Index: media/audio/win/core_audio_util_win.cc |
diff --git a/media/audio/win/core_audio_util_win.cc b/media/audio/win/core_audio_util_win.cc |
index a01229c9cc89dd0d6c4e175741608c38bec36dca..bf7967f829893dbdbba9497eb8335673dcb1cce7 100644 |
--- a/media/audio/win/core_audio_util_win.cc |
+++ b/media/audio/win/core_audio_util_win.cc |
@@ -359,12 +359,12 @@ std::string CoreAudioUtil::GetAudioControllerID(IMMDevice* device, |
ScopedComPtr<IConnector> connector; |
ScopedCoMem<WCHAR> filter_id; |
if (FAILED(device->Activate(__uuidof(IDeviceTopology), CLSCTX_ALL, NULL, |
- topology.ReceiveVoid()) || |
+ topology.ReceiveVoid())) || |
// For our purposes checking the first connected device should be enough |
// and if there are cases where there are more than one device connected |
// we're not sure how to handle that anyway. So we pass 0. |
FAILED(topology->GetConnector(0, connector.Receive())) || |
- FAILED(connector->GetDeviceIdConnectedTo(&filter_id)))) { |
+ FAILED(connector->GetDeviceIdConnectedTo(&filter_id))) { |
DLOG(ERROR) << "Failed to get the device identifier of the audio device"; |
return std::string(); |
} |