frame()); |
38 | 34 |
39 return self.m_orientation.get(); | 35 return self.m_orientation; |
40 } | 36 } |
41 | 37 |
42 const char* ScreenScreenOrientation::supplementName() | 38 const char* ScreenScreenOrientation::supplementName() |
43 { | 39 { |
44 return "ScreenScreenOrientation"; | 40 return "ScreenScreenOrientation"; |
45 } | 41 } |
46 | 42 |
47 DEFINE_TRACE(ScreenScreenOrientation) | 43 DEFINE_TRACE(ScreenScreenOrientation) |
48 { | 44 { |
49 visitor->trace(m_orientation); | 45 visitor->trace(m_orientation); |
50 WillBeHeapSupplement<Screen>::trace(visitor); | 46 HeapSupplement<Screen>::trace(visitor); |
51 } | 47 } |
52 | 48 |
53 } // namespace blink | 49 } // namespace blink |
OLD | NEW |