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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
9 #include "GrLayerHoister.h" | 9 #include "GrLayerHoister.h" |
10 #include "GrRecordReplaceDraw.h" | 10 #include "GrRecordReplaceDraw.h" |
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79 public: | 79 public: |
80 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} | 80 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} |
81 ~AutoMPDReset() { fMPD->reset(); } | 81 ~AutoMPDReset() { fMPD->reset(); } |
82 }; | 82 }; |
83 | 83 |
84 void SkMultiPictureDraw::draw() { | 84 void SkMultiPictureDraw::draw() { |
85 AutoMPDReset mpdreset(this); | 85 AutoMPDReset mpdreset(this); |
86 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData | 86 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData |
87 // objects until after we're finished the tasks (which have pointers to the
data). | 87 // objects until after we're finished the tasks (which have pointers to the
data). |
88 | 88 |
| 89 #if 0 |
89 SkTaskGroup group; | 90 SkTaskGroup group; |
90 group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData
.count()); | 91 group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData
.count()); |
91 // we deliberately don't call wait() here, since the destructor will do that
, this allows us | 92 // we deliberately don't call wait() here, since the destructor will do that
, this allows us |
92 // to continue processing gpu-data without having to wait on the cpu tasks. | 93 // to continue processing gpu-data without having to wait on the cpu tasks. |
| 94 #else |
| 95 for (int i = 0; i < fThreadSafeDrawData.count(); i++) { |
| 96 DrawData::Draw(&fThreadSafeDrawData[i]); |
| 97 } |
| 98 #endif |
93 | 99 |
94 const int count = fGPUDrawData.count(); | 100 const int count = fGPUDrawData.count(); |
95 if (0 == count) { | 101 if (0 == count) { |
96 return; | 102 return; |
97 } | 103 } |
98 | 104 |
99 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 105 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
100 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); | 106 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); |
101 SkASSERT(context); | 107 SkASSERT(context); |
102 | 108 |
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179 | 185 |
180 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 186 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
181 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); | 187 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); |
182 GrLayerHoister::UnlockLayers(context, atlasedRecycled); | 188 GrLayerHoister::UnlockLayers(context, atlasedRecycled); |
183 #if !GR_CACHE_HOISTED_LAYERS | 189 #if !GR_CACHE_HOISTED_LAYERS |
184 GrLayerHoister::PurgeCache(context); | 190 GrLayerHoister::PurgeCache(context); |
185 #endif | 191 #endif |
186 #endif | 192 #endif |
187 } | 193 } |
188 | 194 |
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