Chromium Code Reviews| Index: Source/core/rendering/RenderMultiColumnFlowThread.h |
| diff --git a/Source/core/rendering/RenderMultiColumnFlowThread.h b/Source/core/rendering/RenderMultiColumnFlowThread.h |
| index 18841e3cc970d0ecb28232c0b9b9b056d1f9791c..6e4f960881e8f2b380c7f9f850bf01fb717c003c 100644 |
| --- a/Source/core/rendering/RenderMultiColumnFlowThread.h |
| +++ b/Source/core/rendering/RenderMultiColumnFlowThread.h |
| @@ -28,10 +28,12 @@ |
| #define RenderMultiColumnFlowThread_h |
| #include "core/rendering/RenderFlowThread.h" |
| +#include "wtf/HashMap.h" |
| namespace blink { |
| class RenderMultiColumnSet; |
| +class RenderMultiColumnSpannerSet; |
| // Flow thread implementation for CSS multicol. This will be inserted as an anonymous child block of |
| // the actual multicol container (i.e. the RenderBlockFlow whose style computes to non-auto |
| @@ -51,17 +53,24 @@ class RenderMultiColumnSet; |
| // container. It's the RenderMultiColumnSet objects that take up the necessary amount of space, and |
| // make sure that the columns are painted and hit-tested correctly. |
| // |
| +// If there is any column content inside the multicol container, we create a |
| +// RenderMultiColumnSet. We only need to create multiple sets if there are spanners |
| +// (column-span:all) in the multicol container. When a spanner is inserted, content preceding it |
| +// gets its own set, and content succeeding it will get another set. The spanner itself will also |
| +// get its own set (RenderMultiColumnSpannerSet). |
| +// |
| // The width of the flow thread is the same as the column width. The width of a column set is the |
| // same as the content box width of the multicol container; in other words exactly enough to hold |
| // the number of columns to be used, stacked horizontally, plus column gaps between them. |
| // |
| // Since it's the first child of the multicol container, the flow thread is laid out first, albeit |
| // in a slightly special way, since it's not to take up any space in its ancestors. Afterwards, the |
| -// column sets are laid out. They get their height from the columns that they hold. In single |
| -// column-row constrained height non-balancing cases this will simply be the same as the content |
| -// height of the multicol container itself. In most other cases we'll have to calculate optimal |
| -// column heights ourselves, though. This process is referred to as column balancing, and then we |
| -// infer the column set height from the flow thread's height. |
| +// column sets are laid out. Column sets get their height from the columns that they hold. In single |
| +// column-row constrained height non-balancing cases without spanners this will simply be the same |
| +// as the content height of the multicol container itself. In most other cases we'll have to |
| +// calculate optimal column heights ourselves, though. This process is referred to as column |
| +// balancing, and then we infer the column set height from the height of the flow thread portion |
| +// occupied by each set. |
| // |
| // More on column balancing: the columns' height is unknown in the first layout pass when |
| // balancing. This means that we cannot insert any implicit (soft / unforced) breaks (and pagination |
| @@ -97,7 +106,9 @@ public: |
| RenderMultiColumnSet* firstMultiColumnSet() const; |
| RenderMultiColumnSet* lastMultiColumnSet() const; |
| - virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) override; |
| + // Return the spanner set (if any) that contains the specified renderer. This includes the |
| + // renderer for the element that actually establishes the spanner too. |
| + RenderMultiColumnSpannerSet* containingColumnSpannerSet(const RenderObject* descendant) const; |
| // Populate the flow thread with what's currently its siblings. Called when a regular block |
| // becomes a multicol container. |
| @@ -131,10 +142,14 @@ protected: |
| private: |
| void calculateColumnCountAndWidth(LayoutUnit& width, unsigned& count) const; |
| + void createAndInsertMultiColumnSet(); |
| + void createAndInsertSpannerSet(RenderBox* spanner); |
| + virtual bool isDescendantValidColumnSpanner(RenderObject* descendant) const; |
|
Julien - ping for review
2014/11/05 16:52:38
If we follow the correct English order, it should
mstensho (USE GERRIT)
2014/11/05 21:43:06
Done.
|
| virtual const char* renderName() const override; |
| virtual void addRegionToThread(RenderMultiColumnSet*) override; |
| virtual void willBeRemovedFromTree() override; |
| + virtual void flowThreadDescendantWasInserted(RenderObject*) override; |
| virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override; |
| virtual void updateLogicalWidth() override; |
| virtual void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage) override; |
| @@ -143,6 +158,9 @@ private: |
| virtual bool addForcedRegionBreak(LayoutUnit, RenderObject* breakChild, bool isBefore, LayoutUnit* offsetBreakAdjustment = 0) override; |
| virtual bool isPageLogicalHeightKnown() const override; |
| + typedef HashMap<const RenderObject*, RenderMultiColumnSpannerSet*> SpannerMap; |
| + SpannerMap m_spannerMap; |
| + |
| unsigned m_columnCount; // The used value of column-count |
| LayoutUnit m_columnHeightAvailable; // Total height available to columns, or 0 if auto. |
| bool m_inBalancingPass; // Set when relayouting for column balancing. |