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Side by Side Diff: cc/layers/layer.h

Issue 687873004: Introduce Property Trees (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@wip-awoloszyn2
Patch Set: . Created 6 years ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_LAYER_H_ 5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_ 6 #define CC_LAYERS_LAYER_H_
7 7
8 #include <set> 8 #include <set>
9 #include <string> 9 #include <string>
10 10
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/observer_list.h" 13 #include "base/observer_list.h"
14 #include "cc/animation/layer_animation_controller.h" 14 #include "cc/animation/layer_animation_controller.h"
15 #include "cc/animation/layer_animation_value_observer.h" 15 #include "cc/animation/layer_animation_value_observer.h"
16 #include "cc/animation/layer_animation_value_provider.h" 16 #include "cc/animation/layer_animation_value_provider.h"
17 #include "cc/base/cc_export.h" 17 #include "cc/base/cc_export.h"
18 #include "cc/base/region.h" 18 #include "cc/base/region.h"
19 #include "cc/base/scoped_ptr_vector.h" 19 #include "cc/base/scoped_ptr_vector.h"
20 #include "cc/debug/micro_benchmark.h" 20 #include "cc/debug/micro_benchmark.h"
21 #include "cc/layers/draw_properties.h" 21 #include "cc/layers/draw_properties.h"
22 #include "cc/layers/layer_lists.h" 22 #include "cc/layers/layer_lists.h"
23 #include "cc/layers/layer_position_constraint.h" 23 #include "cc/layers/layer_position_constraint.h"
24 #include "cc/layers/paint_properties.h" 24 #include "cc/layers/paint_properties.h"
25 #include "cc/layers/render_surface.h" 25 #include "cc/layers/render_surface.h"
26 #include "cc/output/filter_operations.h" 26 #include "cc/output/filter_operations.h"
27 #include "cc/trees/property_tree.h"
27 #include "skia/ext/refptr.h" 28 #include "skia/ext/refptr.h"
28 #include "third_party/skia/include/core/SkColor.h" 29 #include "third_party/skia/include/core/SkColor.h"
29 #include "third_party/skia/include/core/SkImageFilter.h" 30 #include "third_party/skia/include/core/SkImageFilter.h"
30 #include "third_party/skia/include/core/SkPicture.h" 31 #include "third_party/skia/include/core/SkPicture.h"
31 #include "third_party/skia/include/core/SkXfermode.h" 32 #include "third_party/skia/include/core/SkXfermode.h"
32 #include "ui/gfx/geometry/point3_f.h" 33 #include "ui/gfx/geometry/point3_f.h"
33 #include "ui/gfx/geometry/rect.h" 34 #include "ui/gfx/geometry/rect.h"
34 #include "ui/gfx/geometry/rect_f.h" 35 #include "ui/gfx/geometry/rect_f.h"
35 #include "ui/gfx/geometry/scroll_offset.h" 36 #include "ui/gfx/geometry/scroll_offset.h"
36 #include "ui/gfx/transform.h" 37 #include "ui/gfx/transform.h"
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
173 const LayerPositionConstraint& position_constraint() const { 174 const LayerPositionConstraint& position_constraint() const {
174 return position_constraint_; 175 return position_constraint_;
175 } 176 }
176 177
177 void SetTransform(const gfx::Transform& transform); 178 void SetTransform(const gfx::Transform& transform);
178 const gfx::Transform& transform() const { return transform_; } 179 const gfx::Transform& transform() const { return transform_; }
179 bool TransformIsAnimating() const; 180 bool TransformIsAnimating() const;
180 bool transform_is_invertible() const { return transform_is_invertible_; } 181 bool transform_is_invertible() const { return transform_is_invertible_; }
181 182
182 void SetTransformOrigin(const gfx::Point3F&); 183 void SetTransformOrigin(const gfx::Point3F&);
183 gfx::Point3F transform_origin() { return transform_origin_; } 184 gfx::Point3F transform_origin() const { return transform_origin_; }
184 185
185 void SetScrollParent(Layer* parent); 186 void SetScrollParent(Layer* parent);
186 187
187 Layer* scroll_parent() { return scroll_parent_; } 188 Layer* scroll_parent() { return scroll_parent_; }
188 const Layer* scroll_parent() const { return scroll_parent_; } 189 const Layer* scroll_parent() const { return scroll_parent_; }
189 190
190 void AddScrollChild(Layer* child); 191 void AddScrollChild(Layer* child);
191 void RemoveScrollChild(Layer* child); 192 void RemoveScrollChild(Layer* child);
192 193
193 std::set<Layer*>* scroll_children() { return scroll_children_.get(); } 194 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 } 239 }
239 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; } 240 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
240 bool is_clipped() const { return draw_properties_.is_clipped; } 241 bool is_clipped() const { return draw_properties_.is_clipped; }
241 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; } 242 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
242 gfx::Rect drawable_content_rect() const { 243 gfx::Rect drawable_content_rect() const {
243 return draw_properties_.drawable_content_rect; 244 return draw_properties_.drawable_content_rect;
244 } 245 }
245 gfx::Rect visible_content_rect() const { 246 gfx::Rect visible_content_rect() const {
246 return draw_properties_.visible_content_rect; 247 return draw_properties_.visible_content_rect;
247 } 248 }
249 bool has_render_target() const {
enne (OOO) 2014/12/10 23:45:59 What does this mean? When does something not have
Ian Vollick 2014/12/12 03:01:47 Yeah, this surprised me too. It can happen when, e
enne (OOO) 2014/12/12 19:05:48 If the subtree is skipped, why are you asking for
Ian Vollick 2014/12/15 21:45:17 Turns out that there are quite a few reasons we sk
250 return draw_properties_.render_target &&
251 draw_properties_.render_target->render_surface();
252 }
248 Layer* render_target() { 253 Layer* render_target() {
249 DCHECK(!draw_properties_.render_target || 254 DCHECK(!draw_properties_.render_target ||
250 draw_properties_.render_target->render_surface()); 255 draw_properties_.render_target->render_surface());
251 return draw_properties_.render_target; 256 return draw_properties_.render_target;
252 } 257 }
253 const Layer* render_target() const { 258 const Layer* render_target() const {
254 DCHECK(!draw_properties_.render_target || 259 DCHECK(!draw_properties_.render_target ||
255 draw_properties_.render_target->render_surface()); 260 draw_properties_.render_target->render_surface());
256 return draw_properties_.render_target; 261 return draw_properties_.render_target;
257 } 262 }
(...skipping 192 matching lines...) Expand 10 before | Expand all | Expand 10 after
450 455
451 void SetNeedsPushProperties(); 456 void SetNeedsPushProperties();
452 bool needs_push_properties() const { return needs_push_properties_; } 457 bool needs_push_properties() const { return needs_push_properties_; }
453 bool descendant_needs_push_properties() const { 458 bool descendant_needs_push_properties() const {
454 return num_dependents_need_push_properties_ > 0; 459 return num_dependents_need_push_properties_ > 0;
455 } 460 }
456 void reset_needs_push_properties_for_testing() { 461 void reset_needs_push_properties_for_testing() {
457 needs_push_properties_ = false; 462 needs_push_properties_ = false;
458 } 463 }
459 464
465 bool NeedsVisibleRectUpdated() const;
466
460 virtual void RunMicroBenchmark(MicroBenchmark* benchmark); 467 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
461 468
462 void Set3dSortingContextId(int id); 469 void Set3dSortingContextId(int id);
463 int sorting_context_id() const { return sorting_context_id_; } 470 int sorting_context_id() const { return sorting_context_id_; }
464 471
472 void set_transform_tree_index(int index) { transform_tree_index_ = index; }
473 void set_clip_tree_index(int index) { clip_tree_index_ = index; }
474 int clip_tree_index() const { return clip_tree_index_; }
475 int transform_tree_index() const { return transform_tree_index_; }
476
477 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
478 offset_to_transform_parent_ = offset;
479 }
480 gfx::Vector2dF offset_to_transform_parent() const {
481 return offset_to_transform_parent_;
482 }
483
484 // TODO(vollick): Once we transition to transform and clip trees, rename these
485 // functions and related values. The "debug" functions below use the
486 // transform and clip trees. Eventually, we will use these functions to
487 // compute the official values, but these functions are retained for testing
488 // purposes until we've migrated.
489
490 const gfx::Rect& debug_visible_rect() const { return debug_visible_rect_; }
enne (OOO) 2014/12/10 23:45:59 bikeshedding, but maybe visible_rect_from_property
Ian Vollick 2014/12/12 03:01:47 Done.
491 void set_debug_visible_rect(const gfx::Rect& rect) {
492 debug_visible_rect_ = rect;
493 }
494
495 gfx::Transform debug_screen_space_transform(const TransformTree& tree) const;
496 gfx::Transform debug_draw_transform(const TransformTree& tree) const;
497
465 protected: 498 protected:
466 friend class LayerImpl; 499 friend class LayerImpl;
467 friend class TreeSynchronizer; 500 friend class TreeSynchronizer;
468 ~Layer() override; 501 ~Layer() override;
469 502
470 Layer(); 503 Layer();
471 504
472 // These SetNeeds functions are in order of severity of update: 505 // These SetNeeds functions are in order of severity of update:
473 // 506 //
474 // Called when this layer has been modified in some way, but isn't sure 507 // Called when this layer has been modified in some way, but isn't sure
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582 615
583 // Layer properties. 616 // Layer properties.
584 gfx::Size bounds_; 617 gfx::Size bounds_;
585 618
586 gfx::ScrollOffset scroll_offset_; 619 gfx::ScrollOffset scroll_offset_;
587 // This variable indicates which ancestor layer (if any) whose size, 620 // This variable indicates which ancestor layer (if any) whose size,
588 // transformed relative to this layer, defines the maximum scroll offset for 621 // transformed relative to this layer, defines the maximum scroll offset for
589 // this layer. 622 // this layer.
590 int scroll_clip_layer_id_; 623 int scroll_clip_layer_id_;
591 int num_descendants_that_draw_content_; 624 int num_descendants_that_draw_content_;
625 int transform_tree_index_;
626 int opacity_tree_index_;
627 int clip_tree_index_;
628 gfx::Vector2dF offset_to_transform_parent_;
592 bool should_scroll_on_main_thread_ : 1; 629 bool should_scroll_on_main_thread_ : 1;
593 bool have_wheel_event_handlers_ : 1; 630 bool have_wheel_event_handlers_ : 1;
594 bool have_scroll_event_handlers_ : 1; 631 bool have_scroll_event_handlers_ : 1;
595 bool user_scrollable_horizontal_ : 1; 632 bool user_scrollable_horizontal_ : 1;
596 bool user_scrollable_vertical_ : 1; 633 bool user_scrollable_vertical_ : 1;
597 bool is_root_for_isolated_group_ : 1; 634 bool is_root_for_isolated_group_ : 1;
598 bool is_container_for_fixed_position_layers_ : 1; 635 bool is_container_for_fixed_position_layers_ : 1;
599 bool is_drawable_ : 1; 636 bool is_drawable_ : 1;
600 bool draws_content_ : 1; 637 bool draws_content_ : 1;
601 bool hide_layer_and_subtree_ : 1; 638 bool hide_layer_and_subtree_ : 1;
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
634 LayerClient* client_; 671 LayerClient* client_;
635 672
636 ScopedPtrVector<CopyOutputRequest> copy_requests_; 673 ScopedPtrVector<CopyOutputRequest> copy_requests_;
637 674
638 base::Closure did_scroll_callback_; 675 base::Closure did_scroll_callback_;
639 676
640 DrawProperties<Layer> draw_properties_; 677 DrawProperties<Layer> draw_properties_;
641 678
642 PaintProperties paint_properties_; 679 PaintProperties paint_properties_;
643 680
681 gfx::Rect debug_visible_rect_;
644 DISALLOW_COPY_AND_ASSIGN(Layer); 682 DISALLOW_COPY_AND_ASSIGN(Layer);
645 }; 683 };
646 684
647 } // namespace cc 685 } // namespace cc
648 686
649 #endif // CC_LAYERS_LAYER_H_ 687 #endif // CC_LAYERS_LAYER_H_
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