Index: media/audio/audio_device_thread.cc |
diff --git a/media/audio/audio_device_thread.cc b/media/audio/audio_device_thread.cc |
index 46d6d863250a4e5e0a521e5d88b858b11d500799..24ba5096eb4b10e6b99b888c729863ce0494b1df 100644 |
--- a/media/audio/audio_device_thread.cc |
+++ b/media/audio/audio_device_thread.cc |
@@ -172,14 +172,8 @@ void AudioDeviceThread::Thread::Run() { |
{ |
base::AutoLock auto_lock(callback_lock_); |
- if (callback_) { |
- // TODO(acolwell): Update downstream code to use a uint32. |
- // Under normal operation saturation should never occur here |
- // and even if it does, it would only cause a temporary loss |
- // of A/V sync which is much better than crashing or halting |
- // playback. |
- callback_->Process(base::saturated_cast<int>(pending_data)); |
- } |
+ if (callback_) |
+ callback_->Process(pending_data); |
} |
// Let the other end know which buffer we just filled. The buffer index is |