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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 module mojo { | 5 module mojo; |
| 6 | 6 |
| 7 // TODO(sky): rethink these, and if we do in fact need it come up with a better | 7 // TODO(sky): rethink these, and if we do in fact need it come up with a better |
| 8 // name. | 8 // name. |
| 9 | 9 |
| 10 [Client=WindowManagerClient2] | 10 [Client=WindowManagerClient2] |
| 11 interface WindowManagerService2 { | 11 interface WindowManagerService2 { |
| 12 SetCapture(uint32 view_id) => (bool success); | 12 SetCapture(uint32 view_id) => (bool success); |
| 13 FocusWindow(uint32 view_id) => (bool success); | 13 FocusWindow(uint32 view_id) => (bool success); |
| 14 ActivateWindow(uint32 view_id) => (bool success); | 14 ActivateWindow(uint32 view_id) => (bool success); |
| 15 }; | 15 }; |
| 16 | 16 |
| 17 [Client=WindowManagerService2] | 17 [Client=WindowManagerService2] |
| 18 interface WindowManagerClient2 { | 18 interface WindowManagerClient2 { |
| 19 // Called when the window manager is ready to use (in the event a client | 19 // Called when the window manager is ready to use (in the event a client |
| 20 // connects to it before it has been initialized). | 20 // connects to it before it has been initialized). |
| 21 OnWindowManagerReady(); | 21 OnWindowManagerReady(); |
| 22 | 22 |
| 23 // TODO(beng): how is the WM supposed to know if a view is known to a client | 23 // TODO(beng): how is the WM supposed to know if a view is known to a client |
| 24 // or not? | 24 // or not? |
| 25 OnCaptureChanged(uint32 old_capture_view_id, uint32 new_capture_view_id); | 25 OnCaptureChanged(uint32 old_capture_view_id, uint32 new_capture_view_id); |
| 26 | 26 |
| 27 OnFocusChanged(uint32 old_focused_node_id, uint32 new_focused_node_id); | 27 OnFocusChanged(uint32 old_focused_node_id, uint32 new_focused_node_id); |
| 28 OnActiveWindowChanged(uint32 old_focused_window, uint32 new_focused_window); | 28 OnActiveWindowChanged(uint32 old_focused_window, uint32 new_focused_window); |
| 29 }; | 29 }; |
| 30 | |
| 31 } | |
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