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Issue 68723002: Implement Math.random() purely in JavaScript. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Comments only Created 7 years, 1 month ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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102 Sampler::TearDown(); 102 Sampler::TearDown();
103 } 103 }
104 104
105 105
106 void V8::SetReturnAddressLocationResolver( 106 void V8::SetReturnAddressLocationResolver(
107 ReturnAddressLocationResolver resolver) { 107 ReturnAddressLocationResolver resolver) {
108 StackFrame::SetReturnAddressLocationResolver(resolver); 108 StackFrame::SetReturnAddressLocationResolver(resolver);
109 } 109 }
110 110
111 111
112 // Used by JavaScript APIs
113 uint32_t V8::Random(Context* context) {
114 ASSERT(context->IsNativeContext());
115 ByteArray* seed = context->random_seed();
116 uint32_t* state = reinterpret_cast<uint32_t*>(seed->GetDataStartAddress());
117
118 // When we get here, the RNG must have been initialized,
119 // see the Genesis constructor in file bootstrapper.cc.
120 ASSERT_NE(0, state[0]);
121 ASSERT_NE(0, state[1]);
122
123 // Mix the bits. Never replaces state[i] with 0 if it is nonzero.
124 state[0] = 18273 * (state[0] & 0xFFFF) + (state[0] >> 16);
125 state[1] = 36969 * (state[1] & 0xFFFF) + (state[1] >> 16);
126
127 return (state[0] << 14) + (state[1] & 0x3FFFF);
128 }
129
130
131 void V8::AddCallCompletedCallback(CallCompletedCallback callback) { 112 void V8::AddCallCompletedCallback(CallCompletedCallback callback) {
132 if (call_completed_callbacks_ == NULL) { // Lazy init. 113 if (call_completed_callbacks_ == NULL) { // Lazy init.
133 call_completed_callbacks_ = new List<CallCompletedCallback>(); 114 call_completed_callbacks_ = new List<CallCompletedCallback>();
134 } 115 }
135 for (int i = 0; i < call_completed_callbacks_->length(); i++) { 116 for (int i = 0; i < call_completed_callbacks_->length(); i++) {
136 if (callback == call_completed_callbacks_->at(i)) return; 117 if (callback == call_completed_callbacks_->at(i)) return;
137 } 118 }
138 call_completed_callbacks_->Add(callback); 119 call_completed_callbacks_->Add(callback);
139 } 120 }
140 121
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220 ExternalReference::SetUp(); 201 ExternalReference::SetUp();
221 Bootstrapper::InitializeOncePerProcess(); 202 Bootstrapper::InitializeOncePerProcess();
222 } 203 }
223 204
224 205
225 void V8::InitializeOncePerProcess() { 206 void V8::InitializeOncePerProcess() {
226 CallOnce(&init_once, &InitializeOncePerProcessImpl); 207 CallOnce(&init_once, &InitializeOncePerProcessImpl);
227 } 208 }
228 209
229 } } // namespace v8::internal 210 } } // namespace v8::internal
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