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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/renderer_gl_context.h" | 5 #include "content/renderer/renderer_gl_context.h" |
| 6 | 6 |
| 7 #include "base/lazy_instance.h" | 7 #include "base/lazy_instance.h" |
| 8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/memory/singleton.h" | 10 #include "base/memory/singleton.h" |
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| 369 } | 369 } |
| 370 | 370 |
| 371 bool RendererGLContext::Initialize(bool onscreen, | 371 bool RendererGLContext::Initialize(bool onscreen, |
| 372 gfx::PluginWindowHandle render_surface, | 372 gfx::PluginWindowHandle render_surface, |
| 373 int render_view_id, | 373 int render_view_id, |
| 374 const gfx::Size& size, | 374 const gfx::Size& size, |
| 375 const char* allowed_extensions, | 375 const char* allowed_extensions, |
| 376 const int32* attrib_list, | 376 const int32* attrib_list, |
| 377 const GURL& active_url) { | 377 const GURL& active_url) { |
| 378 DCHECK(size.width() >= 0 && size.height() >= 0); | 378 DCHECK(size.width() >= 0 && size.height() >= 0); |
| 379 GPU_TRACE_EVENT0("gpu", "RendererGLContext::Initialize"); | 379 GPU_TRACE_EVENT2("gpu", "RendererGLContext::Initialize", |
| 380 "on_screen", onscreen, "num_pixels", size.GetArea()); |
| 380 | 381 |
| 381 if (channel_->state() != GpuChannelHost::kConnected) | 382 if (channel_->state() != GpuChannelHost::kConnected) |
| 382 return false; | 383 return false; |
| 383 | 384 |
| 384 // Ensure the gles2 library is initialized first in a thread safe way. | 385 // Ensure the gles2 library is initialized first in a thread safe way. |
| 385 g_gles2_initializer.Get(); | 386 g_gles2_initializer.Get(); |
| 386 | 387 |
| 387 // Allocate a frame buffer ID with respect to the parent. | 388 // Allocate a frame buffer ID with respect to the parent. |
| 388 if (parent_.get()) { | 389 if (parent_.get()) { |
| 389 // Flush any remaining commands in the parent context to make sure the | 390 // Flush any remaining commands in the parent context to make sure the |
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| 585 } | 586 } |
| 586 | 587 |
| 587 bool RendererGLContext::GetChildToParentLatch(uint32* child_to_parent_latch) { | 588 bool RendererGLContext::GetChildToParentLatch(uint32* child_to_parent_latch) { |
| 588 if (parent_.get()) { | 589 if (parent_.get()) { |
| 589 *child_to_parent_latch = child_to_parent_latch_; | 590 *child_to_parent_latch = child_to_parent_latch_; |
| 590 return true; | 591 return true; |
| 591 } | 592 } |
| 592 return false; | 593 return false; |
| 593 } | 594 } |
| 594 | 595 |
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