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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 27 | 27 |
| 28 #include "web/LinkHighlight.h" | 28 #include "web/LinkHighlight.h" |
| 29 | 29 |
| 30 #include "SkMatrix44.h" | 30 #include "SkMatrix44.h" |
| 31 #include "core/dom/Node.h" | 31 #include "core/dom/Node.h" |
| 32 #include "core/frame/FrameView.h" | 32 #include "core/frame/FrameView.h" |
| 33 #include "core/frame/LocalFrame.h" | 33 #include "core/frame/LocalFrame.h" |
| 34 #include "core/rendering/RenderLayer.h" | 34 #include "core/rendering/RenderLayer.h" |
| 35 #include "core/rendering/RenderLayerModelObject.h" | 35 #include "core/rendering/RenderLayerModelObject.h" |
| 36 #include "core/rendering/RenderObject.h" | 36 #include "core/rendering/RenderObject.h" |
| 37 #include "core/rendering/RenderPart.h" | |
| 38 #include "core/rendering/RenderView.h" | 37 #include "core/rendering/RenderView.h" |
| 39 #include "core/rendering/compositing/CompositedLayerMapping.h" | 38 #include "core/rendering/compositing/CompositedLayerMapping.h" |
| 40 #include "core/rendering/style/ShadowData.h" | 39 #include "core/rendering/style/ShadowData.h" |
| 41 #include "platform/graphics/Color.h" | 40 #include "platform/graphics/Color.h" |
| 42 #include "public/platform/Platform.h" | 41 #include "public/platform/Platform.h" |
| 43 #include "public/platform/WebCompositorAnimationCurve.h" | 42 #include "public/platform/WebCompositorAnimationCurve.h" |
| 44 #include "public/platform/WebCompositorSupport.h" | 43 #include "public/platform/WebCompositorSupport.h" |
| 45 #include "public/platform/WebFloatAnimationCurve.h" | 44 #include "public/platform/WebFloatAnimationCurve.h" |
| 46 #include "public/platform/WebFloatPoint.h" | 45 #include "public/platform/WebFloatPoint.h" |
| 47 #include "public/platform/WebRect.h" | 46 #include "public/platform/WebRect.h" |
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| 338 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). | 337 // Make sure we update geometry on the next callback from WebViewImpl::layou
t(). |
| 339 m_geometryNeedsUpdate = true; | 338 m_geometryNeedsUpdate = true; |
| 340 } | 339 } |
| 341 | 340 |
| 342 WebLayer* LinkHighlight::layer() | 341 WebLayer* LinkHighlight::layer() |
| 343 { | 342 { |
| 344 return clipLayer(); | 343 return clipLayer(); |
| 345 } | 344 } |
| 346 | 345 |
| 347 } // namespace blink | 346 } // namespace blink |
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