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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/trees/draw_property_utils.h" | |
6 | |
7 #include <vector> | |
8 | |
9 #include "cc/base/math_util.h" | |
10 #include "cc/layers/layer.h" | |
11 #include "cc/trees/property_tree.h" | |
12 #include "cc/trees/property_tree_builder.h" | |
13 #include "ui/gfx/geometry/rect_conversions.h" | |
14 | |
15 namespace cc { | |
16 | |
17 namespace { | |
18 | |
19 void CalculateVisibleRects( | |
20 const std::vector<Layer*>& layers_that_need_visible_rects, | |
21 const ClipTree& clip_tree, | |
22 const TransformTree& transform_tree) { | |
23 for (size_t i = 0; i < layers_that_need_visible_rects.size(); ++i) { | |
24 Layer* layer = layers_that_need_visible_rects[i]; | |
25 | |
26 // TODO(ajuma): Compute content_scale rather than using it. Note that for | |
enne (OOO)
2014/12/10 23:45:59
I do wonder if we could punt on this until impl-si
enne (OOO)
2014/12/10 23:45:59
I do wonder if we could punt on this until impl-si
Ian Vollick
2014/12/12 03:01:47
sgtm! I've added another comment saying that once
| |
27 // PictureLayer and PictureImageLayers, content_bounds == bounds and | |
28 // content_scale_x == content_scale_y == 1.0. | |
29 gfx::Size layer_content_bounds = layer->content_bounds(); | |
30 float contents_scale_x = layer->contents_scale_x(); | |
31 float contents_scale_y = layer->contents_scale_y(); | |
32 const bool has_clip = layer->clip_tree_index() > 0; | |
33 if (has_clip && layer->has_render_target()) { | |
34 const ClipNode* clip_node = clip_tree.Node(layer->clip_tree_index()); | |
35 const TransformNode* clip_transform_node = | |
36 transform_tree.Node(clip_node->data.transform_id); | |
37 const TransformNode* transform_node = | |
38 transform_tree.Node(layer->transform_tree_index()); | |
39 const TransformNode* target_node = | |
40 transform_tree.Node(layer->render_target()->transform_tree_index()); | |
41 | |
42 gfx::Transform clip_to_target; | |
43 gfx::Transform content_to_target; | |
44 gfx::Transform target_to_content; | |
45 | |
46 target_to_content.Scale(contents_scale_x, contents_scale_y); | |
47 target_to_content.Translate(-layer->offset_to_transform_parent().x(), | |
48 -layer->offset_to_transform_parent().y()); | |
49 | |
50 bool success = ComputeTransform(transform_tree, clip_transform_node->id, | |
51 target_node->id, &clip_to_target) && | |
52 ComputeTransform(transform_tree, transform_node->id, | |
53 target_node->id, &content_to_target) && | |
54 ComputeTransform(transform_tree, target_node->id, | |
55 transform_node->id, &target_to_content); | |
56 | |
57 if (!success) | |
enne (OOO)
2014/12/10 23:45:59
What happens if this doesn't succeed? When does th
Ian Vollick
2014/12/12 03:01:47
If this doesn't succeed it means that an ancestor
enne (OOO)
2014/12/12 19:05:49
Could this just be a DCHECK instead?
Ian Vollick
2014/12/15 21:45:17
Done.
| |
58 continue; | |
59 | |
60 content_to_target.Translate(layer->offset_to_transform_parent().x(), | |
61 layer->offset_to_transform_parent().y()); | |
62 content_to_target.Scale(1.0 / contents_scale_x, 1.0 / contents_scale_y); | |
63 | |
64 gfx::Rect layer_content_rect = gfx::Rect(layer_content_bounds); | |
65 gfx::RectF layer_content_bounds_in_target_space = | |
66 MathUtil::MapClippedRect(content_to_target, layer_content_rect); | |
67 gfx::RectF clip_rect_in_target_space; | |
68 if (target_node->id > clip_node->id) { | |
69 clip_rect_in_target_space = MathUtil::ProjectClippedRect( | |
70 clip_to_target, clip_node->data.combined_clip); | |
71 } else { | |
72 clip_rect_in_target_space = MathUtil::MapClippedRect( | |
73 clip_to_target, clip_node->data.combined_clip); | |
74 } | |
75 | |
76 clip_rect_in_target_space.Intersect(layer_content_bounds_in_target_space); | |
77 | |
78 gfx::Rect visible_rect = | |
79 gfx::ToEnclosingRect(MathUtil::ProjectClippedRect( | |
80 target_to_content, clip_rect_in_target_space)); | |
81 | |
82 visible_rect.Intersect(gfx::Rect(layer_content_bounds)); | |
83 | |
84 layer->set_debug_visible_rect(visible_rect); | |
85 } else { | |
86 layer->set_debug_visible_rect(gfx::Rect(layer_content_bounds)); | |
87 } | |
88 } | |
89 } | |
90 | |
91 void FindLayersThatNeedVisibleRects(Layer* layer, | |
92 std::vector<Layer*>* layers_to_update) { | |
93 if (layer->NeedsVisibleRectUpdated()) | |
94 layers_to_update->push_back(layer); | |
95 | |
96 for (size_t i = 0; i < layer->children().size(); ++i) { | |
97 FindLayersThatNeedVisibleRects(layer->children()[i].get(), | |
98 layers_to_update); | |
99 } | |
100 } | |
101 | |
102 } // namespace | |
103 | |
104 void ComputeClips(ClipTree* clip_tree, const TransformTree& transform_tree) { | |
105 for (int i = 0; i < static_cast<int>(clip_tree->size()); ++i) { | |
106 ClipNode* clip_node = clip_tree->Node(i); | |
107 | |
108 // Only descendants of a real clipping layer (i.e., not 0) may have their | |
109 // clip adjusted due to intersecting with an ancestor clip. | |
110 const bool is_clipped = clip_node->parent_id > 0; | |
111 if (!is_clipped) { | |
112 clip_node->data.combined_clip = clip_node->data.clip; | |
113 continue; | |
114 } | |
115 | |
116 ClipNode* parent_clip_node = clip_tree->parent(clip_node); | |
117 const TransformNode* parent_transform_node = | |
118 transform_tree.Node(parent_clip_node->data.transform_id); | |
119 const TransformNode* transform_node = | |
120 transform_tree.Node(clip_node->data.transform_id); | |
121 | |
122 // Clips must be combined in target space. We cannot, for example, combine | |
123 // clips in the space of the child clip. The reason is non-affine | |
124 // transforms. Say we have the following tree T->A->B->C, and B clips C, but | |
125 // draw into target T. It may be the case that A applies a perspective | |
126 // transform, and B and C are at different z positions. When projected into | |
127 // target space, the relative sizes and positions of B and C can shift. | |
128 // Since it's the relationship in target space that matters, that's where we | |
129 // must combine clips. | |
130 gfx::Transform parent_to_target; | |
131 gfx::Transform clip_to_target; | |
132 gfx::Transform target_to_clip; | |
133 | |
134 bool success = | |
135 ComputeTransform(transform_tree, parent_transform_node->id, | |
136 clip_node->data.target_id, &parent_to_target) && | |
137 ComputeTransform(transform_tree, transform_node->id, | |
138 clip_node->data.target_id, &clip_to_target) && | |
139 ComputeTransform(transform_tree, clip_node->data.target_id, | |
140 transform_node->id, &target_to_clip); | |
141 | |
142 if (!success) | |
enne (OOO)
2014/12/10 23:45:59
What happens if this doesn't succeed?
Ian Vollick
2014/12/12 03:01:47
Added a comment with an explanation.
| |
143 continue; | |
144 | |
145 // In order to intersect with as small a rect as possible, we do a | |
146 // preliminary clip in target space so that when we project back, there's | |
147 // less likelihood of intersecting the view plane. | |
148 gfx::RectF inherited_clip_in_target_space = MathUtil::MapClippedRect( | |
149 parent_to_target, parent_clip_node->data.combined_clip); | |
150 | |
151 gfx::RectF clip_in_target_space = | |
152 MathUtil::MapClippedRect(clip_to_target, clip_node->data.clip); | |
153 | |
154 gfx::RectF intersected_in_target_space = gfx::IntersectRects( | |
155 inherited_clip_in_target_space, clip_in_target_space); | |
156 | |
157 clip_node->data.combined_clip = MathUtil::ProjectClippedRect( | |
158 target_to_clip, intersected_in_target_space); | |
159 | |
160 clip_node->data.combined_clip.Intersect(clip_node->data.clip); | |
161 } | |
162 } | |
163 | |
164 void ComputeTransforms(TransformTree* transform_tree) { | |
165 for (int i = 0; i < static_cast<int>(transform_tree->size()); ++i) | |
166 UpdateScreenSpaceTransform(transform_tree, i); | |
167 } | |
168 | |
169 void ComputeVisibleRectsUsingPropertyTrees( | |
170 Layer* root_layer, | |
171 const Layer* page_scale_layer, | |
172 float page_scale_factor, | |
173 float device_scale_factor, | |
174 const gfx::Rect& viewport, | |
175 const gfx::Transform& device_transform, | |
176 TransformTree* transform_tree, | |
177 ClipTree* clip_tree) { | |
178 std::vector<Layer*> layers_to_update; | |
179 FindLayersThatNeedVisibleRects(root_layer, &layers_to_update); | |
180 | |
181 if (!layers_to_update.empty()) { | |
182 PropertyTreeBuilder::BuildPropertyTrees( | |
183 root_layer, page_scale_layer, page_scale_factor, device_scale_factor, | |
184 viewport, device_transform, transform_tree, clip_tree); | |
185 | |
186 ComputeTransforms(transform_tree); | |
187 ComputeClips(clip_tree, *transform_tree); | |
188 CalculateVisibleRects(layers_to_update, *clip_tree, *transform_tree); | |
189 } | |
190 } | |
191 | |
192 } // namespace cc | |
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