| OLD | NEW |
| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 44 #include "natives.h" | 44 #include "natives.h" |
| 45 #include "stub-cache.h" | 45 #include "stub-cache.h" |
| 46 #include "log.h" | 46 #include "log.h" |
| 47 | 47 |
| 48 #include "../include/v8-debug.h" | 48 #include "../include/v8-debug.h" |
| 49 | 49 |
| 50 namespace v8 { | 50 namespace v8 { |
| 51 namespace internal { | 51 namespace internal { |
| 52 | 52 |
| 53 #ifdef ENABLE_DEBUGGER_SUPPORT | 53 #ifdef ENABLE_DEBUGGER_SUPPORT |
| 54 |
| 55 |
| 56 Debug::Debug(Isolate* isolate) |
| 57 : has_break_points_(false), |
| 58 script_cache_(NULL), |
| 59 debug_info_list_(NULL), |
| 60 disable_break_(false), |
| 61 break_on_exception_(false), |
| 62 break_on_uncaught_exception_(false), |
| 63 debug_break_return_(NULL), |
| 64 debug_break_slot_(NULL), |
| 65 isolate_(isolate) { |
| 66 memset(registers_, 0, sizeof(JSCallerSavedBuffer)); |
| 67 } |
| 68 |
| 69 |
| 70 Debug::~Debug() { |
| 71 } |
| 72 |
| 73 |
| 54 static void PrintLn(v8::Local<v8::Value> value) { | 74 static void PrintLn(v8::Local<v8::Value> value) { |
| 55 v8::Local<v8::String> s = value->ToString(); | 75 v8::Local<v8::String> s = value->ToString(); |
| 56 ScopedVector<char> data(s->Length() + 1); | 76 ScopedVector<char> data(s->Length() + 1); |
| 57 if (data.start() == NULL) { | 77 if (data.start() == NULL) { |
| 58 V8::FatalProcessOutOfMemory("PrintLn"); | 78 V8::FatalProcessOutOfMemory("PrintLn"); |
| 59 return; | 79 return; |
| 60 } | 80 } |
| 61 s->WriteAscii(data.start()); | 81 s->WriteAscii(data.start()); |
| 62 PrintF("%s\n", data.start()); | 82 PrintF("%s\n", data.start()); |
| 63 } | 83 } |
| 64 | 84 |
| 65 | 85 |
| 66 static Handle<Code> ComputeCallDebugBreak(int argc, Code::Kind kind) { | 86 static Handle<Code> ComputeCallDebugBreak(int argc, Code::Kind kind) { |
| 67 CALL_HEAP_FUNCTION(StubCache::ComputeCallDebugBreak(argc, kind), Code); | 87 Isolate* isolate = Isolate::Current(); |
| 88 CALL_HEAP_FUNCTION( |
| 89 isolate, |
| 90 isolate->stub_cache()->ComputeCallDebugBreak(argc, kind), |
| 91 Code); |
| 68 } | 92 } |
| 69 | 93 |
| 70 | 94 |
| 71 static Handle<Code> ComputeCallDebugPrepareStepIn(int argc, Code::Kind kind) { | 95 static Handle<Code> ComputeCallDebugPrepareStepIn(int argc, Code::Kind kind) { |
| 96 Isolate* isolate = Isolate::Current(); |
| 72 CALL_HEAP_FUNCTION( | 97 CALL_HEAP_FUNCTION( |
| 73 StubCache::ComputeCallDebugPrepareStepIn(argc, kind), Code); | 98 isolate, |
| 99 isolate->stub_cache()->ComputeCallDebugPrepareStepIn(argc, kind), |
| 100 Code); |
| 74 } | 101 } |
| 75 | 102 |
| 76 | 103 |
| 77 static v8::Handle<v8::Context> GetDebugEventContext() { | 104 static v8::Handle<v8::Context> GetDebugEventContext(Isolate* isolate) { |
| 78 Handle<Context> context = Debug::debugger_entry()->GetContext(); | 105 Handle<Context> context = isolate->debug()->debugger_entry()->GetContext(); |
| 79 // Top::context() may have been NULL when "script collected" event occured. | 106 // Isolate::context() may have been NULL when "script collected" event |
| 80 if (*context == NULL) { | 107 // occured. |
| 81 return v8::Local<v8::Context>(); | 108 if (context.is_null()) return v8::Local<v8::Context>(); |
| 82 } | |
| 83 Handle<Context> global_context(context->global_context()); | 109 Handle<Context> global_context(context->global_context()); |
| 84 return v8::Utils::ToLocal(global_context); | 110 return v8::Utils::ToLocal(global_context); |
| 85 } | 111 } |
| 86 | 112 |
| 87 | 113 |
| 88 BreakLocationIterator::BreakLocationIterator(Handle<DebugInfo> debug_info, | 114 BreakLocationIterator::BreakLocationIterator(Handle<DebugInfo> debug_info, |
| 89 BreakLocatorType type) { | 115 BreakLocatorType type) { |
| 90 debug_info_ = debug_info; | 116 debug_info_ = debug_info; |
| 91 type_ = type; | 117 type_ = type; |
| 92 reloc_iterator_ = NULL; | 118 reloc_iterator_ = NULL; |
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| 529 reloc_iterator_original_->next(); | 555 reloc_iterator_original_->next(); |
| 530 #ifdef DEBUG | 556 #ifdef DEBUG |
| 531 ASSERT(reloc_iterator_->done() == reloc_iterator_original_->done()); | 557 ASSERT(reloc_iterator_->done() == reloc_iterator_original_->done()); |
| 532 if (!reloc_iterator_->done()) { | 558 if (!reloc_iterator_->done()) { |
| 533 ASSERT(rmode() == original_rmode()); | 559 ASSERT(rmode() == original_rmode()); |
| 534 } | 560 } |
| 535 #endif | 561 #endif |
| 536 } | 562 } |
| 537 | 563 |
| 538 | 564 |
| 539 bool Debug::has_break_points_ = false; | |
| 540 ScriptCache* Debug::script_cache_ = NULL; | |
| 541 DebugInfoListNode* Debug::debug_info_list_ = NULL; | |
| 542 | |
| 543 | |
| 544 // Threading support. | 565 // Threading support. |
| 545 void Debug::ThreadInit() { | 566 void Debug::ThreadInit() { |
| 546 thread_local_.break_count_ = 0; | 567 thread_local_.break_count_ = 0; |
| 547 thread_local_.break_id_ = 0; | 568 thread_local_.break_id_ = 0; |
| 548 thread_local_.break_frame_id_ = StackFrame::NO_ID; | 569 thread_local_.break_frame_id_ = StackFrame::NO_ID; |
| 549 thread_local_.last_step_action_ = StepNone; | 570 thread_local_.last_step_action_ = StepNone; |
| 550 thread_local_.last_statement_position_ = RelocInfo::kNoPosition; | 571 thread_local_.last_statement_position_ = RelocInfo::kNoPosition; |
| 551 thread_local_.step_count_ = 0; | 572 thread_local_.step_count_ = 0; |
| 552 thread_local_.last_fp_ = 0; | 573 thread_local_.last_fp_ = 0; |
| 553 thread_local_.step_into_fp_ = 0; | 574 thread_local_.step_into_fp_ = 0; |
| 554 thread_local_.step_out_fp_ = 0; | 575 thread_local_.step_out_fp_ = 0; |
| 555 thread_local_.after_break_target_ = 0; | 576 thread_local_.after_break_target_ = 0; |
| 577 // TODO(isolates): frames_are_dropped_? |
| 556 thread_local_.debugger_entry_ = NULL; | 578 thread_local_.debugger_entry_ = NULL; |
| 557 thread_local_.pending_interrupts_ = 0; | 579 thread_local_.pending_interrupts_ = 0; |
| 558 thread_local_.restarter_frame_function_pointer_ = NULL; | 580 thread_local_.restarter_frame_function_pointer_ = NULL; |
| 559 } | 581 } |
| 560 | 582 |
| 561 | 583 |
| 562 JSCallerSavedBuffer Debug::registers_; | |
| 563 Debug::ThreadLocal Debug::thread_local_; | |
| 564 | |
| 565 | |
| 566 char* Debug::ArchiveDebug(char* storage) { | 584 char* Debug::ArchiveDebug(char* storage) { |
| 567 char* to = storage; | 585 char* to = storage; |
| 568 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal)); | 586 memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(ThreadLocal)); |
| 569 to += sizeof(ThreadLocal); | 587 to += sizeof(ThreadLocal); |
| 570 memcpy(to, reinterpret_cast<char*>(®isters_), sizeof(registers_)); | 588 memcpy(to, reinterpret_cast<char*>(®isters_), sizeof(registers_)); |
| 571 ThreadInit(); | 589 ThreadInit(); |
| 572 ASSERT(to <= storage + ArchiveSpacePerThread()); | 590 ASSERT(to <= storage + ArchiveSpacePerThread()); |
| 573 return storage + ArchiveSpacePerThread(); | 591 return storage + ArchiveSpacePerThread(); |
| 574 } | 592 } |
| 575 | 593 |
| 576 | 594 |
| 577 char* Debug::RestoreDebug(char* storage) { | 595 char* Debug::RestoreDebug(char* storage) { |
| 578 char* from = storage; | 596 char* from = storage; |
| 579 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal)); | 597 memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(ThreadLocal)); |
| 580 from += sizeof(ThreadLocal); | 598 from += sizeof(ThreadLocal); |
| 581 memcpy(reinterpret_cast<char*>(®isters_), from, sizeof(registers_)); | 599 memcpy(reinterpret_cast<char*>(®isters_), from, sizeof(registers_)); |
| 582 ASSERT(from <= storage + ArchiveSpacePerThread()); | 600 ASSERT(from <= storage + ArchiveSpacePerThread()); |
| 583 return storage + ArchiveSpacePerThread(); | 601 return storage + ArchiveSpacePerThread(); |
| 584 } | 602 } |
| 585 | 603 |
| 586 | 604 |
| 587 int Debug::ArchiveSpacePerThread() { | 605 int Debug::ArchiveSpacePerThread() { |
| 588 return sizeof(ThreadLocal) + sizeof(registers_); | 606 return sizeof(ThreadLocal) + sizeof(JSCallerSavedBuffer); |
| 589 } | 607 } |
| 590 | 608 |
| 591 | 609 |
| 592 // Frame structure (conforms InternalFrame structure): | 610 // Frame structure (conforms InternalFrame structure): |
| 593 // -- code | 611 // -- code |
| 594 // -- SMI maker | 612 // -- SMI maker |
| 595 // -- function (slot is called "context") | 613 // -- function (slot is called "context") |
| 596 // -- frame base | 614 // -- frame base |
| 597 Object** Debug::SetUpFrameDropperFrame(StackFrame* bottom_js_frame, | 615 Object** Debug::SetUpFrameDropperFrame(StackFrame* bottom_js_frame, |
| 598 Handle<Code> code) { | 616 Handle<Code> code) { |
| 599 ASSERT(bottom_js_frame->is_java_script()); | 617 ASSERT(bottom_js_frame->is_java_script()); |
| 600 | 618 |
| 601 Address fp = bottom_js_frame->fp(); | 619 Address fp = bottom_js_frame->fp(); |
| 602 | 620 |
| 603 // Move function pointer into "context" slot. | 621 // Move function pointer into "context" slot. |
| 604 Memory::Object_at(fp + StandardFrameConstants::kContextOffset) = | 622 Memory::Object_at(fp + StandardFrameConstants::kContextOffset) = |
| 605 Memory::Object_at(fp + JavaScriptFrameConstants::kFunctionOffset); | 623 Memory::Object_at(fp + JavaScriptFrameConstants::kFunctionOffset); |
| 606 | 624 |
| 607 Memory::Object_at(fp + InternalFrameConstants::kCodeOffset) = *code; | 625 Memory::Object_at(fp + InternalFrameConstants::kCodeOffset) = *code; |
| 608 Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset) = | 626 Memory::Object_at(fp + StandardFrameConstants::kMarkerOffset) = |
| 609 Smi::FromInt(StackFrame::INTERNAL); | 627 Smi::FromInt(StackFrame::INTERNAL); |
| 610 | 628 |
| 611 return reinterpret_cast<Object**>(&Memory::Object_at( | 629 return reinterpret_cast<Object**>(&Memory::Object_at( |
| 612 fp + StandardFrameConstants::kContextOffset)); | 630 fp + StandardFrameConstants::kContextOffset)); |
| 613 } | 631 } |
| 614 | 632 |
| 615 const int Debug::kFrameDropperFrameSize = 4; | 633 const int Debug::kFrameDropperFrameSize = 4; |
| 616 | 634 |
| 617 | 635 |
| 618 | |
| 619 | |
| 620 | |
| 621 // Default break enabled. | |
| 622 bool Debug::disable_break_ = false; | |
| 623 | |
| 624 // Default call debugger on uncaught exception. | |
| 625 bool Debug::break_on_exception_ = false; | |
| 626 bool Debug::break_on_uncaught_exception_ = false; | |
| 627 | |
| 628 Handle<Context> Debug::debug_context_ = Handle<Context>(); | |
| 629 Code* Debug::debug_break_return_ = NULL; | |
| 630 Code* Debug::debug_break_slot_ = NULL; | |
| 631 | |
| 632 | |
| 633 void ScriptCache::Add(Handle<Script> script) { | 636 void ScriptCache::Add(Handle<Script> script) { |
| 637 Isolate* isolate = Isolate::Current(); |
| 634 // Create an entry in the hash map for the script. | 638 // Create an entry in the hash map for the script. |
| 635 int id = Smi::cast(script->id())->value(); | 639 int id = Smi::cast(script->id())->value(); |
| 636 HashMap::Entry* entry = | 640 HashMap::Entry* entry = |
| 637 HashMap::Lookup(reinterpret_cast<void*>(id), Hash(id), true); | 641 HashMap::Lookup(reinterpret_cast<void*>(id), Hash(id), true); |
| 638 if (entry->value != NULL) { | 642 if (entry->value != NULL) { |
| 639 ASSERT(*script == *reinterpret_cast<Script**>(entry->value)); | 643 ASSERT(*script == *reinterpret_cast<Script**>(entry->value)); |
| 640 return; | 644 return; |
| 641 } | 645 } |
| 642 | 646 |
| 643 // Globalize the script object, make it weak and use the location of the | 647 // Globalize the script object, make it weak and use the location of the |
| 644 // global handle as the value in the hash map. | 648 // global handle as the value in the hash map. |
| 645 Handle<Script> script_ = | 649 Handle<Script> script_ = |
| 646 Handle<Script>::cast((GlobalHandles::Create(*script))); | 650 Handle<Script>::cast( |
| 647 GlobalHandles::MakeWeak(reinterpret_cast<Object**>(script_.location()), | 651 (isolate->global_handles()->Create(*script))); |
| 648 this, ScriptCache::HandleWeakScript); | 652 isolate->global_handles()->MakeWeak( |
| 653 reinterpret_cast<Object**>(script_.location()), |
| 654 this, |
| 655 ScriptCache::HandleWeakScript); |
| 649 entry->value = script_.location(); | 656 entry->value = script_.location(); |
| 650 } | 657 } |
| 651 | 658 |
| 652 | 659 |
| 653 Handle<FixedArray> ScriptCache::GetScripts() { | 660 Handle<FixedArray> ScriptCache::GetScripts() { |
| 654 Handle<FixedArray> instances = Factory::NewFixedArray(occupancy()); | 661 Handle<FixedArray> instances = FACTORY->NewFixedArray(occupancy()); |
| 655 int count = 0; | 662 int count = 0; |
| 656 for (HashMap::Entry* entry = Start(); entry != NULL; entry = Next(entry)) { | 663 for (HashMap::Entry* entry = Start(); entry != NULL; entry = Next(entry)) { |
| 657 ASSERT(entry->value != NULL); | 664 ASSERT(entry->value != NULL); |
| 658 if (entry->value != NULL) { | 665 if (entry->value != NULL) { |
| 659 instances->set(count, *reinterpret_cast<Script**>(entry->value)); | 666 instances->set(count, *reinterpret_cast<Script**>(entry->value)); |
| 660 count++; | 667 count++; |
| 661 } | 668 } |
| 662 } | 669 } |
| 663 return instances; | 670 return instances; |
| 664 } | 671 } |
| 665 | 672 |
| 666 | 673 |
| 667 void ScriptCache::ProcessCollectedScripts() { | 674 void ScriptCache::ProcessCollectedScripts() { |
| 675 Isolate* isolate = Isolate::Current(); |
| 668 for (int i = 0; i < collected_scripts_.length(); i++) { | 676 for (int i = 0; i < collected_scripts_.length(); i++) { |
| 669 Debugger::OnScriptCollected(collected_scripts_[i]); | 677 isolate->debugger()->OnScriptCollected(collected_scripts_[i]); |
| 670 } | 678 } |
| 671 collected_scripts_.Clear(); | 679 collected_scripts_.Clear(); |
| 672 } | 680 } |
| 673 | 681 |
| 674 | 682 |
| 675 void ScriptCache::Clear() { | 683 void ScriptCache::Clear() { |
| 684 Isolate* isolate = Isolate::Current(); |
| 676 // Iterate the script cache to get rid of all the weak handles. | 685 // Iterate the script cache to get rid of all the weak handles. |
| 677 for (HashMap::Entry* entry = Start(); entry != NULL; entry = Next(entry)) { | 686 for (HashMap::Entry* entry = Start(); entry != NULL; entry = Next(entry)) { |
| 678 ASSERT(entry != NULL); | 687 ASSERT(entry != NULL); |
| 679 Object** location = reinterpret_cast<Object**>(entry->value); | 688 Object** location = reinterpret_cast<Object**>(entry->value); |
| 680 ASSERT((*location)->IsScript()); | 689 ASSERT((*location)->IsScript()); |
| 681 GlobalHandles::ClearWeakness(location); | 690 isolate->global_handles()->ClearWeakness(location); |
| 682 GlobalHandles::Destroy(location); | 691 isolate->global_handles()->Destroy(location); |
| 683 } | 692 } |
| 684 // Clear the content of the hash map. | 693 // Clear the content of the hash map. |
| 685 HashMap::Clear(); | 694 HashMap::Clear(); |
| 686 } | 695 } |
| 687 | 696 |
| 688 | 697 |
| 689 void ScriptCache::HandleWeakScript(v8::Persistent<v8::Value> obj, void* data) { | 698 void ScriptCache::HandleWeakScript(v8::Persistent<v8::Value> obj, void* data) { |
| 690 ScriptCache* script_cache = reinterpret_cast<ScriptCache*>(data); | 699 ScriptCache* script_cache = reinterpret_cast<ScriptCache*>(data); |
| 691 // Find the location of the global handle. | 700 // Find the location of the global handle. |
| 692 Script** location = | 701 Script** location = |
| 693 reinterpret_cast<Script**>(Utils::OpenHandle(*obj).location()); | 702 reinterpret_cast<Script**>(Utils::OpenHandle(*obj).location()); |
| 694 ASSERT((*location)->IsScript()); | 703 ASSERT((*location)->IsScript()); |
| 695 | 704 |
| 696 // Remove the entry from the cache. | 705 // Remove the entry from the cache. |
| 697 int id = Smi::cast((*location)->id())->value(); | 706 int id = Smi::cast((*location)->id())->value(); |
| 698 script_cache->Remove(reinterpret_cast<void*>(id), Hash(id)); | 707 script_cache->Remove(reinterpret_cast<void*>(id), Hash(id)); |
| 699 script_cache->collected_scripts_.Add(id); | 708 script_cache->collected_scripts_.Add(id); |
| 700 | 709 |
| 701 // Clear the weak handle. | 710 // Clear the weak handle. |
| 702 obj.Dispose(); | 711 obj.Dispose(); |
| 703 obj.Clear(); | 712 obj.Clear(); |
| 704 } | 713 } |
| 705 | 714 |
| 706 | 715 |
| 707 void Debug::Setup(bool create_heap_objects) { | 716 void Debug::Setup(bool create_heap_objects) { |
| 708 ThreadInit(); | 717 ThreadInit(); |
| 709 if (create_heap_objects) { | 718 if (create_heap_objects) { |
| 710 // Get code to handle debug break on return. | 719 // Get code to handle debug break on return. |
| 711 debug_break_return_ = | 720 debug_break_return_ = |
| 712 Builtins::builtin(Builtins::Return_DebugBreak); | 721 Isolate::Current()->builtins()->builtin(Builtins::Return_DebugBreak); |
| 713 ASSERT(debug_break_return_->IsCode()); | 722 ASSERT(debug_break_return_->IsCode()); |
| 714 // Get code to handle debug break in debug break slots. | 723 // Get code to handle debug break in debug break slots. |
| 715 debug_break_slot_ = | 724 debug_break_slot_ = |
| 716 Builtins::builtin(Builtins::Slot_DebugBreak); | 725 Isolate::Current()->builtins()->builtin(Builtins::Slot_DebugBreak); |
| 717 ASSERT(debug_break_slot_->IsCode()); | 726 ASSERT(debug_break_slot_->IsCode()); |
| 718 } | 727 } |
| 719 } | 728 } |
| 720 | 729 |
| 721 | 730 |
| 722 void Debug::HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data) { | 731 void Debug::HandleWeakDebugInfo(v8::Persistent<v8::Value> obj, void* data) { |
| 732 Debug* debug = Isolate::Current()->debug(); |
| 723 DebugInfoListNode* node = reinterpret_cast<DebugInfoListNode*>(data); | 733 DebugInfoListNode* node = reinterpret_cast<DebugInfoListNode*>(data); |
| 724 // We need to clear all breakpoints associated with the function to restore | 734 // We need to clear all breakpoints associated with the function to restore |
| 725 // original code and avoid patching the code twice later because | 735 // original code and avoid patching the code twice later because |
| 726 // the function will live in the heap until next gc, and can be found by | 736 // the function will live in the heap until next gc, and can be found by |
| 727 // Runtime::FindSharedFunctionInfoInScript. | 737 // Runtime::FindSharedFunctionInfoInScript. |
| 728 BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS); | 738 BreakLocationIterator it(node->debug_info(), ALL_BREAK_LOCATIONS); |
| 729 it.ClearAllDebugBreak(); | 739 it.ClearAllDebugBreak(); |
| 730 RemoveDebugInfo(node->debug_info()); | 740 debug->RemoveDebugInfo(node->debug_info()); |
| 731 #ifdef DEBUG | 741 #ifdef DEBUG |
| 732 node = Debug::debug_info_list_; | 742 node = debug->debug_info_list_; |
| 733 while (node != NULL) { | 743 while (node != NULL) { |
| 734 ASSERT(node != reinterpret_cast<DebugInfoListNode*>(data)); | 744 ASSERT(node != reinterpret_cast<DebugInfoListNode*>(data)); |
| 735 node = node->next(); | 745 node = node->next(); |
| 736 } | 746 } |
| 737 #endif | 747 #endif |
| 738 } | 748 } |
| 739 | 749 |
| 740 | 750 |
| 741 DebugInfoListNode::DebugInfoListNode(DebugInfo* debug_info): next_(NULL) { | 751 DebugInfoListNode::DebugInfoListNode(DebugInfo* debug_info): next_(NULL) { |
| 752 Isolate* isolate = Isolate::Current(); |
| 742 // Globalize the request debug info object and make it weak. | 753 // Globalize the request debug info object and make it weak. |
| 743 debug_info_ = Handle<DebugInfo>::cast((GlobalHandles::Create(debug_info))); | 754 debug_info_ = Handle<DebugInfo>::cast( |
| 744 GlobalHandles::MakeWeak(reinterpret_cast<Object**>(debug_info_.location()), | 755 (isolate->global_handles()->Create(debug_info))); |
| 745 this, Debug::HandleWeakDebugInfo); | 756 isolate->global_handles()->MakeWeak( |
| 757 reinterpret_cast<Object**>(debug_info_.location()), |
| 758 this, |
| 759 Debug::HandleWeakDebugInfo); |
| 746 } | 760 } |
| 747 | 761 |
| 748 | 762 |
| 749 DebugInfoListNode::~DebugInfoListNode() { | 763 DebugInfoListNode::~DebugInfoListNode() { |
| 750 GlobalHandles::Destroy(reinterpret_cast<Object**>(debug_info_.location())); | 764 Isolate::Current()->global_handles()->Destroy( |
| 765 reinterpret_cast<Object**>(debug_info_.location())); |
| 751 } | 766 } |
| 752 | 767 |
| 753 | 768 |
| 754 bool Debug::CompileDebuggerScript(int index) { | 769 bool Debug::CompileDebuggerScript(int index) { |
| 755 HandleScope scope; | 770 HandleScope scope; |
| 756 | 771 |
| 757 // Bail out if the index is invalid. | 772 // Bail out if the index is invalid. |
| 758 if (index == -1) { | 773 if (index == -1) { |
| 759 return false; | 774 return false; |
| 760 } | 775 } |
| 761 | 776 |
| 762 // Find source and name for the requested script. | 777 // Find source and name for the requested script. |
| 763 Handle<String> source_code = Bootstrapper::NativesSourceLookup(index); | 778 Handle<String> source_code = |
| 779 Isolate::Current()->bootstrapper()->NativesSourceLookup(index); |
| 764 Vector<const char> name = Natives::GetScriptName(index); | 780 Vector<const char> name = Natives::GetScriptName(index); |
| 765 Handle<String> script_name = Factory::NewStringFromAscii(name); | 781 Handle<String> script_name = FACTORY->NewStringFromAscii(name); |
| 766 | 782 |
| 767 // Compile the script. | 783 // Compile the script. |
| 768 Handle<SharedFunctionInfo> function_info; | 784 Handle<SharedFunctionInfo> function_info; |
| 769 function_info = Compiler::Compile(source_code, | 785 function_info = Compiler::Compile(source_code, |
| 770 script_name, | 786 script_name, |
| 771 0, 0, NULL, NULL, | 787 0, 0, NULL, NULL, |
| 772 Handle<String>::null(), | 788 Handle<String>::null(), |
| 773 NATIVES_CODE); | 789 NATIVES_CODE); |
| 774 | 790 |
| 775 // Silently ignore stack overflows during compilation. | 791 // Silently ignore stack overflows during compilation. |
| 776 if (function_info.is_null()) { | 792 if (function_info.is_null()) { |
| 777 ASSERT(Top::has_pending_exception()); | 793 ASSERT(Isolate::Current()->has_pending_exception()); |
| 778 Top::clear_pending_exception(); | 794 Isolate::Current()->clear_pending_exception(); |
| 779 return false; | 795 return false; |
| 780 } | 796 } |
| 781 | 797 |
| 782 // Execute the shared function in the debugger context. | 798 // Execute the shared function in the debugger context. |
| 783 Handle<Context> context = Top::global_context(); | 799 Handle<Context> context = Isolate::Current()->global_context(); |
| 784 bool caught_exception = false; | 800 bool caught_exception = false; |
| 785 Handle<JSFunction> function = | 801 Handle<JSFunction> function = |
| 786 Factory::NewFunctionFromSharedFunctionInfo(function_info, context); | 802 FACTORY->NewFunctionFromSharedFunctionInfo(function_info, context); |
| 787 Handle<Object> result = | 803 Handle<Object> result = |
| 788 Execution::TryCall(function, Handle<Object>(context->global()), | 804 Execution::TryCall(function, Handle<Object>(context->global()), |
| 789 0, NULL, &caught_exception); | 805 0, NULL, &caught_exception); |
| 790 | 806 |
| 791 // Check for caught exceptions. | 807 // Check for caught exceptions. |
| 792 if (caught_exception) { | 808 if (caught_exception) { |
| 793 Handle<Object> message = MessageHandler::MakeMessageObject( | 809 Handle<Object> message = MessageHandler::MakeMessageObject( |
| 794 "error_loading_debugger", NULL, Vector<Handle<Object> >::empty(), | 810 "error_loading_debugger", NULL, Vector<Handle<Object> >::empty(), |
| 795 Handle<String>(), Handle<JSArray>()); | 811 Handle<String>(), Handle<JSArray>()); |
| 796 MessageHandler::ReportMessage(NULL, message); | 812 MessageHandler::ReportMessage(NULL, message); |
| 797 return false; | 813 return false; |
| 798 } | 814 } |
| 799 | 815 |
| 800 // Mark this script as native and return successfully. | 816 // Mark this script as native and return successfully. |
| 801 Handle<Script> script(Script::cast(function->shared()->script())); | 817 Handle<Script> script(Script::cast(function->shared()->script())); |
| 802 script->set_type(Smi::FromInt(Script::TYPE_NATIVE)); | 818 script->set_type(Smi::FromInt(Script::TYPE_NATIVE)); |
| 803 return true; | 819 return true; |
| 804 } | 820 } |
| 805 | 821 |
| 806 | 822 |
| 807 bool Debug::Load() { | 823 bool Debug::Load() { |
| 808 // Return if debugger is already loaded. | 824 // Return if debugger is already loaded. |
| 809 if (IsLoaded()) return true; | 825 if (IsLoaded()) return true; |
| 810 | 826 |
| 827 Isolate* isolate = Isolate::Current(); |
| 828 |
| 811 // Bail out if we're already in the process of compiling the native | 829 // Bail out if we're already in the process of compiling the native |
| 812 // JavaScript source code for the debugger. | 830 // JavaScript source code for the debugger. |
| 813 if (Debugger::compiling_natives() || Debugger::is_loading_debugger()) | 831 if (isolate->debugger()->compiling_natives() || |
| 832 isolate->debugger()->is_loading_debugger()) |
| 814 return false; | 833 return false; |
| 815 Debugger::set_loading_debugger(true); | 834 isolate->debugger()->set_loading_debugger(true); |
| 816 | 835 |
| 817 // Disable breakpoints and interrupts while compiling and running the | 836 // Disable breakpoints and interrupts while compiling and running the |
| 818 // debugger scripts including the context creation code. | 837 // debugger scripts including the context creation code. |
| 819 DisableBreak disable(true); | 838 DisableBreak disable(true); |
| 820 PostponeInterruptsScope postpone; | 839 PostponeInterruptsScope postpone(isolate); |
| 821 | 840 |
| 822 // Create the debugger context. | 841 // Create the debugger context. |
| 823 HandleScope scope; | 842 HandleScope scope; |
| 824 Handle<Context> context = | 843 Handle<Context> context = |
| 825 Bootstrapper::CreateEnvironment(Handle<Object>::null(), | 844 isolate->bootstrapper()->CreateEnvironment( |
| 826 v8::Handle<ObjectTemplate>(), | 845 Handle<Object>::null(), |
| 827 NULL); | 846 v8::Handle<ObjectTemplate>(), |
| 847 NULL); |
| 828 | 848 |
| 829 // Use the debugger context. | 849 // Use the debugger context. |
| 830 SaveContext save; | 850 SaveContext save(isolate); |
| 831 Top::set_context(*context); | 851 isolate->set_context(*context); |
| 832 | 852 |
| 833 // Expose the builtins object in the debugger context. | 853 // Expose the builtins object in the debugger context. |
| 834 Handle<String> key = Factory::LookupAsciiSymbol("builtins"); | 854 Handle<String> key = FACTORY->LookupAsciiSymbol("builtins"); |
| 835 Handle<GlobalObject> global = Handle<GlobalObject>(context->global()); | 855 Handle<GlobalObject> global = Handle<GlobalObject>(context->global()); |
| 836 RETURN_IF_EMPTY_HANDLE_VALUE( | 856 RETURN_IF_EMPTY_HANDLE_VALUE( |
| 857 isolate, |
| 837 SetProperty(global, key, Handle<Object>(global->builtins()), | 858 SetProperty(global, key, Handle<Object>(global->builtins()), |
| 838 NONE, kNonStrictMode), | 859 NONE, kNonStrictMode), |
| 839 false); | 860 false); |
| 840 | 861 |
| 841 // Compile the JavaScript for the debugger in the debugger context. | 862 // Compile the JavaScript for the debugger in the debugger context. |
| 842 Debugger::set_compiling_natives(true); | 863 isolate->debugger()->set_compiling_natives(true); |
| 843 bool caught_exception = | 864 bool caught_exception = |
| 844 !CompileDebuggerScript(Natives::GetIndex("mirror")) || | 865 !CompileDebuggerScript(Natives::GetIndex("mirror")) || |
| 845 !CompileDebuggerScript(Natives::GetIndex("debug")); | 866 !CompileDebuggerScript(Natives::GetIndex("debug")); |
| 846 | 867 |
| 847 if (FLAG_enable_liveedit) { | 868 if (FLAG_enable_liveedit) { |
| 848 caught_exception = caught_exception || | 869 caught_exception = caught_exception || |
| 849 !CompileDebuggerScript(Natives::GetIndex("liveedit")); | 870 !CompileDebuggerScript(Natives::GetIndex("liveedit")); |
| 850 } | 871 } |
| 851 | 872 |
| 852 Debugger::set_compiling_natives(false); | 873 isolate->debugger()->set_compiling_natives(false); |
| 853 | 874 |
| 854 // Make sure we mark the debugger as not loading before we might | 875 // Make sure we mark the debugger as not loading before we might |
| 855 // return. | 876 // return. |
| 856 Debugger::set_loading_debugger(false); | 877 isolate->debugger()->set_loading_debugger(false); |
| 857 | 878 |
| 858 // Check for caught exceptions. | 879 // Check for caught exceptions. |
| 859 if (caught_exception) return false; | 880 if (caught_exception) return false; |
| 860 | 881 |
| 861 // Debugger loaded. | 882 // Debugger loaded. |
| 862 debug_context_ = context; | 883 debug_context_ = context; |
| 863 | 884 |
| 864 return true; | 885 return true; |
| 865 } | 886 } |
| 866 | 887 |
| 867 | 888 |
| 868 void Debug::Unload() { | 889 void Debug::Unload() { |
| 869 // Return debugger is not loaded. | 890 // Return debugger is not loaded. |
| 870 if (!IsLoaded()) { | 891 if (!IsLoaded()) { |
| 871 return; | 892 return; |
| 872 } | 893 } |
| 873 | 894 |
| 874 // Clear the script cache. | 895 // Clear the script cache. |
| 875 DestroyScriptCache(); | 896 DestroyScriptCache(); |
| 876 | 897 |
| 877 // Clear debugger context global handle. | 898 // Clear debugger context global handle. |
| 878 GlobalHandles::Destroy(reinterpret_cast<Object**>(debug_context_.location())); | 899 Isolate::Current()->global_handles()->Destroy( |
| 900 reinterpret_cast<Object**>(debug_context_.location())); |
| 879 debug_context_ = Handle<Context>(); | 901 debug_context_ = Handle<Context>(); |
| 880 } | 902 } |
| 881 | 903 |
| 882 | 904 |
| 883 // Set the flag indicating that preemption happened during debugging. | 905 // Set the flag indicating that preemption happened during debugging. |
| 884 void Debug::PreemptionWhileInDebugger() { | 906 void Debug::PreemptionWhileInDebugger() { |
| 885 ASSERT(InDebugger()); | 907 ASSERT(InDebugger()); |
| 886 Debug::set_interrupts_pending(PREEMPT); | 908 Debug::set_interrupts_pending(PREEMPT); |
| 887 } | 909 } |
| 888 | 910 |
| 889 | 911 |
| 890 void Debug::Iterate(ObjectVisitor* v) { | 912 void Debug::Iterate(ObjectVisitor* v) { |
| 891 v->VisitPointer(BitCast<Object**>(&(debug_break_return_))); | 913 v->VisitPointer(BitCast<Object**>(&(debug_break_return_))); |
| 892 v->VisitPointer(BitCast<Object**>(&(debug_break_slot_))); | 914 v->VisitPointer(BitCast<Object**>(&(debug_break_slot_))); |
| 893 } | 915 } |
| 894 | 916 |
| 895 | 917 |
| 896 Object* Debug::Break(Arguments args) { | 918 // This remains a static method so that generated code can call it. |
| 919 Object* Debug::Break(RUNTIME_CALLING_CONVENTION) { |
| 920 RUNTIME_GET_ISOLATE; |
| 921 |
| 922 Debug* debug = isolate->debug(); |
| 923 Heap* heap = isolate->heap(); |
| 897 HandleScope scope; | 924 HandleScope scope; |
| 898 ASSERT(args.length() == 0); | 925 ASSERT(args.length() == 0); |
| 899 | 926 |
| 900 thread_local_.frame_drop_mode_ = FRAMES_UNTOUCHED; | 927 debug->thread_local_.frame_drop_mode_ = FRAMES_UNTOUCHED; |
| 901 | 928 |
| 902 // Get the top-most JavaScript frame. | 929 // Get the top-most JavaScript frame. |
| 903 JavaScriptFrameIterator it; | 930 JavaScriptFrameIterator it; |
| 904 JavaScriptFrame* frame = it.frame(); | 931 JavaScriptFrame* frame = it.frame(); |
| 905 | 932 |
| 906 // Just continue if breaks are disabled or debugger cannot be loaded. | 933 // Just continue if breaks are disabled or debugger cannot be loaded. |
| 907 if (disable_break() || !Load()) { | 934 if (debug->disable_break() || !debug->Load()) { |
| 908 SetAfterBreakTarget(frame); | 935 debug->SetAfterBreakTarget(frame); |
| 909 return Heap::undefined_value(); | 936 return heap->undefined_value(); |
| 910 } | 937 } |
| 911 | 938 |
| 912 // Enter the debugger. | 939 // Enter the debugger. |
| 913 EnterDebugger debugger; | 940 EnterDebugger debugger; |
| 914 if (debugger.FailedToEnter()) { | 941 if (debugger.FailedToEnter()) { |
| 915 return Heap::undefined_value(); | 942 return heap->undefined_value(); |
| 916 } | 943 } |
| 917 | 944 |
| 918 // Postpone interrupt during breakpoint processing. | 945 // Postpone interrupt during breakpoint processing. |
| 919 PostponeInterruptsScope postpone; | 946 PostponeInterruptsScope postpone(isolate); |
| 920 | 947 |
| 921 // Get the debug info (create it if it does not exist). | 948 // Get the debug info (create it if it does not exist). |
| 922 Handle<SharedFunctionInfo> shared = | 949 Handle<SharedFunctionInfo> shared = |
| 923 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); | 950 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); |
| 924 Handle<DebugInfo> debug_info = GetDebugInfo(shared); | 951 Handle<DebugInfo> debug_info = GetDebugInfo(shared); |
| 925 | 952 |
| 926 // Find the break point where execution has stopped. | 953 // Find the break point where execution has stopped. |
| 927 BreakLocationIterator break_location_iterator(debug_info, | 954 BreakLocationIterator break_location_iterator(debug_info, |
| 928 ALL_BREAK_LOCATIONS); | 955 ALL_BREAK_LOCATIONS); |
| 929 break_location_iterator.FindBreakLocationFromAddress(frame->pc()); | 956 break_location_iterator.FindBreakLocationFromAddress(frame->pc()); |
| 930 | 957 |
| 931 // Check whether step next reached a new statement. | 958 // Check whether step next reached a new statement. |
| 932 if (!StepNextContinue(&break_location_iterator, frame)) { | 959 if (!debug->StepNextContinue(&break_location_iterator, frame)) { |
| 933 // Decrease steps left if performing multiple steps. | 960 // Decrease steps left if performing multiple steps. |
| 934 if (thread_local_.step_count_ > 0) { | 961 if (debug->thread_local_.step_count_ > 0) { |
| 935 thread_local_.step_count_--; | 962 debug->thread_local_.step_count_--; |
| 936 } | 963 } |
| 937 } | 964 } |
| 938 | 965 |
| 939 // If there is one or more real break points check whether any of these are | 966 // If there is one or more real break points check whether any of these are |
| 940 // triggered. | 967 // triggered. |
| 941 Handle<Object> break_points_hit(Heap::undefined_value()); | 968 Handle<Object> break_points_hit(heap->undefined_value()); |
| 942 if (break_location_iterator.HasBreakPoint()) { | 969 if (break_location_iterator.HasBreakPoint()) { |
| 943 Handle<Object> break_point_objects = | 970 Handle<Object> break_point_objects = |
| 944 Handle<Object>(break_location_iterator.BreakPointObjects()); | 971 Handle<Object>(break_location_iterator.BreakPointObjects()); |
| 945 break_points_hit = CheckBreakPoints(break_point_objects); | 972 break_points_hit = debug->CheckBreakPoints(break_point_objects); |
| 946 } | 973 } |
| 947 | 974 |
| 948 // If step out is active skip everything until the frame where we need to step | 975 // If step out is active skip everything until the frame where we need to step |
| 949 // out to is reached, unless real breakpoint is hit. | 976 // out to is reached, unless real breakpoint is hit. |
| 950 if (Debug::StepOutActive() && frame->fp() != Debug::step_out_fp() && | 977 if (debug->StepOutActive() && frame->fp() != debug->step_out_fp() && |
| 951 break_points_hit->IsUndefined() ) { | 978 break_points_hit->IsUndefined() ) { |
| 952 // Step count should always be 0 for StepOut. | 979 // Step count should always be 0 for StepOut. |
| 953 ASSERT(thread_local_.step_count_ == 0); | 980 ASSERT(debug->thread_local_.step_count_ == 0); |
| 954 } else if (!break_points_hit->IsUndefined() || | 981 } else if (!break_points_hit->IsUndefined() || |
| 955 (thread_local_.last_step_action_ != StepNone && | 982 (debug->thread_local_.last_step_action_ != StepNone && |
| 956 thread_local_.step_count_ == 0)) { | 983 debug->thread_local_.step_count_ == 0)) { |
| 957 // Notify debugger if a real break point is triggered or if performing | 984 // Notify debugger if a real break point is triggered or if performing |
| 958 // single stepping with no more steps to perform. Otherwise do another step. | 985 // single stepping with no more steps to perform. Otherwise do another step. |
| 959 | 986 |
| 960 // Clear all current stepping setup. | 987 // Clear all current stepping setup. |
| 961 ClearStepping(); | 988 debug->ClearStepping(); |
| 962 | 989 |
| 963 // Notify the debug event listeners. | 990 // Notify the debug event listeners. |
| 964 Debugger::OnDebugBreak(break_points_hit, false); | 991 isolate->debugger()->OnDebugBreak(break_points_hit, false); |
| 965 } else if (thread_local_.last_step_action_ != StepNone) { | 992 } else if (debug->thread_local_.last_step_action_ != StepNone) { |
| 966 // Hold on to last step action as it is cleared by the call to | 993 // Hold on to last step action as it is cleared by the call to |
| 967 // ClearStepping. | 994 // ClearStepping. |
| 968 StepAction step_action = thread_local_.last_step_action_; | 995 StepAction step_action = debug->thread_local_.last_step_action_; |
| 969 int step_count = thread_local_.step_count_; | 996 int step_count = debug->thread_local_.step_count_; |
| 970 | 997 |
| 971 // Clear all current stepping setup. | 998 // Clear all current stepping setup. |
| 972 ClearStepping(); | 999 debug->ClearStepping(); |
| 973 | 1000 |
| 974 // Set up for the remaining steps. | 1001 // Set up for the remaining steps. |
| 975 PrepareStep(step_action, step_count); | 1002 debug->PrepareStep(step_action, step_count); |
| 976 } | 1003 } |
| 977 | 1004 |
| 978 if (thread_local_.frame_drop_mode_ == FRAMES_UNTOUCHED) { | 1005 if (debug->thread_local_.frame_drop_mode_ == FRAMES_UNTOUCHED) { |
| 979 SetAfterBreakTarget(frame); | 1006 debug->SetAfterBreakTarget(frame); |
| 980 } else if (thread_local_.frame_drop_mode_ == FRAME_DROPPED_IN_IC_CALL) { | 1007 } else if (debug->thread_local_.frame_drop_mode_ == |
| 1008 FRAME_DROPPED_IN_IC_CALL) { |
| 981 // We must have been calling IC stub. Do not go there anymore. | 1009 // We must have been calling IC stub. Do not go there anymore. |
| 982 Code* plain_return = Builtins::builtin(Builtins::PlainReturn_LiveEdit); | 1010 Code* plain_return = |
| 983 thread_local_.after_break_target_ = plain_return->entry(); | 1011 Isolate::Current()->builtins()->builtin(Builtins::PlainReturn_LiveEdit); |
| 984 } else if (thread_local_.frame_drop_mode_ == | 1012 debug->thread_local_.after_break_target_ = plain_return->entry(); |
| 1013 } else if (debug->thread_local_.frame_drop_mode_ == |
| 985 FRAME_DROPPED_IN_DEBUG_SLOT_CALL) { | 1014 FRAME_DROPPED_IN_DEBUG_SLOT_CALL) { |
| 986 // Debug break slot stub does not return normally, instead it manually | 1015 // Debug break slot stub does not return normally, instead it manually |
| 987 // cleans the stack and jumps. We should patch the jump address. | 1016 // cleans the stack and jumps. We should patch the jump address. |
| 988 Code* plain_return = Builtins::builtin(Builtins::FrameDropper_LiveEdit); | 1017 Code* plain_return = Isolate::Current()->builtins()->builtin( |
| 989 thread_local_.after_break_target_ = plain_return->entry(); | 1018 Builtins::FrameDropper_LiveEdit); |
| 990 } else if (thread_local_.frame_drop_mode_ == FRAME_DROPPED_IN_DIRECT_CALL) { | 1019 debug->thread_local_.after_break_target_ = plain_return->entry(); |
| 1020 } else if (debug->thread_local_.frame_drop_mode_ == |
| 1021 FRAME_DROPPED_IN_DIRECT_CALL) { |
| 991 // Nothing to do, after_break_target is not used here. | 1022 // Nothing to do, after_break_target is not used here. |
| 992 } else { | 1023 } else { |
| 993 UNREACHABLE(); | 1024 UNREACHABLE(); |
| 994 } | 1025 } |
| 995 | 1026 |
| 996 return Heap::undefined_value(); | 1027 return heap->undefined_value(); |
| 997 } | 1028 } |
| 998 | 1029 |
| 999 | 1030 |
| 1000 // Check the break point objects for whether one or more are actually | 1031 // Check the break point objects for whether one or more are actually |
| 1001 // triggered. This function returns a JSArray with the break point objects | 1032 // triggered. This function returns a JSArray with the break point objects |
| 1002 // which is triggered. | 1033 // which is triggered. |
| 1003 Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) { | 1034 Handle<Object> Debug::CheckBreakPoints(Handle<Object> break_point_objects) { |
| 1004 // Count the number of break points hit. If there are multiple break points | 1035 // Count the number of break points hit. If there are multiple break points |
| 1005 // they are in a FixedArray. | 1036 // they are in a FixedArray. |
| 1006 Handle<FixedArray> break_points_hit; | 1037 Handle<FixedArray> break_points_hit; |
| 1007 int break_points_hit_count = 0; | 1038 int break_points_hit_count = 0; |
| 1008 ASSERT(!break_point_objects->IsUndefined()); | 1039 ASSERT(!break_point_objects->IsUndefined()); |
| 1009 if (break_point_objects->IsFixedArray()) { | 1040 if (break_point_objects->IsFixedArray()) { |
| 1010 Handle<FixedArray> array(FixedArray::cast(*break_point_objects)); | 1041 Handle<FixedArray> array(FixedArray::cast(*break_point_objects)); |
| 1011 break_points_hit = Factory::NewFixedArray(array->length()); | 1042 break_points_hit = FACTORY->NewFixedArray(array->length()); |
| 1012 for (int i = 0; i < array->length(); i++) { | 1043 for (int i = 0; i < array->length(); i++) { |
| 1013 Handle<Object> o(array->get(i)); | 1044 Handle<Object> o(array->get(i)); |
| 1014 if (CheckBreakPoint(o)) { | 1045 if (CheckBreakPoint(o)) { |
| 1015 break_points_hit->set(break_points_hit_count++, *o); | 1046 break_points_hit->set(break_points_hit_count++, *o); |
| 1016 } | 1047 } |
| 1017 } | 1048 } |
| 1018 } else { | 1049 } else { |
| 1019 break_points_hit = Factory::NewFixedArray(1); | 1050 break_points_hit = FACTORY->NewFixedArray(1); |
| 1020 if (CheckBreakPoint(break_point_objects)) { | 1051 if (CheckBreakPoint(break_point_objects)) { |
| 1021 break_points_hit->set(break_points_hit_count++, *break_point_objects); | 1052 break_points_hit->set(break_points_hit_count++, *break_point_objects); |
| 1022 } | 1053 } |
| 1023 } | 1054 } |
| 1024 | 1055 |
| 1025 // Return undefined if no break points were triggered. | 1056 // Return undefined if no break points were triggered. |
| 1026 if (break_points_hit_count == 0) { | 1057 if (break_points_hit_count == 0) { |
| 1027 return Factory::undefined_value(); | 1058 return FACTORY->undefined_value(); |
| 1028 } | 1059 } |
| 1029 // Return break points hit as a JSArray. | 1060 // Return break points hit as a JSArray. |
| 1030 Handle<JSArray> result = Factory::NewJSArrayWithElements(break_points_hit); | 1061 Handle<JSArray> result = FACTORY->NewJSArrayWithElements(break_points_hit); |
| 1031 result->set_length(Smi::FromInt(break_points_hit_count)); | 1062 result->set_length(Smi::FromInt(break_points_hit_count)); |
| 1032 return result; | 1063 return result; |
| 1033 } | 1064 } |
| 1034 | 1065 |
| 1035 | 1066 |
| 1036 // Check whether a single break point object is triggered. | 1067 // Check whether a single break point object is triggered. |
| 1037 bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { | 1068 bool Debug::CheckBreakPoint(Handle<Object> break_point_object) { |
| 1038 HandleScope scope; | 1069 HandleScope scope; |
| 1039 | 1070 |
| 1040 // Ignore check if break point object is not a JSObject. | 1071 // Ignore check if break point object is not a JSObject. |
| 1041 if (!break_point_object->IsJSObject()) return true; | 1072 if (!break_point_object->IsJSObject()) return true; |
| 1042 | 1073 |
| 1043 // Get the function IsBreakPointTriggered (defined in debug-debugger.js). | 1074 // Get the function IsBreakPointTriggered (defined in debug-debugger.js). |
| 1044 Handle<String> is_break_point_triggered_symbol = | 1075 Handle<String> is_break_point_triggered_symbol = |
| 1045 Factory::LookupAsciiSymbol("IsBreakPointTriggered"); | 1076 FACTORY->LookupAsciiSymbol("IsBreakPointTriggered"); |
| 1046 Handle<JSFunction> check_break_point = | 1077 Handle<JSFunction> check_break_point = |
| 1047 Handle<JSFunction>(JSFunction::cast( | 1078 Handle<JSFunction>(JSFunction::cast( |
| 1048 debug_context()->global()->GetPropertyNoExceptionThrown( | 1079 debug_context()->global()->GetPropertyNoExceptionThrown( |
| 1049 *is_break_point_triggered_symbol))); | 1080 *is_break_point_triggered_symbol))); |
| 1050 | 1081 |
| 1051 // Get the break id as an object. | 1082 // Get the break id as an object. |
| 1052 Handle<Object> break_id = Factory::NewNumberFromInt(Debug::break_id()); | 1083 Handle<Object> break_id = FACTORY->NewNumberFromInt(Debug::break_id()); |
| 1053 | 1084 |
| 1054 // Call HandleBreakPointx. | 1085 // Call HandleBreakPointx. |
| 1055 bool caught_exception = false; | 1086 bool caught_exception = false; |
| 1056 const int argc = 2; | 1087 const int argc = 2; |
| 1057 Object** argv[argc] = { | 1088 Object** argv[argc] = { |
| 1058 break_id.location(), | 1089 break_id.location(), |
| 1059 reinterpret_cast<Object**>(break_point_object.location()) | 1090 reinterpret_cast<Object**>(break_point_object.location()) |
| 1060 }; | 1091 }; |
| 1061 Handle<Object> result = Execution::TryCall(check_break_point, | 1092 Handle<Object> result = Execution::TryCall(check_break_point, |
| 1062 Top::builtins(), argc, argv, | 1093 Isolate::Current()->js_builtins_object(), argc, argv, &caught_exception); |
| 1063 &caught_exception); | |
| 1064 | 1094 |
| 1065 // If exception or non boolean result handle as not triggered | 1095 // If exception or non boolean result handle as not triggered |
| 1066 if (caught_exception || !result->IsBoolean()) { | 1096 if (caught_exception || !result->IsBoolean()) { |
| 1067 return false; | 1097 return false; |
| 1068 } | 1098 } |
| 1069 | 1099 |
| 1070 // Return whether the break point is triggered. | 1100 // Return whether the break point is triggered. |
| 1071 return *result == Heap::true_value(); | 1101 ASSERT(!result.is_null()); |
| 1102 return (*result)->IsTrue(); |
| 1072 } | 1103 } |
| 1073 | 1104 |
| 1074 | 1105 |
| 1075 // Check whether the function has debug information. | 1106 // Check whether the function has debug information. |
| 1076 bool Debug::HasDebugInfo(Handle<SharedFunctionInfo> shared) { | 1107 bool Debug::HasDebugInfo(Handle<SharedFunctionInfo> shared) { |
| 1077 return !shared->debug_info()->IsUndefined(); | 1108 return !shared->debug_info()->IsUndefined(); |
| 1078 } | 1109 } |
| 1079 | 1110 |
| 1080 | 1111 |
| 1081 // Return the debug info for this function. EnsureDebugInfo must be called | 1112 // Return the debug info for this function. EnsureDebugInfo must be called |
| (...skipping 278 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1360 restarted_function->shared()); | 1391 restarted_function->shared()); |
| 1361 FloodWithOneShot(restarted_shared); | 1392 FloodWithOneShot(restarted_shared); |
| 1362 } else if (!call_function_stub.is_null()) { | 1393 } else if (!call_function_stub.is_null()) { |
| 1363 // If it's CallFunction stub ensure target function is compiled and flood | 1394 // If it's CallFunction stub ensure target function is compiled and flood |
| 1364 // it with one shot breakpoints. | 1395 // it with one shot breakpoints. |
| 1365 | 1396 |
| 1366 // Find out number of arguments from the stub minor key. | 1397 // Find out number of arguments from the stub minor key. |
| 1367 // Reverse lookup required as the minor key cannot be retrieved | 1398 // Reverse lookup required as the minor key cannot be retrieved |
| 1368 // from the code object. | 1399 // from the code object. |
| 1369 Handle<Object> obj( | 1400 Handle<Object> obj( |
| 1370 Heap::code_stubs()->SlowReverseLookup(*call_function_stub)); | 1401 HEAP->code_stubs()->SlowReverseLookup(*call_function_stub)); |
| 1371 ASSERT(*obj != Heap::undefined_value()); | 1402 ASSERT(!obj.is_null()); |
| 1403 ASSERT(!(*obj)->IsUndefined()); |
| 1372 ASSERT(obj->IsSmi()); | 1404 ASSERT(obj->IsSmi()); |
| 1373 // Get the STUB key and extract major and minor key. | 1405 // Get the STUB key and extract major and minor key. |
| 1374 uint32_t key = Smi::cast(*obj)->value(); | 1406 uint32_t key = Smi::cast(*obj)->value(); |
| 1375 // Argc in the stub is the number of arguments passed - not the | 1407 // Argc in the stub is the number of arguments passed - not the |
| 1376 // expected arguments of the called function. | 1408 // expected arguments of the called function. |
| 1377 int call_function_arg_count = | 1409 int call_function_arg_count = |
| 1378 CallFunctionStub::ExtractArgcFromMinorKey( | 1410 CallFunctionStub::ExtractArgcFromMinorKey( |
| 1379 CodeStub::MinorKeyFromKey(key)); | 1411 CodeStub::MinorKeyFromKey(key)); |
| 1380 ASSERT(call_function_stub->major_key() == | 1412 ASSERT(call_function_stub->major_key() == |
| 1381 CodeStub::MajorKeyFromKey(key)); | 1413 CodeStub::MajorKeyFromKey(key)); |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1479 Handle<Code> Debug::FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode) { | 1511 Handle<Code> Debug::FindDebugBreak(Handle<Code> code, RelocInfo::Mode mode) { |
| 1480 // Find the builtin debug break function matching the calling convention | 1512 // Find the builtin debug break function matching the calling convention |
| 1481 // used by the call site. | 1513 // used by the call site. |
| 1482 if (code->is_inline_cache_stub()) { | 1514 if (code->is_inline_cache_stub()) { |
| 1483 switch (code->kind()) { | 1515 switch (code->kind()) { |
| 1484 case Code::CALL_IC: | 1516 case Code::CALL_IC: |
| 1485 case Code::KEYED_CALL_IC: | 1517 case Code::KEYED_CALL_IC: |
| 1486 return ComputeCallDebugBreak(code->arguments_count(), code->kind()); | 1518 return ComputeCallDebugBreak(code->arguments_count(), code->kind()); |
| 1487 | 1519 |
| 1488 case Code::LOAD_IC: | 1520 case Code::LOAD_IC: |
| 1489 return Handle<Code>(Builtins::builtin(Builtins::LoadIC_DebugBreak)); | 1521 return Handle<Code>(Isolate::Current()->builtins()->builtin( |
| 1522 Builtins::LoadIC_DebugBreak)); |
| 1490 | 1523 |
| 1491 case Code::STORE_IC: | 1524 case Code::STORE_IC: |
| 1492 return Handle<Code>(Builtins::builtin(Builtins::StoreIC_DebugBreak)); | 1525 return Handle<Code>(Isolate::Current()->builtins()->builtin( |
| 1526 Builtins::StoreIC_DebugBreak)); |
| 1493 | 1527 |
| 1494 case Code::KEYED_LOAD_IC: | 1528 case Code::KEYED_LOAD_IC: |
| 1495 return Handle<Code>( | 1529 return Handle<Code>( |
| 1496 Builtins::builtin(Builtins::KeyedLoadIC_DebugBreak)); | 1530 Isolate::Current()->builtins()->builtin( |
| 1531 Builtins::KeyedLoadIC_DebugBreak)); |
| 1497 | 1532 |
| 1498 case Code::KEYED_STORE_IC: | 1533 case Code::KEYED_STORE_IC: |
| 1499 return Handle<Code>( | 1534 return Handle<Code>( |
| 1500 Builtins::builtin(Builtins::KeyedStoreIC_DebugBreak)); | 1535 Isolate::Current()->builtins()->builtin( |
| 1536 Builtins::KeyedStoreIC_DebugBreak)); |
| 1501 | 1537 |
| 1502 default: | 1538 default: |
| 1503 UNREACHABLE(); | 1539 UNREACHABLE(); |
| 1504 } | 1540 } |
| 1505 } | 1541 } |
| 1506 if (RelocInfo::IsConstructCall(mode)) { | 1542 if (RelocInfo::IsConstructCall(mode)) { |
| 1507 Handle<Code> result = | 1543 Handle<Code> result = |
| 1508 Handle<Code>(Builtins::builtin(Builtins::ConstructCall_DebugBreak)); | 1544 Handle<Code>(Isolate::Current()->builtins()->builtin( |
| 1545 Builtins::ConstructCall_DebugBreak)); |
| 1509 return result; | 1546 return result; |
| 1510 } | 1547 } |
| 1511 if (code->kind() == Code::STUB) { | 1548 if (code->kind() == Code::STUB) { |
| 1512 ASSERT(code->major_key() == CodeStub::CallFunction); | 1549 ASSERT(code->major_key() == CodeStub::CallFunction); |
| 1513 Handle<Code> result = | 1550 Handle<Code> result = |
| 1514 Handle<Code>(Builtins::builtin(Builtins::StubNoRegisters_DebugBreak)); | 1551 Handle<Code>(Isolate::Current()->builtins()->builtin( |
| 1552 Builtins::StubNoRegisters_DebugBreak)); |
| 1515 return result; | 1553 return result; |
| 1516 } | 1554 } |
| 1517 | 1555 |
| 1518 UNREACHABLE(); | 1556 UNREACHABLE(); |
| 1519 return Handle<Code>::null(); | 1557 return Handle<Code>::null(); |
| 1520 } | 1558 } |
| 1521 | 1559 |
| 1522 | 1560 |
| 1523 // Simple function for returning the source positions for active break points. | 1561 // Simple function for returning the source positions for active break points. |
| 1524 Handle<Object> Debug::GetSourceBreakLocations( | 1562 Handle<Object> Debug::GetSourceBreakLocations( |
| 1525 Handle<SharedFunctionInfo> shared) { | 1563 Handle<SharedFunctionInfo> shared) { |
| 1526 if (!HasDebugInfo(shared)) return Handle<Object>(Heap::undefined_value()); | 1564 if (!HasDebugInfo(shared)) return Handle<Object>(HEAP->undefined_value()); |
| 1527 Handle<DebugInfo> debug_info = GetDebugInfo(shared); | 1565 Handle<DebugInfo> debug_info = GetDebugInfo(shared); |
| 1528 if (debug_info->GetBreakPointCount() == 0) { | 1566 if (debug_info->GetBreakPointCount() == 0) { |
| 1529 return Handle<Object>(Heap::undefined_value()); | 1567 return Handle<Object>(HEAP->undefined_value()); |
| 1530 } | 1568 } |
| 1531 Handle<FixedArray> locations = | 1569 Handle<FixedArray> locations = |
| 1532 Factory::NewFixedArray(debug_info->GetBreakPointCount()); | 1570 FACTORY->NewFixedArray(debug_info->GetBreakPointCount()); |
| 1533 int count = 0; | 1571 int count = 0; |
| 1534 for (int i = 0; i < debug_info->break_points()->length(); i++) { | 1572 for (int i = 0; i < debug_info->break_points()->length(); i++) { |
| 1535 if (!debug_info->break_points()->get(i)->IsUndefined()) { | 1573 if (!debug_info->break_points()->get(i)->IsUndefined()) { |
| 1536 BreakPointInfo* break_point_info = | 1574 BreakPointInfo* break_point_info = |
| 1537 BreakPointInfo::cast(debug_info->break_points()->get(i)); | 1575 BreakPointInfo::cast(debug_info->break_points()->get(i)); |
| 1538 if (break_point_info->GetBreakPointCount() > 0) { | 1576 if (break_point_info->GetBreakPointCount() > 0) { |
| 1539 locations->set(count++, break_point_info->statement_position()); | 1577 locations->set(count++, break_point_info->statement_position()); |
| 1540 } | 1578 } |
| 1541 } | 1579 } |
| 1542 } | 1580 } |
| (...skipping 25 matching lines...) Expand all Loading... |
| 1568 // For constructor functions skip another frame. | 1606 // For constructor functions skip another frame. |
| 1569 if (is_constructor) { | 1607 if (is_constructor) { |
| 1570 ASSERT(it.frame()->is_construct()); | 1608 ASSERT(it.frame()->is_construct()); |
| 1571 it.Advance(); | 1609 it.Advance(); |
| 1572 } | 1610 } |
| 1573 fp = it.frame()->fp(); | 1611 fp = it.frame()->fp(); |
| 1574 } | 1612 } |
| 1575 | 1613 |
| 1576 // Flood the function with one-shot break points if it is called from where | 1614 // Flood the function with one-shot break points if it is called from where |
| 1577 // step into was requested. | 1615 // step into was requested. |
| 1578 if (fp == Debug::step_in_fp()) { | 1616 if (fp == step_in_fp()) { |
| 1579 // Don't allow step into functions in the native context. | 1617 // Don't allow step into functions in the native context. |
| 1580 if (!function->IsBuiltin()) { | 1618 if (!function->IsBuiltin()) { |
| 1581 if (function->shared()->code() == | 1619 if (function->shared()->code() == |
| 1582 Builtins::builtin(Builtins::FunctionApply) || | 1620 Isolate::Current()->builtins()->builtin(Builtins::FunctionApply) || |
| 1583 function->shared()->code() == | 1621 function->shared()->code() == |
| 1584 Builtins::builtin(Builtins::FunctionCall)) { | 1622 Isolate::Current()->builtins()->builtin(Builtins::FunctionCall)) { |
| 1585 // Handle function.apply and function.call separately to flood the | 1623 // Handle function.apply and function.call separately to flood the |
| 1586 // function to be called and not the code for Builtins::FunctionApply or | 1624 // function to be called and not the code for Builtins::FunctionApply or |
| 1587 // Builtins::FunctionCall. The receiver of call/apply is the target | 1625 // Builtins::FunctionCall. The receiver of call/apply is the target |
| 1588 // function. | 1626 // function. |
| 1589 if (!holder.is_null() && holder->IsJSFunction() && | 1627 if (!holder.is_null() && holder->IsJSFunction() && |
| 1590 !JSFunction::cast(*holder)->IsBuiltin()) { | 1628 !JSFunction::cast(*holder)->IsBuiltin()) { |
| 1591 Handle<SharedFunctionInfo> shared_info( | 1629 Handle<SharedFunctionInfo> shared_info( |
| 1592 JSFunction::cast(*holder)->shared()); | 1630 JSFunction::cast(*holder)->shared()); |
| 1593 Debug::FloodWithOneShot(shared_info); | 1631 Debug::FloodWithOneShot(shared_info); |
| 1594 } | 1632 } |
| (...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1668 // Ensure shared in compiled. Return false if this failed. | 1706 // Ensure shared in compiled. Return false if this failed. |
| 1669 if (!EnsureCompiled(shared, CLEAR_EXCEPTION)) return false; | 1707 if (!EnsureCompiled(shared, CLEAR_EXCEPTION)) return false; |
| 1670 | 1708 |
| 1671 // If preparing for the first break point make sure to deoptimize all | 1709 // If preparing for the first break point make sure to deoptimize all |
| 1672 // functions as debugging does not work with optimized code. | 1710 // functions as debugging does not work with optimized code. |
| 1673 if (!has_break_points_) { | 1711 if (!has_break_points_) { |
| 1674 Deoptimizer::DeoptimizeAll(); | 1712 Deoptimizer::DeoptimizeAll(); |
| 1675 } | 1713 } |
| 1676 | 1714 |
| 1677 // Create the debug info object. | 1715 // Create the debug info object. |
| 1678 Handle<DebugInfo> debug_info = Factory::NewDebugInfo(shared); | 1716 Handle<DebugInfo> debug_info = FACTORY->NewDebugInfo(shared); |
| 1679 | 1717 |
| 1680 // Add debug info to the list. | 1718 // Add debug info to the list. |
| 1681 DebugInfoListNode* node = new DebugInfoListNode(*debug_info); | 1719 DebugInfoListNode* node = new DebugInfoListNode(*debug_info); |
| 1682 node->set_next(debug_info_list_); | 1720 node->set_next(debug_info_list_); |
| 1683 debug_info_list_ = node; | 1721 debug_info_list_ = node; |
| 1684 | 1722 |
| 1685 // Now there is at least one break point. | 1723 // Now there is at least one break point. |
| 1686 has_break_points_ = true; | 1724 has_break_points_ = true; |
| 1687 | 1725 |
| 1688 return true; | 1726 return true; |
| 1689 } | 1727 } |
| 1690 | 1728 |
| 1691 | 1729 |
| 1692 void Debug::RemoveDebugInfo(Handle<DebugInfo> debug_info) { | 1730 void Debug::RemoveDebugInfo(Handle<DebugInfo> debug_info) { |
| 1693 ASSERT(debug_info_list_ != NULL); | 1731 ASSERT(debug_info_list_ != NULL); |
| 1694 // Run through the debug info objects to find this one and remove it. | 1732 // Run through the debug info objects to find this one and remove it. |
| 1695 DebugInfoListNode* prev = NULL; | 1733 DebugInfoListNode* prev = NULL; |
| 1696 DebugInfoListNode* current = debug_info_list_; | 1734 DebugInfoListNode* current = debug_info_list_; |
| 1697 while (current != NULL) { | 1735 while (current != NULL) { |
| 1698 if (*current->debug_info() == *debug_info) { | 1736 if (*current->debug_info() == *debug_info) { |
| 1699 // Unlink from list. If prev is NULL we are looking at the first element. | 1737 // Unlink from list. If prev is NULL we are looking at the first element. |
| 1700 if (prev == NULL) { | 1738 if (prev == NULL) { |
| 1701 debug_info_list_ = current->next(); | 1739 debug_info_list_ = current->next(); |
| 1702 } else { | 1740 } else { |
| 1703 prev->set_next(current->next()); | 1741 prev->set_next(current->next()); |
| 1704 } | 1742 } |
| 1705 current->debug_info()->shared()->set_debug_info(Heap::undefined_value()); | 1743 current->debug_info()->shared()->set_debug_info(HEAP->undefined_value()); |
| 1706 delete current; | 1744 delete current; |
| 1707 | 1745 |
| 1708 // If there are no more debug info objects there are not more break | 1746 // If there are no more debug info objects there are not more break |
| 1709 // points. | 1747 // points. |
| 1710 has_break_points_ = debug_info_list_ != NULL; | 1748 has_break_points_ = debug_info_list_ != NULL; |
| 1711 | 1749 |
| 1712 return; | 1750 return; |
| 1713 } | 1751 } |
| 1714 // Move to next in list. | 1752 // Move to next in list. |
| 1715 prev = current; | 1753 prev = current; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 1727 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); | 1765 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); |
| 1728 if (!EnsureDebugInfo(shared)) { | 1766 if (!EnsureDebugInfo(shared)) { |
| 1729 // Return if we failed to retrieve the debug info. | 1767 // Return if we failed to retrieve the debug info. |
| 1730 return; | 1768 return; |
| 1731 } | 1769 } |
| 1732 Handle<DebugInfo> debug_info = GetDebugInfo(shared); | 1770 Handle<DebugInfo> debug_info = GetDebugInfo(shared); |
| 1733 Handle<Code> code(debug_info->code()); | 1771 Handle<Code> code(debug_info->code()); |
| 1734 Handle<Code> original_code(debug_info->original_code()); | 1772 Handle<Code> original_code(debug_info->original_code()); |
| 1735 #ifdef DEBUG | 1773 #ifdef DEBUG |
| 1736 // Get the code which is actually executing. | 1774 // Get the code which is actually executing. |
| 1737 Handle<Code> frame_code(frame->code()); | 1775 Handle<Code> frame_code(frame->LookupCode(Isolate::Current())); |
| 1738 ASSERT(frame_code.is_identical_to(code)); | 1776 ASSERT(frame_code.is_identical_to(code)); |
| 1739 #endif | 1777 #endif |
| 1740 | 1778 |
| 1741 // Find the call address in the running code. This address holds the call to | 1779 // Find the call address in the running code. This address holds the call to |
| 1742 // either a DebugBreakXXX or to the debug break return entry code if the | 1780 // either a DebugBreakXXX or to the debug break return entry code if the |
| 1743 // break point is still active after processing the break point. | 1781 // break point is still active after processing the break point. |
| 1744 Address addr = frame->pc() - Assembler::kCallTargetAddressOffset; | 1782 Address addr = frame->pc() - Assembler::kCallTargetAddressOffset; |
| 1745 | 1783 |
| 1746 // Check if the location is at JS exit or debug break slot. | 1784 // Check if the location is at JS exit or debug break slot. |
| 1747 bool at_js_return = false; | 1785 bool at_js_return = false; |
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1809 Handle<SharedFunctionInfo> shared = | 1847 Handle<SharedFunctionInfo> shared = |
| 1810 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); | 1848 Handle<SharedFunctionInfo>(JSFunction::cast(frame->function())->shared()); |
| 1811 if (!EnsureDebugInfo(shared)) { | 1849 if (!EnsureDebugInfo(shared)) { |
| 1812 // Return if we failed to retrieve the debug info. | 1850 // Return if we failed to retrieve the debug info. |
| 1813 return false; | 1851 return false; |
| 1814 } | 1852 } |
| 1815 Handle<DebugInfo> debug_info = GetDebugInfo(shared); | 1853 Handle<DebugInfo> debug_info = GetDebugInfo(shared); |
| 1816 Handle<Code> code(debug_info->code()); | 1854 Handle<Code> code(debug_info->code()); |
| 1817 #ifdef DEBUG | 1855 #ifdef DEBUG |
| 1818 // Get the code which is actually executing. | 1856 // Get the code which is actually executing. |
| 1819 Handle<Code> frame_code(frame->code()); | 1857 Handle<Code> frame_code(frame->LookupCode(Isolate::Current())); |
| 1820 ASSERT(frame_code.is_identical_to(code)); | 1858 ASSERT(frame_code.is_identical_to(code)); |
| 1821 #endif | 1859 #endif |
| 1822 | 1860 |
| 1823 // Find the call address in the running code. | 1861 // Find the call address in the running code. |
| 1824 Address addr = frame->pc() - Assembler::kCallTargetAddressOffset; | 1862 Address addr = frame->pc() - Assembler::kCallTargetAddressOffset; |
| 1825 | 1863 |
| 1826 // Check if the location is at JS return. | 1864 // Check if the location is at JS return. |
| 1827 RelocIterator it(debug_info->code()); | 1865 RelocIterator it(debug_info->code()); |
| 1828 while (!it.done()) { | 1866 while (!it.done()) { |
| 1829 if (RelocInfo::IsJSReturn(it.rinfo()->rmode())) { | 1867 if (RelocInfo::IsJSReturn(it.rinfo()->rmode())) { |
| (...skipping 10 matching lines...) Expand all Loading... |
| 1840 FrameDropMode mode, | 1878 FrameDropMode mode, |
| 1841 Object** restarter_frame_function_pointer) { | 1879 Object** restarter_frame_function_pointer) { |
| 1842 thread_local_.frame_drop_mode_ = mode; | 1880 thread_local_.frame_drop_mode_ = mode; |
| 1843 thread_local_.break_frame_id_ = new_break_frame_id; | 1881 thread_local_.break_frame_id_ = new_break_frame_id; |
| 1844 thread_local_.restarter_frame_function_pointer_ = | 1882 thread_local_.restarter_frame_function_pointer_ = |
| 1845 restarter_frame_function_pointer; | 1883 restarter_frame_function_pointer; |
| 1846 } | 1884 } |
| 1847 | 1885 |
| 1848 | 1886 |
| 1849 bool Debug::IsDebugGlobal(GlobalObject* global) { | 1887 bool Debug::IsDebugGlobal(GlobalObject* global) { |
| 1850 return IsLoaded() && global == Debug::debug_context()->global(); | 1888 return IsLoaded() && global == debug_context()->global(); |
| 1851 } | 1889 } |
| 1852 | 1890 |
| 1853 | 1891 |
| 1854 void Debug::ClearMirrorCache() { | 1892 void Debug::ClearMirrorCache() { |
| 1855 PostponeInterruptsScope postpone; | 1893 PostponeInterruptsScope postpone(isolate_); |
| 1856 HandleScope scope; | 1894 HandleScope scope; |
| 1857 ASSERT(Top::context() == *Debug::debug_context()); | 1895 ASSERT(Isolate::Current()->context() == *Debug::debug_context()); |
| 1858 | 1896 |
| 1859 // Clear the mirror cache. | 1897 // Clear the mirror cache. |
| 1860 Handle<String> function_name = | 1898 Handle<String> function_name = |
| 1861 Factory::LookupSymbol(CStrVector("ClearMirrorCache")); | 1899 FACTORY->LookupSymbol(CStrVector("ClearMirrorCache")); |
| 1862 Handle<Object> fun(Top::global()->GetPropertyNoExceptionThrown( | 1900 Handle<Object> fun(Isolate::Current()->global()->GetPropertyNoExceptionThrown( |
| 1863 *function_name)); | 1901 *function_name)); |
| 1864 ASSERT(fun->IsJSFunction()); | 1902 ASSERT(fun->IsJSFunction()); |
| 1865 bool caught_exception; | 1903 bool caught_exception; |
| 1866 Handle<Object> js_object = Execution::TryCall( | 1904 Handle<Object> js_object = Execution::TryCall( |
| 1867 Handle<JSFunction>::cast(fun), | 1905 Handle<JSFunction>::cast(fun), |
| 1868 Handle<JSObject>(Debug::debug_context()->global()), | 1906 Handle<JSObject>(Debug::debug_context()->global()), |
| 1869 0, NULL, &caught_exception); | 1907 0, NULL, &caught_exception); |
| 1870 } | 1908 } |
| 1871 | 1909 |
| 1872 | 1910 |
| 1873 void Debug::CreateScriptCache() { | 1911 void Debug::CreateScriptCache() { |
| 1874 HandleScope scope; | 1912 HandleScope scope; |
| 1875 | 1913 |
| 1876 // Perform two GCs to get rid of all unreferenced scripts. The first GC gets | 1914 // Perform two GCs to get rid of all unreferenced scripts. The first GC gets |
| 1877 // rid of all the cached script wrappers and the second gets rid of the | 1915 // rid of all the cached script wrappers and the second gets rid of the |
| 1878 // scripts which are no longer referenced. The second also sweeps precisely, | 1916 // scripts which are no longer referenced. The second also sweeps precisely, |
| 1879 // which saves us doing yet another GC to make the heap iterable. | 1917 // which saves us doing yet another GC to make the heap iterable. |
| 1880 Heap::CollectAllGarbage(Heap::kNoGCFlags); | 1918 HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| 1881 Heap::CollectAllGarbage(Heap::kMakeHeapIterableMask); | 1919 HEAP->CollectAllGarbage(Heap::kMakeHeapIterableMask); |
| 1882 | 1920 |
| 1883 ASSERT(script_cache_ == NULL); | 1921 ASSERT(script_cache_ == NULL); |
| 1884 script_cache_ = new ScriptCache(); | 1922 script_cache_ = new ScriptCache(); |
| 1885 | 1923 |
| 1886 // Scan heap for Script objects. | 1924 // Scan heap for Script objects. |
| 1887 int count = 0; | 1925 int count = 0; |
| 1888 HeapIterator iterator; | 1926 HeapIterator iterator; |
| 1889 AssertNoAllocation no_allocation; | 1927 AssertNoAllocation no_allocation; |
| 1890 | 1928 |
| 1891 for (HeapObject* obj = iterator.Next(); obj != NULL; obj = iterator.Next()) { | 1929 for (HeapObject* obj = iterator.Next(); obj != NULL; obj = iterator.Next()) { |
| (...skipping 24 matching lines...) Expand all Loading... |
| 1916 Handle<FixedArray> Debug::GetLoadedScripts() { | 1954 Handle<FixedArray> Debug::GetLoadedScripts() { |
| 1917 // Create and fill the script cache when the loaded scripts is requested for | 1955 // Create and fill the script cache when the loaded scripts is requested for |
| 1918 // the first time. | 1956 // the first time. |
| 1919 if (script_cache_ == NULL) { | 1957 if (script_cache_ == NULL) { |
| 1920 CreateScriptCache(); | 1958 CreateScriptCache(); |
| 1921 } | 1959 } |
| 1922 | 1960 |
| 1923 // If the script cache is not active just return an empty array. | 1961 // If the script cache is not active just return an empty array. |
| 1924 ASSERT(script_cache_ != NULL); | 1962 ASSERT(script_cache_ != NULL); |
| 1925 if (script_cache_ == NULL) { | 1963 if (script_cache_ == NULL) { |
| 1926 Factory::NewFixedArray(0); | 1964 FACTORY->NewFixedArray(0); |
| 1927 } | 1965 } |
| 1928 | 1966 |
| 1929 // Perform GC to get unreferenced scripts evicted from the cache before | 1967 // Perform GC to get unreferenced scripts evicted from the cache before |
| 1930 // returning the content. | 1968 // returning the content. |
| 1931 Heap::CollectAllGarbage(Heap::kNoGCFlags); | 1969 HEAP->CollectAllGarbage(Heap::kNoGCFlags); |
| 1932 | 1970 |
| 1933 // Get the scripts from the cache. | 1971 // Get the scripts from the cache. |
| 1934 return script_cache_->GetScripts(); | 1972 return script_cache_->GetScripts(); |
| 1935 } | 1973 } |
| 1936 | 1974 |
| 1937 | 1975 |
| 1938 void Debug::AfterGarbageCollection() { | 1976 void Debug::AfterGarbageCollection() { |
| 1939 // Generate events for collected scripts. | 1977 // Generate events for collected scripts. |
| 1940 if (script_cache_ != NULL) { | 1978 if (script_cache_ != NULL) { |
| 1941 script_cache_->ProcessCollectedScripts(); | 1979 script_cache_->ProcessCollectedScripts(); |
| 1942 } | 1980 } |
| 1943 } | 1981 } |
| 1944 | 1982 |
| 1945 | 1983 |
| 1946 Mutex* Debugger::debugger_access_ = OS::CreateMutex(); | 1984 Debugger::Debugger() |
| 1947 Handle<Object> Debugger::event_listener_ = Handle<Object>(); | 1985 : debugger_access_(OS::CreateMutex()), |
| 1948 Handle<Object> Debugger::event_listener_data_ = Handle<Object>(); | 1986 event_listener_(Handle<Object>()), |
| 1949 bool Debugger::compiling_natives_ = false; | 1987 event_listener_data_(Handle<Object>()), |
| 1950 bool Debugger::is_loading_debugger_ = false; | 1988 compiling_natives_(false), |
| 1951 bool Debugger::never_unload_debugger_ = false; | 1989 is_loading_debugger_(false), |
| 1952 v8::Debug::MessageHandler2 Debugger::message_handler_ = NULL; | 1990 never_unload_debugger_(false), |
| 1953 bool Debugger::debugger_unload_pending_ = false; | 1991 message_handler_(NULL), |
| 1954 v8::Debug::HostDispatchHandler Debugger::host_dispatch_handler_ = NULL; | 1992 debugger_unload_pending_(false), |
| 1955 Mutex* Debugger::dispatch_handler_access_ = OS::CreateMutex(); | 1993 host_dispatch_handler_(NULL), |
| 1956 v8::Debug::DebugMessageDispatchHandler | 1994 dispatch_handler_access_(OS::CreateMutex()), |
| 1957 Debugger::debug_message_dispatch_handler_ = NULL; | 1995 debug_message_dispatch_handler_(NULL), |
| 1958 MessageDispatchHelperThread* Debugger::message_dispatch_helper_thread_ = NULL; | 1996 message_dispatch_helper_thread_(NULL), |
| 1959 int Debugger::host_dispatch_micros_ = 100 * 1000; | 1997 host_dispatch_micros_(100 * 1000), |
| 1960 DebuggerAgent* Debugger::agent_ = NULL; | 1998 agent_(NULL), |
| 1961 LockingCommandMessageQueue Debugger::command_queue_(kQueueInitialSize); | 1999 command_queue_(kQueueInitialSize), |
| 1962 Semaphore* Debugger::command_received_ = OS::CreateSemaphore(0); | 2000 command_received_(OS::CreateSemaphore(0)), |
| 1963 LockingCommandMessageQueue Debugger::event_command_queue_(kQueueInitialSize); | 2001 event_command_queue_(kQueueInitialSize) { |
| 2002 } |
| 2003 |
| 2004 |
| 2005 Debugger::~Debugger() { |
| 2006 delete debugger_access_; |
| 2007 debugger_access_ = 0; |
| 2008 delete dispatch_handler_access_; |
| 2009 dispatch_handler_access_ = 0; |
| 2010 delete command_received_; |
| 2011 command_received_ = 0; |
| 2012 } |
| 1964 | 2013 |
| 1965 | 2014 |
| 1966 Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, | 2015 Handle<Object> Debugger::MakeJSObject(Vector<const char> constructor_name, |
| 1967 int argc, Object*** argv, | 2016 int argc, Object*** argv, |
| 1968 bool* caught_exception) { | 2017 bool* caught_exception) { |
| 1969 ASSERT(Top::context() == *Debug::debug_context()); | 2018 ASSERT(Isolate::Current() == isolate_); |
| 2019 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
| 1970 | 2020 |
| 1971 // Create the execution state object. | 2021 // Create the execution state object. |
| 1972 Handle<String> constructor_str = Factory::LookupSymbol(constructor_name); | 2022 Handle<String> constructor_str = FACTORY->LookupSymbol(constructor_name); |
| 1973 Handle<Object> constructor(Top::global()->GetPropertyNoExceptionThrown( | 2023 Handle<Object> constructor( |
| 1974 *constructor_str)); | 2024 isolate_->global()->GetPropertyNoExceptionThrown(*constructor_str)); |
| 1975 ASSERT(constructor->IsJSFunction()); | 2025 ASSERT(constructor->IsJSFunction()); |
| 1976 if (!constructor->IsJSFunction()) { | 2026 if (!constructor->IsJSFunction()) { |
| 1977 *caught_exception = true; | 2027 *caught_exception = true; |
| 1978 return Factory::undefined_value(); | 2028 return FACTORY->undefined_value(); |
| 1979 } | 2029 } |
| 1980 Handle<Object> js_object = Execution::TryCall( | 2030 Handle<Object> js_object = Execution::TryCall( |
| 1981 Handle<JSFunction>::cast(constructor), | 2031 Handle<JSFunction>::cast(constructor), |
| 1982 Handle<JSObject>(Debug::debug_context()->global()), argc, argv, | 2032 Handle<JSObject>(isolate_->debug()->debug_context()->global()), |
| 1983 caught_exception); | 2033 argc, argv, caught_exception); |
| 1984 return js_object; | 2034 return js_object; |
| 1985 } | 2035 } |
| 1986 | 2036 |
| 1987 | 2037 |
| 1988 Handle<Object> Debugger::MakeExecutionState(bool* caught_exception) { | 2038 Handle<Object> Debugger::MakeExecutionState(bool* caught_exception) { |
| 2039 ASSERT(Isolate::Current() == isolate_); |
| 1989 // Create the execution state object. | 2040 // Create the execution state object. |
| 1990 Handle<Object> break_id = Factory::NewNumberFromInt(Debug::break_id()); | 2041 Handle<Object> break_id = FACTORY->NewNumberFromInt( |
| 2042 isolate_->debug()->break_id()); |
| 1991 const int argc = 1; | 2043 const int argc = 1; |
| 1992 Object** argv[argc] = { break_id.location() }; | 2044 Object** argv[argc] = { break_id.location() }; |
| 1993 return MakeJSObject(CStrVector("MakeExecutionState"), | 2045 return MakeJSObject(CStrVector("MakeExecutionState"), |
| 1994 argc, argv, caught_exception); | 2046 argc, argv, caught_exception); |
| 1995 } | 2047 } |
| 1996 | 2048 |
| 1997 | 2049 |
| 1998 Handle<Object> Debugger::MakeBreakEvent(Handle<Object> exec_state, | 2050 Handle<Object> Debugger::MakeBreakEvent(Handle<Object> exec_state, |
| 1999 Handle<Object> break_points_hit, | 2051 Handle<Object> break_points_hit, |
| 2000 bool* caught_exception) { | 2052 bool* caught_exception) { |
| 2053 ASSERT(Isolate::Current() == isolate_); |
| 2001 // Create the new break event object. | 2054 // Create the new break event object. |
| 2002 const int argc = 2; | 2055 const int argc = 2; |
| 2003 Object** argv[argc] = { exec_state.location(), | 2056 Object** argv[argc] = { exec_state.location(), |
| 2004 break_points_hit.location() }; | 2057 break_points_hit.location() }; |
| 2005 return MakeJSObject(CStrVector("MakeBreakEvent"), | 2058 return MakeJSObject(CStrVector("MakeBreakEvent"), |
| 2006 argc, | 2059 argc, |
| 2007 argv, | 2060 argv, |
| 2008 caught_exception); | 2061 caught_exception); |
| 2009 } | 2062 } |
| 2010 | 2063 |
| 2011 | 2064 |
| 2012 Handle<Object> Debugger::MakeExceptionEvent(Handle<Object> exec_state, | 2065 Handle<Object> Debugger::MakeExceptionEvent(Handle<Object> exec_state, |
| 2013 Handle<Object> exception, | 2066 Handle<Object> exception, |
| 2014 bool uncaught, | 2067 bool uncaught, |
| 2015 bool* caught_exception) { | 2068 bool* caught_exception) { |
| 2069 ASSERT(Isolate::Current() == isolate_); |
| 2016 // Create the new exception event object. | 2070 // Create the new exception event object. |
| 2017 const int argc = 3; | 2071 const int argc = 3; |
| 2018 Object** argv[argc] = { exec_state.location(), | 2072 Object** argv[argc] = { exec_state.location(), |
| 2019 exception.location(), | 2073 exception.location(), |
| 2020 uncaught ? Factory::true_value().location() : | 2074 uncaught ? FACTORY->true_value().location() : |
| 2021 Factory::false_value().location()}; | 2075 FACTORY->false_value().location()}; |
| 2022 return MakeJSObject(CStrVector("MakeExceptionEvent"), | 2076 return MakeJSObject(CStrVector("MakeExceptionEvent"), |
| 2023 argc, argv, caught_exception); | 2077 argc, argv, caught_exception); |
| 2024 } | 2078 } |
| 2025 | 2079 |
| 2026 | 2080 |
| 2027 Handle<Object> Debugger::MakeNewFunctionEvent(Handle<Object> function, | 2081 Handle<Object> Debugger::MakeNewFunctionEvent(Handle<Object> function, |
| 2028 bool* caught_exception) { | 2082 bool* caught_exception) { |
| 2083 ASSERT(Isolate::Current() == isolate_); |
| 2029 // Create the new function event object. | 2084 // Create the new function event object. |
| 2030 const int argc = 1; | 2085 const int argc = 1; |
| 2031 Object** argv[argc] = { function.location() }; | 2086 Object** argv[argc] = { function.location() }; |
| 2032 return MakeJSObject(CStrVector("MakeNewFunctionEvent"), | 2087 return MakeJSObject(CStrVector("MakeNewFunctionEvent"), |
| 2033 argc, argv, caught_exception); | 2088 argc, argv, caught_exception); |
| 2034 } | 2089 } |
| 2035 | 2090 |
| 2036 | 2091 |
| 2037 Handle<Object> Debugger::MakeCompileEvent(Handle<Script> script, | 2092 Handle<Object> Debugger::MakeCompileEvent(Handle<Script> script, |
| 2038 bool before, | 2093 bool before, |
| 2039 bool* caught_exception) { | 2094 bool* caught_exception) { |
| 2095 ASSERT(Isolate::Current() == isolate_); |
| 2040 // Create the compile event object. | 2096 // Create the compile event object. |
| 2041 Handle<Object> exec_state = MakeExecutionState(caught_exception); | 2097 Handle<Object> exec_state = MakeExecutionState(caught_exception); |
| 2042 Handle<Object> script_wrapper = GetScriptWrapper(script); | 2098 Handle<Object> script_wrapper = GetScriptWrapper(script); |
| 2043 const int argc = 3; | 2099 const int argc = 3; |
| 2044 Object** argv[argc] = { exec_state.location(), | 2100 Object** argv[argc] = { exec_state.location(), |
| 2045 script_wrapper.location(), | 2101 script_wrapper.location(), |
| 2046 before ? Factory::true_value().location() : | 2102 before ? FACTORY->true_value().location() : |
| 2047 Factory::false_value().location() }; | 2103 FACTORY->false_value().location() }; |
| 2048 | 2104 |
| 2049 return MakeJSObject(CStrVector("MakeCompileEvent"), | 2105 return MakeJSObject(CStrVector("MakeCompileEvent"), |
| 2050 argc, | 2106 argc, |
| 2051 argv, | 2107 argv, |
| 2052 caught_exception); | 2108 caught_exception); |
| 2053 } | 2109 } |
| 2054 | 2110 |
| 2055 | 2111 |
| 2056 Handle<Object> Debugger::MakeScriptCollectedEvent(int id, | 2112 Handle<Object> Debugger::MakeScriptCollectedEvent(int id, |
| 2057 bool* caught_exception) { | 2113 bool* caught_exception) { |
| 2114 ASSERT(Isolate::Current() == isolate_); |
| 2058 // Create the script collected event object. | 2115 // Create the script collected event object. |
| 2059 Handle<Object> exec_state = MakeExecutionState(caught_exception); | 2116 Handle<Object> exec_state = MakeExecutionState(caught_exception); |
| 2060 Handle<Object> id_object = Handle<Smi>(Smi::FromInt(id)); | 2117 Handle<Object> id_object = Handle<Smi>(Smi::FromInt(id)); |
| 2061 const int argc = 2; | 2118 const int argc = 2; |
| 2062 Object** argv[argc] = { exec_state.location(), id_object.location() }; | 2119 Object** argv[argc] = { exec_state.location(), id_object.location() }; |
| 2063 | 2120 |
| 2064 return MakeJSObject(CStrVector("MakeScriptCollectedEvent"), | 2121 return MakeJSObject(CStrVector("MakeScriptCollectedEvent"), |
| 2065 argc, | 2122 argc, |
| 2066 argv, | 2123 argv, |
| 2067 caught_exception); | 2124 caught_exception); |
| 2068 } | 2125 } |
| 2069 | 2126 |
| 2070 | 2127 |
| 2071 void Debugger::OnException(Handle<Object> exception, bool uncaught) { | 2128 void Debugger::OnException(Handle<Object> exception, bool uncaught) { |
| 2129 ASSERT(Isolate::Current() == isolate_); |
| 2072 HandleScope scope; | 2130 HandleScope scope; |
| 2073 | 2131 |
| 2074 // Bail out based on state or if there is no listener for this event | 2132 // Bail out based on state or if there is no listener for this event |
| 2075 if (Debug::InDebugger()) return; | 2133 if (isolate_->debug()->InDebugger()) return; |
| 2076 if (!Debugger::EventActive(v8::Exception)) return; | 2134 if (!Debugger::EventActive(v8::Exception)) return; |
| 2077 | 2135 |
| 2078 // Bail out if exception breaks are not active | 2136 // Bail out if exception breaks are not active |
| 2079 if (uncaught) { | 2137 if (uncaught) { |
| 2080 // Uncaught exceptions are reported by either flags. | 2138 // Uncaught exceptions are reported by either flags. |
| 2081 if (!(Debug::break_on_uncaught_exception() || | 2139 if (!(isolate_->debug()->break_on_uncaught_exception() || |
| 2082 Debug::break_on_exception())) return; | 2140 isolate_->debug()->break_on_exception())) return; |
| 2083 } else { | 2141 } else { |
| 2084 // Caught exceptions are reported is activated. | 2142 // Caught exceptions are reported is activated. |
| 2085 if (!Debug::break_on_exception()) return; | 2143 if (!isolate_->debug()->break_on_exception()) return; |
| 2086 } | 2144 } |
| 2087 | 2145 |
| 2088 // Enter the debugger. | 2146 // Enter the debugger. |
| 2089 EnterDebugger debugger; | 2147 EnterDebugger debugger; |
| 2090 if (debugger.FailedToEnter()) return; | 2148 if (debugger.FailedToEnter()) return; |
| 2091 | 2149 |
| 2092 // Clear all current stepping setup. | 2150 // Clear all current stepping setup. |
| 2093 Debug::ClearStepping(); | 2151 isolate_->debug()->ClearStepping(); |
| 2094 // Create the event data object. | 2152 // Create the event data object. |
| 2095 bool caught_exception = false; | 2153 bool caught_exception = false; |
| 2096 Handle<Object> exec_state = MakeExecutionState(&caught_exception); | 2154 Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
| 2097 Handle<Object> event_data; | 2155 Handle<Object> event_data; |
| 2098 if (!caught_exception) { | 2156 if (!caught_exception) { |
| 2099 event_data = MakeExceptionEvent(exec_state, exception, uncaught, | 2157 event_data = MakeExceptionEvent(exec_state, exception, uncaught, |
| 2100 &caught_exception); | 2158 &caught_exception); |
| 2101 } | 2159 } |
| 2102 // Bail out and don't call debugger if exception. | 2160 // Bail out and don't call debugger if exception. |
| 2103 if (caught_exception) { | 2161 if (caught_exception) { |
| 2104 return; | 2162 return; |
| 2105 } | 2163 } |
| 2106 | 2164 |
| 2107 // Process debug event. | 2165 // Process debug event. |
| 2108 ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); | 2166 ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); |
| 2109 // Return to continue execution from where the exception was thrown. | 2167 // Return to continue execution from where the exception was thrown. |
| 2110 } | 2168 } |
| 2111 | 2169 |
| 2112 | 2170 |
| 2113 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, | 2171 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, |
| 2114 bool auto_continue) { | 2172 bool auto_continue) { |
| 2173 ASSERT(Isolate::Current() == isolate_); |
| 2115 HandleScope scope; | 2174 HandleScope scope; |
| 2116 | 2175 |
| 2117 // Debugger has already been entered by caller. | 2176 // Debugger has already been entered by caller. |
| 2118 ASSERT(Top::context() == *Debug::debug_context()); | 2177 ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |
| 2119 | 2178 |
| 2120 // Bail out if there is no listener for this event | 2179 // Bail out if there is no listener for this event |
| 2121 if (!Debugger::EventActive(v8::Break)) return; | 2180 if (!Debugger::EventActive(v8::Break)) return; |
| 2122 | 2181 |
| 2123 // Debugger must be entered in advance. | 2182 // Debugger must be entered in advance. |
| 2124 ASSERT(Top::context() == *Debug::debug_context()); | 2183 ASSERT(Isolate::Current()->context() == *isolate_->debug()->debug_context()); |
| 2125 | 2184 |
| 2126 // Create the event data object. | 2185 // Create the event data object. |
| 2127 bool caught_exception = false; | 2186 bool caught_exception = false; |
| 2128 Handle<Object> exec_state = MakeExecutionState(&caught_exception); | 2187 Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
| 2129 Handle<Object> event_data; | 2188 Handle<Object> event_data; |
| 2130 if (!caught_exception) { | 2189 if (!caught_exception) { |
| 2131 event_data = MakeBreakEvent(exec_state, break_points_hit, | 2190 event_data = MakeBreakEvent(exec_state, break_points_hit, |
| 2132 &caught_exception); | 2191 &caught_exception); |
| 2133 } | 2192 } |
| 2134 // Bail out and don't call debugger if exception. | 2193 // Bail out and don't call debugger if exception. |
| 2135 if (caught_exception) { | 2194 if (caught_exception) { |
| 2136 return; | 2195 return; |
| 2137 } | 2196 } |
| 2138 | 2197 |
| 2139 // Process debug event. | 2198 // Process debug event. |
| 2140 ProcessDebugEvent(v8::Break, | 2199 ProcessDebugEvent(v8::Break, |
| 2141 Handle<JSObject>::cast(event_data), | 2200 Handle<JSObject>::cast(event_data), |
| 2142 auto_continue); | 2201 auto_continue); |
| 2143 } | 2202 } |
| 2144 | 2203 |
| 2145 | 2204 |
| 2146 void Debugger::OnBeforeCompile(Handle<Script> script) { | 2205 void Debugger::OnBeforeCompile(Handle<Script> script) { |
| 2206 ASSERT(Isolate::Current() == isolate_); |
| 2147 HandleScope scope; | 2207 HandleScope scope; |
| 2148 | 2208 |
| 2149 // Bail out based on state or if there is no listener for this event | 2209 // Bail out based on state or if there is no listener for this event |
| 2150 if (Debug::InDebugger()) return; | 2210 if (isolate_->debug()->InDebugger()) return; |
| 2151 if (compiling_natives()) return; | 2211 if (compiling_natives()) return; |
| 2152 if (!EventActive(v8::BeforeCompile)) return; | 2212 if (!EventActive(v8::BeforeCompile)) return; |
| 2153 | 2213 |
| 2154 // Enter the debugger. | 2214 // Enter the debugger. |
| 2155 EnterDebugger debugger; | 2215 EnterDebugger debugger; |
| 2156 if (debugger.FailedToEnter()) return; | 2216 if (debugger.FailedToEnter()) return; |
| 2157 | 2217 |
| 2158 // Create the event data object. | 2218 // Create the event data object. |
| 2159 bool caught_exception = false; | 2219 bool caught_exception = false; |
| 2160 Handle<Object> event_data = MakeCompileEvent(script, true, &caught_exception); | 2220 Handle<Object> event_data = MakeCompileEvent(script, true, &caught_exception); |
| 2161 // Bail out and don't call debugger if exception. | 2221 // Bail out and don't call debugger if exception. |
| 2162 if (caught_exception) { | 2222 if (caught_exception) { |
| 2163 return; | 2223 return; |
| 2164 } | 2224 } |
| 2165 | 2225 |
| 2166 // Process debug event. | 2226 // Process debug event. |
| 2167 ProcessDebugEvent(v8::BeforeCompile, | 2227 ProcessDebugEvent(v8::BeforeCompile, |
| 2168 Handle<JSObject>::cast(event_data), | 2228 Handle<JSObject>::cast(event_data), |
| 2169 true); | 2229 true); |
| 2170 } | 2230 } |
| 2171 | 2231 |
| 2172 | 2232 |
| 2173 // Handle debugger actions when a new script is compiled. | 2233 // Handle debugger actions when a new script is compiled. |
| 2174 void Debugger::OnAfterCompile(Handle<Script> script, | 2234 void Debugger::OnAfterCompile(Handle<Script> script, |
| 2175 AfterCompileFlags after_compile_flags) { | 2235 AfterCompileFlags after_compile_flags) { |
| 2236 ASSERT(Isolate::Current() == isolate_); |
| 2176 HandleScope scope; | 2237 HandleScope scope; |
| 2177 | 2238 |
| 2178 // Add the newly compiled script to the script cache. | 2239 // Add the newly compiled script to the script cache. |
| 2179 Debug::AddScriptToScriptCache(script); | 2240 isolate_->debug()->AddScriptToScriptCache(script); |
| 2180 | 2241 |
| 2181 // No more to do if not debugging. | 2242 // No more to do if not debugging. |
| 2182 if (!IsDebuggerActive()) return; | 2243 if (!IsDebuggerActive()) return; |
| 2183 | 2244 |
| 2184 // No compile events while compiling natives. | 2245 // No compile events while compiling natives. |
| 2185 if (compiling_natives()) return; | 2246 if (compiling_natives()) return; |
| 2186 | 2247 |
| 2187 // Store whether in debugger before entering debugger. | 2248 // Store whether in debugger before entering debugger. |
| 2188 bool in_debugger = Debug::InDebugger(); | 2249 bool in_debugger = isolate_->debug()->InDebugger(); |
| 2189 | 2250 |
| 2190 // Enter the debugger. | 2251 // Enter the debugger. |
| 2191 EnterDebugger debugger; | 2252 EnterDebugger debugger; |
| 2192 if (debugger.FailedToEnter()) return; | 2253 if (debugger.FailedToEnter()) return; |
| 2193 | 2254 |
| 2194 // If debugging there might be script break points registered for this | 2255 // If debugging there might be script break points registered for this |
| 2195 // script. Make sure that these break points are set. | 2256 // script. Make sure that these break points are set. |
| 2196 | 2257 |
| 2197 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). | 2258 // Get the function UpdateScriptBreakPoints (defined in debug-debugger.js). |
| 2198 Handle<String> update_script_break_points_symbol = | 2259 Handle<String> update_script_break_points_symbol = |
| 2199 Factory::LookupAsciiSymbol("UpdateScriptBreakPoints"); | 2260 FACTORY->LookupAsciiSymbol("UpdateScriptBreakPoints"); |
| 2200 Handle<Object> update_script_break_points = | 2261 Handle<Object> update_script_break_points = |
| 2201 Handle<Object>(Debug::debug_context()->global()-> | 2262 Handle<Object>(isolate_->debug()->debug_context()->global()-> |
| 2202 GetPropertyNoExceptionThrown(*update_script_break_points_symbol)); | 2263 GetPropertyNoExceptionThrown(*update_script_break_points_symbol)); |
| 2203 if (!update_script_break_points->IsJSFunction()) { | 2264 if (!update_script_break_points->IsJSFunction()) { |
| 2204 return; | 2265 return; |
| 2205 } | 2266 } |
| 2206 ASSERT(update_script_break_points->IsJSFunction()); | 2267 ASSERT(update_script_break_points->IsJSFunction()); |
| 2207 | 2268 |
| 2208 // Wrap the script object in a proper JS object before passing it | 2269 // Wrap the script object in a proper JS object before passing it |
| 2209 // to JavaScript. | 2270 // to JavaScript. |
| 2210 Handle<JSValue> wrapper = GetScriptWrapper(script); | 2271 Handle<JSValue> wrapper = GetScriptWrapper(script); |
| 2211 | 2272 |
| 2212 // Call UpdateScriptBreakPoints expect no exceptions. | 2273 // Call UpdateScriptBreakPoints expect no exceptions. |
| 2213 bool caught_exception = false; | 2274 bool caught_exception = false; |
| 2214 const int argc = 1; | 2275 const int argc = 1; |
| 2215 Object** argv[argc] = { reinterpret_cast<Object**>(wrapper.location()) }; | 2276 Object** argv[argc] = { reinterpret_cast<Object**>(wrapper.location()) }; |
| 2216 Handle<Object> result = Execution::TryCall( | 2277 Handle<Object> result = Execution::TryCall( |
| 2217 Handle<JSFunction>::cast(update_script_break_points), | 2278 Handle<JSFunction>::cast(update_script_break_points), |
| 2218 Top::builtins(), argc, argv, | 2279 Isolate::Current()->js_builtins_object(), argc, argv, |
| 2219 &caught_exception); | 2280 &caught_exception); |
| 2220 if (caught_exception) { | 2281 if (caught_exception) { |
| 2221 return; | 2282 return; |
| 2222 } | 2283 } |
| 2223 // Bail out based on state or if there is no listener for this event | 2284 // Bail out based on state or if there is no listener for this event |
| 2224 if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; | 2285 if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; |
| 2225 if (!Debugger::EventActive(v8::AfterCompile)) return; | 2286 if (!Debugger::EventActive(v8::AfterCompile)) return; |
| 2226 | 2287 |
| 2227 // Create the compile state object. | 2288 // Create the compile state object. |
| 2228 Handle<Object> event_data = MakeCompileEvent(script, | 2289 Handle<Object> event_data = MakeCompileEvent(script, |
| 2229 false, | 2290 false, |
| 2230 &caught_exception); | 2291 &caught_exception); |
| 2231 // Bail out and don't call debugger if exception. | 2292 // Bail out and don't call debugger if exception. |
| 2232 if (caught_exception) { | 2293 if (caught_exception) { |
| 2233 return; | 2294 return; |
| 2234 } | 2295 } |
| 2235 // Process debug event. | 2296 // Process debug event. |
| 2236 ProcessDebugEvent(v8::AfterCompile, | 2297 ProcessDebugEvent(v8::AfterCompile, |
| 2237 Handle<JSObject>::cast(event_data), | 2298 Handle<JSObject>::cast(event_data), |
| 2238 true); | 2299 true); |
| 2239 } | 2300 } |
| 2240 | 2301 |
| 2241 | 2302 |
| 2242 void Debugger::OnScriptCollected(int id) { | 2303 void Debugger::OnScriptCollected(int id) { |
| 2304 ASSERT(Isolate::Current() == isolate_); |
| 2243 HandleScope scope; | 2305 HandleScope scope; |
| 2244 | 2306 |
| 2245 // No more to do if not debugging. | 2307 // No more to do if not debugging. |
| 2246 if (!IsDebuggerActive()) return; | 2308 if (!IsDebuggerActive()) return; |
| 2247 if (!Debugger::EventActive(v8::ScriptCollected)) return; | 2309 if (!Debugger::EventActive(v8::ScriptCollected)) return; |
| 2248 | 2310 |
| 2249 // Enter the debugger. | 2311 // Enter the debugger. |
| 2250 EnterDebugger debugger; | 2312 EnterDebugger debugger; |
| 2251 if (debugger.FailedToEnter()) return; | 2313 if (debugger.FailedToEnter()) return; |
| 2252 | 2314 |
| 2253 // Create the script collected state object. | 2315 // Create the script collected state object. |
| 2254 bool caught_exception = false; | 2316 bool caught_exception = false; |
| 2255 Handle<Object> event_data = MakeScriptCollectedEvent(id, | 2317 Handle<Object> event_data = MakeScriptCollectedEvent(id, |
| 2256 &caught_exception); | 2318 &caught_exception); |
| 2257 // Bail out and don't call debugger if exception. | 2319 // Bail out and don't call debugger if exception. |
| 2258 if (caught_exception) { | 2320 if (caught_exception) { |
| 2259 return; | 2321 return; |
| 2260 } | 2322 } |
| 2261 | 2323 |
| 2262 // Process debug event. | 2324 // Process debug event. |
| 2263 ProcessDebugEvent(v8::ScriptCollected, | 2325 ProcessDebugEvent(v8::ScriptCollected, |
| 2264 Handle<JSObject>::cast(event_data), | 2326 Handle<JSObject>::cast(event_data), |
| 2265 true); | 2327 true); |
| 2266 } | 2328 } |
| 2267 | 2329 |
| 2268 | 2330 |
| 2269 void Debugger::ProcessDebugEvent(v8::DebugEvent event, | 2331 void Debugger::ProcessDebugEvent(v8::DebugEvent event, |
| 2270 Handle<JSObject> event_data, | 2332 Handle<JSObject> event_data, |
| 2271 bool auto_continue) { | 2333 bool auto_continue) { |
| 2334 ASSERT(Isolate::Current() == isolate_); |
| 2272 HandleScope scope; | 2335 HandleScope scope; |
| 2273 | 2336 |
| 2274 // Clear any pending debug break if this is a real break. | 2337 // Clear any pending debug break if this is a real break. |
| 2275 if (!auto_continue) { | 2338 if (!auto_continue) { |
| 2276 Debug::clear_interrupt_pending(DEBUGBREAK); | 2339 isolate_->debug()->clear_interrupt_pending(DEBUGBREAK); |
| 2277 } | 2340 } |
| 2278 | 2341 |
| 2279 // Create the execution state. | 2342 // Create the execution state. |
| 2280 bool caught_exception = false; | 2343 bool caught_exception = false; |
| 2281 Handle<Object> exec_state = MakeExecutionState(&caught_exception); | 2344 Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
| 2282 if (caught_exception) { | 2345 if (caught_exception) { |
| 2283 return; | 2346 return; |
| 2284 } | 2347 } |
| 2285 // First notify the message handler if any. | 2348 // First notify the message handler if any. |
| 2286 if (message_handler_ != NULL) { | 2349 if (message_handler_ != NULL) { |
| (...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2337 event_listener_data_, | 2400 event_listener_data_, |
| 2338 client_data); | 2401 client_data); |
| 2339 callback(event_details); | 2402 callback(event_details); |
| 2340 } | 2403 } |
| 2341 | 2404 |
| 2342 | 2405 |
| 2343 void Debugger::CallJSEventCallback(v8::DebugEvent event, | 2406 void Debugger::CallJSEventCallback(v8::DebugEvent event, |
| 2344 Handle<Object> exec_state, | 2407 Handle<Object> exec_state, |
| 2345 Handle<Object> event_data) { | 2408 Handle<Object> event_data) { |
| 2346 ASSERT(event_listener_->IsJSFunction()); | 2409 ASSERT(event_listener_->IsJSFunction()); |
| 2410 ASSERT(Isolate::Current() == isolate_); |
| 2347 Handle<JSFunction> fun(Handle<JSFunction>::cast(event_listener_)); | 2411 Handle<JSFunction> fun(Handle<JSFunction>::cast(event_listener_)); |
| 2348 | 2412 |
| 2349 // Invoke the JavaScript debug event listener. | 2413 // Invoke the JavaScript debug event listener. |
| 2350 const int argc = 4; | 2414 const int argc = 4; |
| 2351 Object** argv[argc] = { Handle<Object>(Smi::FromInt(event)).location(), | 2415 Object** argv[argc] = { Handle<Object>(Smi::FromInt(event)).location(), |
| 2352 exec_state.location(), | 2416 exec_state.location(), |
| 2353 Handle<Object>::cast(event_data).location(), | 2417 Handle<Object>::cast(event_data).location(), |
| 2354 event_listener_data_.location() }; | 2418 event_listener_data_.location() }; |
| 2355 bool caught_exception = false; | 2419 bool caught_exception = false; |
| 2356 Execution::TryCall(fun, Top::global(), argc, argv, &caught_exception); | 2420 Execution::TryCall(fun, isolate_->global(), argc, argv, &caught_exception); |
| 2357 // Silently ignore exceptions from debug event listeners. | 2421 // Silently ignore exceptions from debug event listeners. |
| 2358 } | 2422 } |
| 2359 | 2423 |
| 2360 | 2424 |
| 2361 Handle<Context> Debugger::GetDebugContext() { | 2425 Handle<Context> Debugger::GetDebugContext() { |
| 2362 never_unload_debugger_ = true; | 2426 ASSERT(Isolate::Current() == isolate_); |
| 2363 EnterDebugger debugger; | 2427 never_unload_debugger_ = true; |
| 2364 return Debug::debug_context(); | 2428 EnterDebugger debugger; |
| 2429 return isolate_->debug()->debug_context(); |
| 2365 } | 2430 } |
| 2366 | 2431 |
| 2367 | 2432 |
| 2368 void Debugger::UnloadDebugger() { | 2433 void Debugger::UnloadDebugger() { |
| 2434 ASSERT(Isolate::Current() == isolate_); |
| 2435 |
| 2369 // Make sure that there are no breakpoints left. | 2436 // Make sure that there are no breakpoints left. |
| 2370 Debug::ClearAllBreakPoints(); | 2437 isolate_->debug()->ClearAllBreakPoints(); |
| 2371 | 2438 |
| 2372 // Unload the debugger if feasible. | 2439 // Unload the debugger if feasible. |
| 2373 if (!never_unload_debugger_) { | 2440 if (!never_unload_debugger_) { |
| 2374 Debug::Unload(); | 2441 isolate_->debug()->Unload(); |
| 2375 } | 2442 } |
| 2376 | 2443 |
| 2377 // Clear the flag indicating that the debugger should be unloaded. | 2444 // Clear the flag indicating that the debugger should be unloaded. |
| 2378 debugger_unload_pending_ = false; | 2445 debugger_unload_pending_ = false; |
| 2379 } | 2446 } |
| 2380 | 2447 |
| 2381 | 2448 |
| 2382 void Debugger::NotifyMessageHandler(v8::DebugEvent event, | 2449 void Debugger::NotifyMessageHandler(v8::DebugEvent event, |
| 2383 Handle<JSObject> exec_state, | 2450 Handle<JSObject> exec_state, |
| 2384 Handle<JSObject> event_data, | 2451 Handle<JSObject> event_data, |
| 2385 bool auto_continue) { | 2452 bool auto_continue) { |
| 2453 ASSERT(Isolate::Current() == isolate_); |
| 2386 HandleScope scope; | 2454 HandleScope scope; |
| 2387 | 2455 |
| 2388 if (!Debug::Load()) return; | 2456 if (!isolate_->debug()->Load()) return; |
| 2389 | 2457 |
| 2390 // Process the individual events. | 2458 // Process the individual events. |
| 2391 bool sendEventMessage = false; | 2459 bool sendEventMessage = false; |
| 2392 switch (event) { | 2460 switch (event) { |
| 2393 case v8::Break: | 2461 case v8::Break: |
| 2394 case v8::BreakForCommand: | 2462 case v8::BreakForCommand: |
| 2395 sendEventMessage = !auto_continue; | 2463 sendEventMessage = !auto_continue; |
| 2396 break; | 2464 break; |
| 2397 case v8::Exception: | 2465 case v8::Exception: |
| 2398 sendEventMessage = true; | 2466 sendEventMessage = true; |
| 2399 break; | 2467 break; |
| 2400 case v8::BeforeCompile: | 2468 case v8::BeforeCompile: |
| 2401 break; | 2469 break; |
| 2402 case v8::AfterCompile: | 2470 case v8::AfterCompile: |
| 2403 sendEventMessage = true; | 2471 sendEventMessage = true; |
| 2404 break; | 2472 break; |
| 2405 case v8::ScriptCollected: | 2473 case v8::ScriptCollected: |
| 2406 sendEventMessage = true; | 2474 sendEventMessage = true; |
| 2407 break; | 2475 break; |
| 2408 case v8::NewFunction: | 2476 case v8::NewFunction: |
| 2409 break; | 2477 break; |
| 2410 default: | 2478 default: |
| 2411 UNREACHABLE(); | 2479 UNREACHABLE(); |
| 2412 } | 2480 } |
| 2413 | 2481 |
| 2414 // The debug command interrupt flag might have been set when the command was | 2482 // The debug command interrupt flag might have been set when the command was |
| 2415 // added. It should be enough to clear the flag only once while we are in the | 2483 // added. It should be enough to clear the flag only once while we are in the |
| 2416 // debugger. | 2484 // debugger. |
| 2417 ASSERT(Debug::InDebugger()); | 2485 ASSERT(isolate_->debug()->InDebugger()); |
| 2418 StackGuard::Continue(DEBUGCOMMAND); | 2486 isolate_->stack_guard()->Continue(DEBUGCOMMAND); |
| 2419 | 2487 |
| 2420 // Notify the debugger that a debug event has occurred unless auto continue is | 2488 // Notify the debugger that a debug event has occurred unless auto continue is |
| 2421 // active in which case no event is send. | 2489 // active in which case no event is send. |
| 2422 if (sendEventMessage) { | 2490 if (sendEventMessage) { |
| 2423 MessageImpl message = MessageImpl::NewEvent( | 2491 MessageImpl message = MessageImpl::NewEvent( |
| 2424 event, | 2492 event, |
| 2425 auto_continue, | 2493 auto_continue, |
| 2426 Handle<JSObject>::cast(exec_state), | 2494 Handle<JSObject>::cast(exec_state), |
| 2427 Handle<JSObject>::cast(event_data)); | 2495 Handle<JSObject>::cast(event_data)); |
| 2428 InvokeMessageHandler(message); | 2496 InvokeMessageHandler(message); |
| (...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2471 Debugger::host_dispatch_handler_(); | 2539 Debugger::host_dispatch_handler_(); |
| 2472 continue; | 2540 continue; |
| 2473 } | 2541 } |
| 2474 } else { | 2542 } else { |
| 2475 // In case there is no host dispatch - just wait. | 2543 // In case there is no host dispatch - just wait. |
| 2476 command_received_->Wait(); | 2544 command_received_->Wait(); |
| 2477 } | 2545 } |
| 2478 | 2546 |
| 2479 // Get the command from the queue. | 2547 // Get the command from the queue. |
| 2480 CommandMessage command = command_queue_.Get(); | 2548 CommandMessage command = command_queue_.Get(); |
| 2481 Logger::DebugTag("Got request from command queue, in interactive loop."); | 2549 LOGGER->DebugTag("Got request from command queue, in interactive loop."); |
| 2482 if (!Debugger::IsDebuggerActive()) { | 2550 if (!Debugger::IsDebuggerActive()) { |
| 2483 // Delete command text and user data. | 2551 // Delete command text and user data. |
| 2484 command.Dispose(); | 2552 command.Dispose(); |
| 2485 return; | 2553 return; |
| 2486 } | 2554 } |
| 2487 | 2555 |
| 2488 // Invoke JavaScript to process the debug request. | 2556 // Invoke JavaScript to process the debug request. |
| 2489 v8::Local<v8::String> fun_name; | 2557 v8::Local<v8::String> fun_name; |
| 2490 v8::Local<v8::Function> fun; | 2558 v8::Local<v8::Function> fun; |
| 2491 v8::Local<v8::Value> request; | 2559 v8::Local<v8::Value> request; |
| (...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2545 // and there are no more commands queued. | 2613 // and there are no more commands queued. |
| 2546 if (running && !HasCommands()) { | 2614 if (running && !HasCommands()) { |
| 2547 return; | 2615 return; |
| 2548 } | 2616 } |
| 2549 } | 2617 } |
| 2550 } | 2618 } |
| 2551 | 2619 |
| 2552 | 2620 |
| 2553 void Debugger::SetEventListener(Handle<Object> callback, | 2621 void Debugger::SetEventListener(Handle<Object> callback, |
| 2554 Handle<Object> data) { | 2622 Handle<Object> data) { |
| 2623 ASSERT(Isolate::Current() == isolate_); |
| 2555 HandleScope scope; | 2624 HandleScope scope; |
| 2556 | 2625 |
| 2557 // Clear the global handles for the event listener and the event listener data | 2626 // Clear the global handles for the event listener and the event listener data |
| 2558 // object. | 2627 // object. |
| 2559 if (!event_listener_.is_null()) { | 2628 if (!event_listener_.is_null()) { |
| 2560 GlobalHandles::Destroy( | 2629 isolate_->global_handles()->Destroy( |
| 2561 reinterpret_cast<Object**>(event_listener_.location())); | 2630 reinterpret_cast<Object**>(event_listener_.location())); |
| 2562 event_listener_ = Handle<Object>(); | 2631 event_listener_ = Handle<Object>(); |
| 2563 } | 2632 } |
| 2564 if (!event_listener_data_.is_null()) { | 2633 if (!event_listener_data_.is_null()) { |
| 2565 GlobalHandles::Destroy( | 2634 isolate_->global_handles()->Destroy( |
| 2566 reinterpret_cast<Object**>(event_listener_data_.location())); | 2635 reinterpret_cast<Object**>(event_listener_data_.location())); |
| 2567 event_listener_data_ = Handle<Object>(); | 2636 event_listener_data_ = Handle<Object>(); |
| 2568 } | 2637 } |
| 2569 | 2638 |
| 2570 // If there is a new debug event listener register it together with its data | 2639 // If there is a new debug event listener register it together with its data |
| 2571 // object. | 2640 // object. |
| 2572 if (!callback->IsUndefined() && !callback->IsNull()) { | 2641 if (!callback->IsUndefined() && !callback->IsNull()) { |
| 2573 event_listener_ = Handle<Object>::cast(GlobalHandles::Create(*callback)); | 2642 event_listener_ = Handle<Object>::cast( |
| 2643 isolate_->global_handles()->Create(*callback)); |
| 2574 if (data.is_null()) { | 2644 if (data.is_null()) { |
| 2575 data = Factory::undefined_value(); | 2645 data = FACTORY->undefined_value(); |
| 2576 } | 2646 } |
| 2577 event_listener_data_ = Handle<Object>::cast(GlobalHandles::Create(*data)); | 2647 event_listener_data_ = Handle<Object>::cast( |
| 2648 isolate_->global_handles()->Create(*data)); |
| 2578 } | 2649 } |
| 2579 | 2650 |
| 2580 ListenersChanged(); | 2651 ListenersChanged(); |
| 2581 } | 2652 } |
| 2582 | 2653 |
| 2583 | 2654 |
| 2584 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { | 2655 void Debugger::SetMessageHandler(v8::Debug::MessageHandler2 handler) { |
| 2656 ASSERT(Isolate::Current() == isolate_); |
| 2585 ScopedLock with(debugger_access_); | 2657 ScopedLock with(debugger_access_); |
| 2586 | 2658 |
| 2587 message_handler_ = handler; | 2659 message_handler_ = handler; |
| 2588 ListenersChanged(); | 2660 ListenersChanged(); |
| 2589 if (handler == NULL) { | 2661 if (handler == NULL) { |
| 2590 // Send an empty command to the debugger if in a break to make JavaScript | 2662 // Send an empty command to the debugger if in a break to make JavaScript |
| 2591 // run again if the debugger is closed. | 2663 // run again if the debugger is closed. |
| 2592 if (Debug::InDebugger()) { | 2664 if (isolate_->debug()->InDebugger()) { |
| 2593 ProcessCommand(Vector<const uint16_t>::empty()); | 2665 ProcessCommand(Vector<const uint16_t>::empty()); |
| 2594 } | 2666 } |
| 2595 } | 2667 } |
| 2596 } | 2668 } |
| 2597 | 2669 |
| 2598 | 2670 |
| 2599 void Debugger::ListenersChanged() { | 2671 void Debugger::ListenersChanged() { |
| 2672 Isolate* isolate = Isolate::Current(); |
| 2600 if (IsDebuggerActive()) { | 2673 if (IsDebuggerActive()) { |
| 2601 // Disable the compilation cache when the debugger is active. | 2674 // Disable the compilation cache when the debugger is active. |
| 2602 CompilationCache::Disable(); | 2675 isolate->compilation_cache()->Disable(); |
| 2603 debugger_unload_pending_ = false; | 2676 debugger_unload_pending_ = false; |
| 2604 } else { | 2677 } else { |
| 2605 CompilationCache::Enable(); | 2678 isolate->compilation_cache()->Enable(); |
| 2606 // Unload the debugger if event listener and message handler cleared. | 2679 // Unload the debugger if event listener and message handler cleared. |
| 2607 // Schedule this for later, because we may be in non-V8 thread. | 2680 // Schedule this for later, because we may be in non-V8 thread. |
| 2608 debugger_unload_pending_ = true; | 2681 debugger_unload_pending_ = true; |
| 2609 } | 2682 } |
| 2610 } | 2683 } |
| 2611 | 2684 |
| 2612 | 2685 |
| 2613 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, | 2686 void Debugger::SetHostDispatchHandler(v8::Debug::HostDispatchHandler handler, |
| 2614 int period) { | 2687 int period) { |
| 2688 ASSERT(Isolate::Current() == isolate_); |
| 2615 host_dispatch_handler_ = handler; | 2689 host_dispatch_handler_ = handler; |
| 2616 host_dispatch_micros_ = period * 1000; | 2690 host_dispatch_micros_ = period * 1000; |
| 2617 } | 2691 } |
| 2618 | 2692 |
| 2619 | 2693 |
| 2620 void Debugger::SetDebugMessageDispatchHandler( | 2694 void Debugger::SetDebugMessageDispatchHandler( |
| 2621 v8::Debug::DebugMessageDispatchHandler handler, bool provide_locker) { | 2695 v8::Debug::DebugMessageDispatchHandler handler, bool provide_locker) { |
| 2696 ASSERT(Isolate::Current() == isolate_); |
| 2622 ScopedLock with(dispatch_handler_access_); | 2697 ScopedLock with(dispatch_handler_access_); |
| 2623 debug_message_dispatch_handler_ = handler; | 2698 debug_message_dispatch_handler_ = handler; |
| 2624 | 2699 |
| 2625 if (provide_locker && message_dispatch_helper_thread_ == NULL) { | 2700 if (provide_locker && message_dispatch_helper_thread_ == NULL) { |
| 2626 message_dispatch_helper_thread_ = new MessageDispatchHelperThread; | 2701 message_dispatch_helper_thread_ = new MessageDispatchHelperThread(isolate_); |
| 2627 message_dispatch_helper_thread_->Start(); | 2702 message_dispatch_helper_thread_->Start(); |
| 2628 } | 2703 } |
| 2629 } | 2704 } |
| 2630 | 2705 |
| 2631 | 2706 |
| 2632 // Calls the registered debug message handler. This callback is part of the | 2707 // Calls the registered debug message handler. This callback is part of the |
| 2633 // public API. | 2708 // public API. |
| 2634 void Debugger::InvokeMessageHandler(MessageImpl message) { | 2709 void Debugger::InvokeMessageHandler(MessageImpl message) { |
| 2710 ASSERT(Isolate::Current() == isolate_); |
| 2635 ScopedLock with(debugger_access_); | 2711 ScopedLock with(debugger_access_); |
| 2636 | 2712 |
| 2637 if (message_handler_ != NULL) { | 2713 if (message_handler_ != NULL) { |
| 2638 message_handler_(message); | 2714 message_handler_(message); |
| 2639 } | 2715 } |
| 2640 } | 2716 } |
| 2641 | 2717 |
| 2642 | 2718 |
| 2643 // Puts a command coming from the public API on the queue. Creates | 2719 // Puts a command coming from the public API on the queue. Creates |
| 2644 // a copy of the command string managed by the debugger. Up to this | 2720 // a copy of the command string managed by the debugger. Up to this |
| 2645 // point, the command data was managed by the API client. Called | 2721 // point, the command data was managed by the API client. Called |
| 2646 // by the API client thread. | 2722 // by the API client thread. |
| 2647 void Debugger::ProcessCommand(Vector<const uint16_t> command, | 2723 void Debugger::ProcessCommand(Vector<const uint16_t> command, |
| 2648 v8::Debug::ClientData* client_data) { | 2724 v8::Debug::ClientData* client_data) { |
| 2725 ASSERT(Isolate::Current() == isolate_); |
| 2649 // Need to cast away const. | 2726 // Need to cast away const. |
| 2650 CommandMessage message = CommandMessage::New( | 2727 CommandMessage message = CommandMessage::New( |
| 2651 Vector<uint16_t>(const_cast<uint16_t*>(command.start()), | 2728 Vector<uint16_t>(const_cast<uint16_t*>(command.start()), |
| 2652 command.length()), | 2729 command.length()), |
| 2653 client_data); | 2730 client_data); |
| 2654 Logger::DebugTag("Put command on command_queue."); | 2731 LOGGER->DebugTag("Put command on command_queue."); |
| 2655 command_queue_.Put(message); | 2732 command_queue_.Put(message); |
| 2656 command_received_->Signal(); | 2733 command_received_->Signal(); |
| 2657 | 2734 |
| 2658 // Set the debug command break flag to have the command processed. | 2735 // Set the debug command break flag to have the command processed. |
| 2659 if (!Debug::InDebugger()) { | 2736 if (!isolate_->debug()->InDebugger()) { |
| 2660 StackGuard::DebugCommand(); | 2737 isolate_->stack_guard()->DebugCommand(); |
| 2661 } | 2738 } |
| 2662 | 2739 |
| 2663 MessageDispatchHelperThread* dispatch_thread; | 2740 MessageDispatchHelperThread* dispatch_thread; |
| 2664 { | 2741 { |
| 2665 ScopedLock with(dispatch_handler_access_); | 2742 ScopedLock with(dispatch_handler_access_); |
| 2666 dispatch_thread = message_dispatch_helper_thread_; | 2743 dispatch_thread = message_dispatch_helper_thread_; |
| 2667 } | 2744 } |
| 2668 | 2745 |
| 2669 if (dispatch_thread == NULL) { | 2746 if (dispatch_thread == NULL) { |
| 2670 CallMessageDispatchHandler(); | 2747 CallMessageDispatchHandler(); |
| 2671 } else { | 2748 } else { |
| 2672 dispatch_thread->Schedule(); | 2749 dispatch_thread->Schedule(); |
| 2673 } | 2750 } |
| 2674 } | 2751 } |
| 2675 | 2752 |
| 2676 | 2753 |
| 2677 bool Debugger::HasCommands() { | 2754 bool Debugger::HasCommands() { |
| 2755 ASSERT(Isolate::Current() == isolate_); |
| 2678 return !command_queue_.IsEmpty(); | 2756 return !command_queue_.IsEmpty(); |
| 2679 } | 2757 } |
| 2680 | 2758 |
| 2681 | 2759 |
| 2682 void Debugger::EnqueueDebugCommand(v8::Debug::ClientData* client_data) { | 2760 void Debugger::EnqueueDebugCommand(v8::Debug::ClientData* client_data) { |
| 2761 ASSERT(Isolate::Current() == isolate_); |
| 2683 CommandMessage message = CommandMessage::New(Vector<uint16_t>(), client_data); | 2762 CommandMessage message = CommandMessage::New(Vector<uint16_t>(), client_data); |
| 2684 event_command_queue_.Put(message); | 2763 event_command_queue_.Put(message); |
| 2685 | 2764 |
| 2686 // Set the debug command break flag to have the command processed. | 2765 // Set the debug command break flag to have the command processed. |
| 2687 if (!Debug::InDebugger()) { | 2766 if (!isolate_->debug()->InDebugger()) { |
| 2688 StackGuard::DebugCommand(); | 2767 isolate_->stack_guard()->DebugCommand(); |
| 2689 } | 2768 } |
| 2690 } | 2769 } |
| 2691 | 2770 |
| 2692 | 2771 |
| 2693 bool Debugger::IsDebuggerActive() { | 2772 bool Debugger::IsDebuggerActive() { |
| 2773 ASSERT(Isolate::Current() == isolate_); |
| 2694 ScopedLock with(debugger_access_); | 2774 ScopedLock with(debugger_access_); |
| 2695 | 2775 |
| 2696 return message_handler_ != NULL || !event_listener_.is_null(); | 2776 return message_handler_ != NULL || !event_listener_.is_null(); |
| 2697 } | 2777 } |
| 2698 | 2778 |
| 2699 | 2779 |
| 2700 Handle<Object> Debugger::Call(Handle<JSFunction> fun, | 2780 Handle<Object> Debugger::Call(Handle<JSFunction> fun, |
| 2701 Handle<Object> data, | 2781 Handle<Object> data, |
| 2702 bool* pending_exception) { | 2782 bool* pending_exception) { |
| 2783 ASSERT(Isolate::Current() == isolate_); |
| 2703 // When calling functions in the debugger prevent it from beeing unloaded. | 2784 // When calling functions in the debugger prevent it from beeing unloaded. |
| 2704 Debugger::never_unload_debugger_ = true; | 2785 Debugger::never_unload_debugger_ = true; |
| 2705 | 2786 |
| 2706 // Enter the debugger. | 2787 // Enter the debugger. |
| 2707 EnterDebugger debugger; | 2788 EnterDebugger debugger; |
| 2708 if (debugger.FailedToEnter()) { | 2789 if (debugger.FailedToEnter()) { |
| 2709 return Factory::undefined_value(); | 2790 return FACTORY->undefined_value(); |
| 2710 } | 2791 } |
| 2711 | 2792 |
| 2712 // Create the execution state. | 2793 // Create the execution state. |
| 2713 bool caught_exception = false; | 2794 bool caught_exception = false; |
| 2714 Handle<Object> exec_state = MakeExecutionState(&caught_exception); | 2795 Handle<Object> exec_state = MakeExecutionState(&caught_exception); |
| 2715 if (caught_exception) { | 2796 if (caught_exception) { |
| 2716 return Factory::undefined_value(); | 2797 return FACTORY->undefined_value(); |
| 2717 } | 2798 } |
| 2718 | 2799 |
| 2719 static const int kArgc = 2; | 2800 static const int kArgc = 2; |
| 2720 Object** argv[kArgc] = { exec_state.location(), data.location() }; | 2801 Object** argv[kArgc] = { exec_state.location(), data.location() }; |
| 2721 Handle<Object> result = Execution::Call( | 2802 Handle<Object> result = Execution::Call( |
| 2722 fun, | 2803 fun, |
| 2723 Handle<Object>(Debug::debug_context_->global_proxy()), | 2804 Handle<Object>(isolate_->debug()->debug_context_->global_proxy()), |
| 2724 kArgc, | 2805 kArgc, |
| 2725 argv, | 2806 argv, |
| 2726 pending_exception); | 2807 pending_exception); |
| 2727 return result; | 2808 return result; |
| 2728 } | 2809 } |
| 2729 | 2810 |
| 2730 | 2811 |
| 2731 static void StubMessageHandler2(const v8::Debug::Message& message) { | 2812 static void StubMessageHandler2(const v8::Debug::Message& message) { |
| 2732 // Simply ignore message. | 2813 // Simply ignore message. |
| 2733 } | 2814 } |
| 2734 | 2815 |
| 2735 | 2816 |
| 2736 bool Debugger::StartAgent(const char* name, int port, | 2817 bool Debugger::StartAgent(const char* name, int port, |
| 2737 bool wait_for_connection) { | 2818 bool wait_for_connection) { |
| 2819 ASSERT(Isolate::Current() == isolate_); |
| 2738 if (wait_for_connection) { | 2820 if (wait_for_connection) { |
| 2739 // Suspend V8 if it is already running or set V8 to suspend whenever | 2821 // Suspend V8 if it is already running or set V8 to suspend whenever |
| 2740 // it starts. | 2822 // it starts. |
| 2741 // Provide stub message handler; V8 auto-continues each suspend | 2823 // Provide stub message handler; V8 auto-continues each suspend |
| 2742 // when there is no message handler; we doesn't need it. | 2824 // when there is no message handler; we doesn't need it. |
| 2743 // Once become suspended, V8 will stay so indefinitely long, until remote | 2825 // Once become suspended, V8 will stay so indefinitely long, until remote |
| 2744 // debugger connects and issues "continue" command. | 2826 // debugger connects and issues "continue" command. |
| 2745 Debugger::message_handler_ = StubMessageHandler2; | 2827 Debugger::message_handler_ = StubMessageHandler2; |
| 2746 v8::Debug::DebugBreak(); | 2828 v8::Debug::DebugBreak(); |
| 2747 } | 2829 } |
| 2748 | 2830 |
| 2749 if (Socket::Setup()) { | 2831 if (Socket::Setup()) { |
| 2750 if (agent_ == NULL) { | 2832 if (agent_ == NULL) { |
| 2751 agent_ = new DebuggerAgent(name, port); | 2833 agent_ = new DebuggerAgent(isolate_, name, port); |
| 2752 agent_->Start(); | 2834 agent_->Start(); |
| 2753 } | 2835 } |
| 2754 return true; | 2836 return true; |
| 2755 } | 2837 } |
| 2756 | 2838 |
| 2757 return false; | 2839 return false; |
| 2758 } | 2840 } |
| 2759 | 2841 |
| 2760 | 2842 |
| 2761 void Debugger::StopAgent() { | 2843 void Debugger::StopAgent() { |
| 2844 ASSERT(Isolate::Current() == isolate_); |
| 2762 if (agent_ != NULL) { | 2845 if (agent_ != NULL) { |
| 2763 agent_->Shutdown(); | 2846 agent_->Shutdown(); |
| 2764 agent_->Join(); | 2847 agent_->Join(); |
| 2765 delete agent_; | 2848 delete agent_; |
| 2766 agent_ = NULL; | 2849 agent_ = NULL; |
| 2767 } | 2850 } |
| 2768 } | 2851 } |
| 2769 | 2852 |
| 2770 | 2853 |
| 2771 void Debugger::WaitForAgent() { | 2854 void Debugger::WaitForAgent() { |
| 2855 ASSERT(Isolate::Current() == isolate_); |
| 2772 if (agent_ != NULL) | 2856 if (agent_ != NULL) |
| 2773 agent_->WaitUntilListening(); | 2857 agent_->WaitUntilListening(); |
| 2774 } | 2858 } |
| 2775 | 2859 |
| 2776 | 2860 |
| 2777 void Debugger::CallMessageDispatchHandler() { | 2861 void Debugger::CallMessageDispatchHandler() { |
| 2862 ASSERT(Isolate::Current() == isolate_); |
| 2778 v8::Debug::DebugMessageDispatchHandler handler; | 2863 v8::Debug::DebugMessageDispatchHandler handler; |
| 2779 { | 2864 { |
| 2780 ScopedLock with(dispatch_handler_access_); | 2865 ScopedLock with(dispatch_handler_access_); |
| 2781 handler = Debugger::debug_message_dispatch_handler_; | 2866 handler = Debugger::debug_message_dispatch_handler_; |
| 2782 } | 2867 } |
| 2783 if (handler != NULL) { | 2868 if (handler != NULL) { |
| 2784 handler(); | 2869 handler(); |
| 2785 } | 2870 } |
| 2786 } | 2871 } |
| 2787 | 2872 |
| (...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 2871 return v8::Handle<v8::String>(); | 2956 return v8::Handle<v8::String>(); |
| 2872 } | 2957 } |
| 2873 return scope.Close(v8::Utils::ToLocal(Handle<String>::cast(json))); | 2958 return scope.Close(v8::Utils::ToLocal(Handle<String>::cast(json))); |
| 2874 } else { | 2959 } else { |
| 2875 return v8::Utils::ToLocal(response_json_); | 2960 return v8::Utils::ToLocal(response_json_); |
| 2876 } | 2961 } |
| 2877 } | 2962 } |
| 2878 | 2963 |
| 2879 | 2964 |
| 2880 v8::Handle<v8::Context> MessageImpl::GetEventContext() const { | 2965 v8::Handle<v8::Context> MessageImpl::GetEventContext() const { |
| 2881 v8::Handle<v8::Context> context = GetDebugEventContext(); | 2966 Isolate* isolate = Isolate::Current(); |
| 2882 // Top::context() may be NULL when "script collected" event occures. | 2967 v8::Handle<v8::Context> context = GetDebugEventContext(isolate); |
| 2968 // Isolate::context() may be NULL when "script collected" event occures. |
| 2883 ASSERT(!context.IsEmpty() || event_ == v8::ScriptCollected); | 2969 ASSERT(!context.IsEmpty() || event_ == v8::ScriptCollected); |
| 2884 return GetDebugEventContext(); | 2970 return GetDebugEventContext(isolate); |
| 2885 } | 2971 } |
| 2886 | 2972 |
| 2887 | 2973 |
| 2888 v8::Debug::ClientData* MessageImpl::GetClientData() const { | 2974 v8::Debug::ClientData* MessageImpl::GetClientData() const { |
| 2889 return client_data_; | 2975 return client_data_; |
| 2890 } | 2976 } |
| 2891 | 2977 |
| 2892 | 2978 |
| 2893 EventDetailsImpl::EventDetailsImpl(DebugEvent event, | 2979 EventDetailsImpl::EventDetailsImpl(DebugEvent event, |
| 2894 Handle<JSObject> exec_state, | 2980 Handle<JSObject> exec_state, |
| (...skipping 16 matching lines...) Expand all Loading... |
| 2911 return v8::Utils::ToLocal(exec_state_); | 2997 return v8::Utils::ToLocal(exec_state_); |
| 2912 } | 2998 } |
| 2913 | 2999 |
| 2914 | 3000 |
| 2915 v8::Handle<v8::Object> EventDetailsImpl::GetEventData() const { | 3001 v8::Handle<v8::Object> EventDetailsImpl::GetEventData() const { |
| 2916 return v8::Utils::ToLocal(event_data_); | 3002 return v8::Utils::ToLocal(event_data_); |
| 2917 } | 3003 } |
| 2918 | 3004 |
| 2919 | 3005 |
| 2920 v8::Handle<v8::Context> EventDetailsImpl::GetEventContext() const { | 3006 v8::Handle<v8::Context> EventDetailsImpl::GetEventContext() const { |
| 2921 return GetDebugEventContext(); | 3007 return GetDebugEventContext(Isolate::Current()); |
| 2922 } | 3008 } |
| 2923 | 3009 |
| 2924 | 3010 |
| 2925 v8::Handle<v8::Value> EventDetailsImpl::GetCallbackData() const { | 3011 v8::Handle<v8::Value> EventDetailsImpl::GetCallbackData() const { |
| 2926 return v8::Utils::ToLocal(callback_data_); | 3012 return v8::Utils::ToLocal(callback_data_); |
| 2927 } | 3013 } |
| 2928 | 3014 |
| 2929 | 3015 |
| 2930 v8::Debug::ClientData* EventDetailsImpl::GetClientData() const { | 3016 v8::Debug::ClientData* EventDetailsImpl::GetClientData() const { |
| 2931 return client_data_; | 3017 return client_data_; |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3020 | 3106 |
| 3021 bool LockingCommandMessageQueue::IsEmpty() const { | 3107 bool LockingCommandMessageQueue::IsEmpty() const { |
| 3022 ScopedLock sl(lock_); | 3108 ScopedLock sl(lock_); |
| 3023 return queue_.IsEmpty(); | 3109 return queue_.IsEmpty(); |
| 3024 } | 3110 } |
| 3025 | 3111 |
| 3026 | 3112 |
| 3027 CommandMessage LockingCommandMessageQueue::Get() { | 3113 CommandMessage LockingCommandMessageQueue::Get() { |
| 3028 ScopedLock sl(lock_); | 3114 ScopedLock sl(lock_); |
| 3029 CommandMessage result = queue_.Get(); | 3115 CommandMessage result = queue_.Get(); |
| 3030 Logger::DebugEvent("Get", result.text()); | 3116 LOGGER->DebugEvent("Get", result.text()); |
| 3031 return result; | 3117 return result; |
| 3032 } | 3118 } |
| 3033 | 3119 |
| 3034 | 3120 |
| 3035 void LockingCommandMessageQueue::Put(const CommandMessage& message) { | 3121 void LockingCommandMessageQueue::Put(const CommandMessage& message) { |
| 3036 ScopedLock sl(lock_); | 3122 ScopedLock sl(lock_); |
| 3037 queue_.Put(message); | 3123 queue_.Put(message); |
| 3038 Logger::DebugEvent("Put", message.text()); | 3124 LOGGER->DebugEvent("Put", message.text()); |
| 3039 } | 3125 } |
| 3040 | 3126 |
| 3041 | 3127 |
| 3042 void LockingCommandMessageQueue::Clear() { | 3128 void LockingCommandMessageQueue::Clear() { |
| 3043 ScopedLock sl(lock_); | 3129 ScopedLock sl(lock_); |
| 3044 queue_.Clear(); | 3130 queue_.Clear(); |
| 3045 } | 3131 } |
| 3046 | 3132 |
| 3047 | 3133 |
| 3048 MessageDispatchHelperThread::MessageDispatchHelperThread() | 3134 MessageDispatchHelperThread::MessageDispatchHelperThread(Isolate* isolate) |
| 3049 : Thread("v8:MsgDispHelpr"), | 3135 : Thread(isolate, "v8:MsgDispHelpr"), |
| 3050 sem_(OS::CreateSemaphore(0)), mutex_(OS::CreateMutex()), | 3136 sem_(OS::CreateSemaphore(0)), mutex_(OS::CreateMutex()), |
| 3051 already_signalled_(false) { | 3137 already_signalled_(false) { |
| 3052 } | 3138 } |
| 3053 | 3139 |
| 3054 | 3140 |
| 3055 MessageDispatchHelperThread::~MessageDispatchHelperThread() { | 3141 MessageDispatchHelperThread::~MessageDispatchHelperThread() { |
| 3056 delete mutex_; | 3142 delete mutex_; |
| 3057 delete sem_; | 3143 delete sem_; |
| 3058 } | 3144 } |
| 3059 | 3145 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 3072 | 3158 |
| 3073 void MessageDispatchHelperThread::Run() { | 3159 void MessageDispatchHelperThread::Run() { |
| 3074 while (true) { | 3160 while (true) { |
| 3075 sem_->Wait(); | 3161 sem_->Wait(); |
| 3076 { | 3162 { |
| 3077 ScopedLock lock(mutex_); | 3163 ScopedLock lock(mutex_); |
| 3078 already_signalled_ = false; | 3164 already_signalled_ = false; |
| 3079 } | 3165 } |
| 3080 { | 3166 { |
| 3081 Locker locker; | 3167 Locker locker; |
| 3082 Debugger::CallMessageDispatchHandler(); | 3168 Isolate::Current()->debugger()->CallMessageDispatchHandler(); |
| 3083 } | 3169 } |
| 3084 } | 3170 } |
| 3085 } | 3171 } |
| 3086 | 3172 |
| 3087 #endif // ENABLE_DEBUGGER_SUPPORT | 3173 #endif // ENABLE_DEBUGGER_SUPPORT |
| 3088 | 3174 |
| 3089 } } // namespace v8::internal | 3175 } } // namespace v8::internal |
| OLD | NEW |