| Index: tools/gn/secondary/build/config/win/BUILD.gn
|
| diff --git a/tools/gn/secondary/build/config/win/BUILD.gn b/tools/gn/secondary/build/config/win/BUILD.gn
|
| deleted file mode 100644
|
| index e101c2b8e19087b96daabed3173e786819ab655a..0000000000000000000000000000000000000000
|
| --- a/tools/gn/secondary/build/config/win/BUILD.gn
|
| +++ /dev/null
|
| @@ -1,148 +0,0 @@
|
| -# Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
| -# Use of this source code is governed by a BSD-style license that can be
|
| -# found in the LICENSE file.
|
| -
|
| -declare_args() {
|
| - # Full path to the Windows SDK, not including a backslash at the end.
|
| - windows_sdk_path = "C:\Program Files (x86)\Windows Kits\8.0"
|
| -
|
| - # Full path to the Visual Studio installation, not including a backslash
|
| - # at the end.
|
| - visual_studio_path = "C:\Program Files (x86)\Microsoft Visual Studio 10.0"
|
| -}
|
| -
|
| -# Compiler setup for the Windows SDK. Applied to all targets.
|
| -config("sdk") {
|
| - # The include path is the stuff returned by the script.
|
| - #include_dirs = msvc_config[0] TODO(brettw) make this work.
|
| -
|
| - defines = [
|
| - "_ATL_NO_OPENGL",
|
| - "_SECURE_ATL",
|
| - "_WIN32_WINNT=0x0602",
|
| - "_WINDOWS",
|
| - "CERT_CHAIN_PARA_HAS_EXTRA_FIELDS",
|
| - "NOMINMAX",
|
| - "NTDDI_VERSION=0x06020000",
|
| - "PSAPI_VERSION=1",
|
| - "WIN32",
|
| - "WIN32_LEAN_AND_MEAN",
|
| - "WINVER=0x0602",
|
| - ]
|
| -
|
| - # The Windows SDK include directories must be first. They both have a sal.h,
|
| - # and the SDK one is newer and the SDK uses some newer features from it not
|
| - # present in the Visual Studio one.
|
| - include_dirs = [
|
| - "$windows_sdk_path\Include\shared",
|
| - "$windows_sdk_path\Include\um",
|
| - "$windows_sdk_path\Include\winrt",
|
| - "$visual_studio_path\VC\include",
|
| - "$visual_studio_path\VC\atlmfc\include",
|
| - ]
|
| -}
|
| -
|
| -# Linker flags for Windows SDK setup, this is applied only to EXEs and DLLs.
|
| -config("sdk_link") {
|
| - # TODO(brettw) 64-bit.
|
| - is_64bit = false
|
| -
|
| - if (is_64bit) {
|
| - ldflags = [ "/MACHINE:X64" ]
|
| - lib_dirs = [
|
| - "$windows_sdk_path\Lib\win8\um\x64",
|
| - "$visual_studio_path\VC\lib\amd64",
|
| - "$visual_studio_path\VC\atlmfc\lib\amd64",
|
| - ]
|
| - } else {
|
| - ldflags = [
|
| - "/MACHINE:X86",
|
| - "/SAFESEH", # Not compatible with x64 so use only for x86.
|
| - ]
|
| - lib_dirs = [
|
| - "$windows_sdk_path\Lib\win8\um\x86",
|
| - "$visual_studio_path\VC\lib",
|
| - "$visual_studio_path\VC\atlmfc\lib",
|
| - ]
|
| - #if (!is_asan) { TODO(brettw) Address Sanitizer
|
| - # ldflags += "/largeaddressaware"
|
| - #}
|
| - }
|
| -}
|
| -
|
| -# This default linker setup is provided separately from the SDK setup so
|
| -# targets who want different libraries linked can remove this and specify their
|
| -# own.
|
| -config("common_linker_setup") {
|
| - ldflags = [
|
| - "/FIXED:NO",
|
| - "/ignore:4199",
|
| - "/ignore:4221",
|
| - "/NXCOMPAT",
|
| - ]
|
| -
|
| - # ASLR makes debugging with windbg difficult because Chrome.exe and
|
| - # Chrome.dll share the same base name. As result, windbg will name the
|
| - # Chrome.dll module like chrome_<base address>, where <base address>
|
| - # typically changes with each launch. This in turn means that breakpoints in
|
| - # Chrome.dll don't stick from one launch to the next. For this reason, we
|
| - # turn ASLR off in debug builds.
|
| - if (is_debug) {
|
| - ldflags += "/DYNAMICBASE:NO"
|
| - } else {
|
| - ldflags += "/DYNAMICBASE"
|
| - }
|
| -
|
| - # Common libraries.
|
| - libs = [
|
| - "advapi32.lib",
|
| - "comdlg32.lib",
|
| - "dbghelp.lib",
|
| - "delayimp.lib",
|
| - "dnsapi.lib",
|
| - "gdi32.lib",
|
| - "kernel32.lib",
|
| - "msimg32.lib",
|
| - "odbc32.lib",
|
| - "odbccp32.lib",
|
| - "ole32.lib",
|
| - "oleaut32.lib",
|
| - "psapi.lib",
|
| - "shell32.lib",
|
| - "shlwapi.lib",
|
| - "user32.lib",
|
| - "usp10.lib",
|
| - "uuid.lib",
|
| - "version.lib",
|
| - "wininet.lib",
|
| - "winmm.lib",
|
| - "winspool.lib",
|
| - "ws2_32.lib",
|
| - ]
|
| -
|
| - # Delay loaded DLLs.
|
| - ldflags += [
|
| - "/DELAYLOAD:dbghelp.dll",
|
| - "/DELAYLOAD:dwmapi.dll",
|
| - "/DELAYLOAD:shell32.dll",
|
| - "/DELAYLOAD:uxtheme.dll",
|
| - ]
|
| -}
|
| -
|
| -# Subsystem --------------------------------------------------------------------
|
| -
|
| -config("console") {
|
| - ldflags = [ "/SUBSYSTEM:CONSOLE" ]
|
| -}
|
| -config("windowed") {
|
| - ldflags = [ "/SUBSYSTEM:WINDOWS" ]
|
| -}
|
| -
|
| -# Incremental linking ----------------------------------------------------------
|
| -
|
| -config("incremental_linking") {
|
| - ldflags = [ "/INCREMENTAL" ]
|
| -}
|
| -config("no_incremental_linking") {
|
| - ldflags = [ "/INCREMENTAL:NO" ]
|
| -}
|
|
|