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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpu_DEFINED | 8 #ifndef GrGpu_DEFINED |
9 #define GrGpu_DEFINED | 9 #define GrGpu_DEFINED |
10 | 10 |
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334 default: | 334 default: |
335 SkFAIL("Unexpected primitive type"); | 335 SkFAIL("Unexpected primitive type"); |
336 return kDrawTriangles_DrawType; | 336 return kDrawTriangles_DrawType; |
337 } | 337 } |
338 } | 338 } |
339 | 339 |
340 // prepares clip flushes gpu state before a draw | 340 // prepares clip flushes gpu state before a draw |
341 bool setupClipAndFlushState(DrawType, | 341 bool setupClipAndFlushState(DrawType, |
342 const GrDeviceCoordTexture* dstCopy, | 342 const GrDeviceCoordTexture* dstCopy, |
343 const SkRect* devBounds, | 343 const SkRect* devBounds, |
344 GrDrawState::AutoRestoreEffects*); | 344 GrDrawState::AutoRestoreEffects*, |
| 345 GrDrawState::AutoRestoreStencil*); |
345 | 346 |
346 // Functions used to map clip-respecting stencil tests into normal | 347 // Functions used to map clip-respecting stencil tests into normal |
347 // stencil funcs supported by GPUs. | 348 // stencil funcs supported by GPUs. |
348 static GrStencilFunc ConvertStencilFunc(bool stencilInClip, | 349 static GrStencilFunc ConvertStencilFunc(bool stencilInClip, |
349 GrStencilFunc func); | 350 GrStencilFunc func); |
350 static void ConvertStencilFuncAndMask(GrStencilFunc func, | 351 static void ConvertStencilFuncAndMask(GrStencilFunc func, |
351 bool clipInStencil, | 352 bool clipInStencil, |
352 unsigned int clipBit, | 353 unsigned int clipBit, |
353 unsigned int userBits, | 354 unsigned int userBits, |
354 unsigned int* ref, | 355 unsigned int* ref, |
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451 const GrDeviceCoordTexture* dstCopy) = 0; | 452 const GrDeviceCoordTexture* dstCopy) = 0; |
452 | 453 |
453 // clears target's entire stencil buffer to 0 | 454 // clears target's entire stencil buffer to 0 |
454 virtual void clearStencil(GrRenderTarget* target) = 0; | 455 virtual void clearStencil(GrRenderTarget* target) = 0; |
455 | 456 |
456 // Given a rt, find or create a stencil buffer and attach it | 457 // Given a rt, find or create a stencil buffer and attach it |
457 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); | 458 bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
458 | 459 |
459 // GrDrawTarget overrides | 460 // GrDrawTarget overrides |
460 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; | 461 virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
461 virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE; | 462 virtual void onStencilPath(const GrPath*, GrPathRendering::FillType) SK_OVER
RIDE; |
462 virtual void onDrawPath(const GrPath*, SkPath::FillType, | 463 virtual void onDrawPath(const GrPath*, GrPathRendering::FillType, |
463 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; | 464 const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
464 virtual void onDrawPaths(const GrPathRange*, | 465 virtual void onDrawPaths(const GrPathRange*, |
465 const uint32_t indices[], int count, | 466 const uint32_t indices[], int count, |
466 const float transforms[], PathTransformType, | 467 const float transforms[], PathTransformType, |
467 SkPath::FillType, const GrDeviceCoordTexture*) SK_O
VERRIDE; | 468 GrPathRendering::FillType, const GrDeviceCoordTextu
re*) SK_OVERRIDE; |
468 | 469 |
469 // readies the pools to provide vertex/index data. | 470 // readies the pools to provide vertex/index data. |
470 void prepareVertexPool(); | 471 void prepareVertexPool(); |
471 void prepareIndexPool(); | 472 void prepareIndexPool(); |
472 | 473 |
473 void resetContext() { | 474 void resetContext() { |
474 // We call this because the client may have messed with the | 475 // We call this because the client may have messed with the |
475 // stencil buffer. Perhaps we should detect whether it is a | 476 // stencil buffer. Perhaps we should detect whether it is a |
476 // internally created stencil buffer and if so skip the invalidate. | 477 // internally created stencil buffer and if so skip the invalidate. |
477 fClipMaskManager.invalidateStencilMask(); | 478 fClipMaskManager.invalidateStencilMask(); |
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497 // counts number of uses of vertex/index pool in the geometry stack | 498 // counts number of uses of vertex/index pool in the geometry stack |
498 int fVertexP
oolUseCnt; | 499 int fVertexP
oolUseCnt; |
499 int fIndexPo
olUseCnt; | 500 int fIndexPo
olUseCnt; |
500 // these are mutable so they can be created on-demand | 501 // these are mutable so they can be created on-demand |
501 mutable GrIndexBuffer* fQuadInd
exBuffer; | 502 mutable GrIndexBuffer* fQuadInd
exBuffer; |
502 | 503 |
503 typedef GrClipTarget INHERITED; | 504 typedef GrClipTarget INHERITED; |
504 }; | 505 }; |
505 | 506 |
506 #endif | 507 #endif |
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