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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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161 } | 161 } |
162 return r; | 162 return r; |
163 } | 163 } |
164 | 164 |
165 // ECMA 262 - 15.8.2.13 | 165 // ECMA 262 - 15.8.2.13 |
166 function MathPow(x, y) { | 166 function MathPow(x, y) { |
167 return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y)); | 167 return %_MathPow(TO_NUMBER_INLINE(x), TO_NUMBER_INLINE(y)); |
168 } | 168 } |
169 | 169 |
170 // ECMA 262 - 15.8.2.14 | 170 // ECMA 262 - 15.8.2.14 |
| 171 var rngstate; // Initialized to a Uint32Array during genesis. |
171 function MathRandom() { | 172 function MathRandom() { |
172 return %_RandomHeapNumber(); | 173 var r0 = (MathImul(18273, rngstate[0] & 0xFFFF) + (rngstate[0] >>> 16)) | 0; |
| 174 rngstate[0] = r0; |
| 175 var r1 = (MathImul(36969, rngstate[1] & 0xFFFF) + (rngstate[1] >>> 16)) | 0; |
| 176 rngstate[1] = r1; |
| 177 var x = ((r0 << 14) + (r1 & 0x3FFFF)) | 0; |
| 178 // Division by 0x100000000 through multiplication by reciprocal. |
| 179 return (x < 0 ? (x + 0x100000000) : x) * 2.3283064365386962890625e-10; |
173 } | 180 } |
174 | 181 |
175 // ECMA 262 - 15.8.2.15 | 182 // ECMA 262 - 15.8.2.15 |
176 function MathRound(x) { | 183 function MathRound(x) { |
177 return %RoundNumber(TO_NUMBER_INLINE(x)); | 184 return %RoundNumber(TO_NUMBER_INLINE(x)); |
178 } | 185 } |
179 | 186 |
180 // ECMA 262 - 15.8.2.16 | 187 // ECMA 262 - 15.8.2.16 |
181 function MathSin(x) { | 188 function MathSin(x) { |
182 return MathSinImpl(x); | 189 return MathSinImpl(x); |
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361 "min", MathMin, | 368 "min", MathMin, |
362 "imul", MathImul | 369 "imul", MathImul |
363 )); | 370 )); |
364 | 371 |
365 %SetInlineBuiltinFlag(MathSin); | 372 %SetInlineBuiltinFlag(MathSin); |
366 %SetInlineBuiltinFlag(MathCos); | 373 %SetInlineBuiltinFlag(MathCos); |
367 %SetInlineBuiltinFlag(MathTan); | 374 %SetInlineBuiltinFlag(MathTan); |
368 } | 375 } |
369 | 376 |
370 SetUpMath(); | 377 SetUpMath(); |
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