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Issue 6883159: X64: Adding macro to load double from memory, and use SSE3 instruction if present. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 8 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3384 // rdx: receiver (a JSObject) 3384 // rdx: receiver (a JSObject)
3385 // rbx: elements array 3385 // rbx: elements array
3386 // rdi: untagged key 3386 // rdi: untagged key
3387 __ CmpObjectType(rax, HEAP_NUMBER_TYPE, kScratchRegister); 3387 __ CmpObjectType(rax, HEAP_NUMBER_TYPE, kScratchRegister);
3388 __ j(not_equal, &slow); 3388 __ j(not_equal, &slow);
3389 // No more branches to slow case on this path. 3389 // No more branches to slow case on this path.
3390 3390
3391 // The WebGL specification leaves the behavior of storing NaN and 3391 // The WebGL specification leaves the behavior of storing NaN and
3392 // +/-Infinity into integer arrays basically undefined. For more 3392 // +/-Infinity into integer arrays basically undefined. For more
3393 // reproducible behavior, convert these to zero. 3393 // reproducible behavior, convert these to zero.
3394 __ movsd(xmm0, FieldOperand(rax, HeapNumber::kValueOffset)); 3394 __ LoadDbl(xmm0, FieldOperand(rax, HeapNumber::kValueOffset));
3395 __ movq(rbx, FieldOperand(rbx, ExternalArray::kExternalPointerOffset)); 3395 __ movq(rbx, FieldOperand(rbx, ExternalArray::kExternalPointerOffset));
3396 // rdi: untagged index 3396 // rdi: untagged index
3397 // rbx: base pointer of external storage 3397 // rbx: base pointer of external storage
3398 // top of FPU stack: value 3398 // top of FPU stack: value
3399 if (array_type == kExternalFloatArray) { 3399 if (array_type == kExternalFloatArray) {
3400 __ cvtsd2ss(xmm0, xmm0); 3400 __ cvtsd2ss(xmm0, xmm0);
3401 __ movss(Operand(rbx, rdi, times_4, 0), xmm0); 3401 __ movss(Operand(rbx, rdi, times_4, 0), xmm0);
3402 __ ret(0); 3402 __ ret(0);
3403 } else if (array_type == kExternalDoubleArray) { 3403 } else if (array_type == kExternalDoubleArray) {
3404 __ movsd(Operand(rbx, rdi, times_8, 0), xmm0); 3404 __ movsd(Operand(rbx, rdi, times_8, 0), xmm0);
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3463 __ TailCallRuntime(Runtime::kSetProperty, 5, 1); 3463 __ TailCallRuntime(Runtime::kSetProperty, 5, 1);
3464 3464
3465 return GetCode(flags); 3465 return GetCode(flags);
3466 } 3466 }
3467 3467
3468 #undef __ 3468 #undef __
3469 3469
3470 } } // namespace v8::internal 3470 } } // namespace v8::internal
3471 3471
3472 #endif // V8_TARGET_ARCH_X64 3472 #endif // V8_TARGET_ARCH_X64
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