Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(4382)

Unified Diff: chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc

Issue 686863002: Revert "Revert of Revert of Revert of ChromeOS NetworkScreenHandler should not call CheckAndResolve… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc
diff --git a/chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc b/chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc
index 6e56f104bab69fc9e89f67b7a81c86b819de076a..f6cc1a3d26faa606682556013055d4104cae31ab 100644
--- a/chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc
+++ b/chrome/browser/ui/webui/chromeos/login/network_screen_handler.cc
@@ -8,7 +8,10 @@
#include "base/bind_helpers.h"
#include "base/memory/weak_ptr.h"
#include "base/prefs/pref_service.h"
+#include "base/strings/string16.h"
#include "base/strings/utf_string_conversions.h"
+#include "base/task_runner_util.h"
+#include "base/threading/worker_pool.h"
#include "base/values.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/accessibility/accessibility_manager.h"
@@ -26,6 +29,8 @@
#include "chromeos/ime/extension_ime_util.h"
#include "chromeos/network/network_handler.h"
#include "chromeos/network/network_state_handler.h"
+#include "components/user_manager/user_manager.h"
+#include "content/public/browser/browser_thread.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/gfx/rect.h"
#include "ui/views/layout/fill_layout.h"
@@ -41,22 +46,6 @@ const char kJsApiNetworkOnLanguageChanged[] = "networkOnLanguageChanged";
const char kJsApiNetworkOnInputMethodChanged[] = "networkOnInputMethodChanged";
const char kJsApiNetworkOnTimezoneChanged[] = "networkOnTimezoneChanged";
-// For "UI Language" drop-down menu at OOBE screen we need to decide which
-// entry to mark "selected". If user has just selected "requested_locale",
-// but "loaded_locale" was actually loaded, we mark original user choice
-// "selected" only if loaded_locale is a backup for "requested_locale".
-std::string CalculateSelectedLanguage(const std::string& requested_locale,
- const std::string& loaded_locale) {
- std::string resolved_locale;
- if (!l10n_util::CheckAndResolveLocale(requested_locale, &resolved_locale))
- return loaded_locale;
-
- if (resolved_locale == loaded_locale)
- return requested_locale;
-
- return loaded_locale;
-}
-
} // namespace
namespace chromeos {
@@ -170,23 +159,77 @@ void NetworkScreenHandler::DeclareLocalizedValues(
builder->Add("continueButton", IDS_NETWORK_SELECTION_CONTINUE_BUTTON);
}
+void NetworkScreenHandler::OnLanguageListResolved(
+ scoped_ptr<base::ListValue> new_language_list,
+ std::string new_language_list_locale,
+ std::string new_selected_language) {
+ DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
+
+ language_list_.reset(new_language_list.release());
+ language_list_locale_ = new_language_list_locale;
+ selected_language_code_ = new_selected_language;
+
+ g_browser_process->local_state()->SetString(prefs::kApplicationLocale,
+ selected_language_code_);
+ ReloadLocalizedContent();
+}
+
+void NetworkScreenHandler::ScheduleResolveLanguageList(
+ scoped_ptr<locale_util::LanguageSwitchResult> language_switch_result) {
+ UILanguageListResolvedCallback callback =
+ base::Bind(&NetworkScreenHandler::OnLanguageListResolved,
+ weak_ptr_factory_.GetWeakPtr());
+ ResolveUILanguageList(language_switch_result.Pass(), callback);
+}
+
void NetworkScreenHandler::GetAdditionalParameters(
base::DictionaryValue* dict) {
const std::string application_locale =
g_browser_process->GetApplicationLocale();
- const std::string selected_language = selected_language_code_.empty() ?
- application_locale : selected_language_code_;
const std::string selected_input_method =
input_method::InputMethodManager::Get()
->GetActiveIMEState()
->GetCurrentInputMethod()
.id();
- dict->Set("languageList",
- GetUILanguageList(NULL, selected_language).release());
- dict->Set("inputMethodsList",
- GetAndActivateLoginKeyboardLayouts(
- application_locale, selected_input_method).release());
+ scoped_ptr<base::ListValue> language_list;
+ if (language_list_.get() && language_list_locale_ == application_locale) {
+ language_list.reset(language_list_->DeepCopy());
+ } else {
+ ScheduleResolveLanguageList(
+ scoped_ptr<locale_util::LanguageSwitchResult>());
+
+ language_list.reset(GetMinimalUILanguageList().release());
+ }
+
+ // GetAdditionalParameters() is called when OOBE language is updated.
+ // This happens in two diferent cases:
+ //
+ // 1) User selects new locale on OOBE screen. We need to sync active input
+ // methods with locale, so EnableLoginLayouts() is needed.
+ //
+ // 2) This is signin to public session. User has selected some locale & input
+ // method on "Public Session User POD". After "Login" button is pressed,
+ // new user session is created, locale & input method are changed (both
+ // asynchronously).
+ // But after public user session is started, "Terms of Service" dialog is
+ // shown. It is a part of OOBE UI screens, so it initiates reload of UI
+ // strings in new locale. It also happens asynchronously, that leads to race
+ // between "locale change", "input method change" and
+ // "EnableLoginLayouts()". This way EnableLoginLayouts() happens after user
+ // input method has been changed, resetting input method to hardware default.
+ //
+ // So we need to disable activation of login layouts if we are already in
+ // active user session.
+ //
+ const bool enable_layouts =
+ !user_manager::UserManager::Get()->IsUserLoggedIn();
+
+ dict->Set("languageList", language_list.release());
+ dict->Set(
+ "inputMethodsList",
+ GetAndActivateLoginKeyboardLayouts(
+ application_locale, selected_input_method, enable_layouts).release());
dict->Set("timezoneList", GetTimezoneList());
}
@@ -197,6 +240,10 @@ void NetworkScreenHandler::Initialize() {
Show();
}
+ // Reload localized strings if they are already resolved.
+ if (language_list_.get())
+ ReloadLocalizedContent();
+
timezone_subscription_ = CrosSettings::Get()->AddSettingsObserver(
kSystemTimezone,
base::Bind(&NetworkScreenHandler::OnSystemTimezoneChanged,
@@ -226,46 +273,18 @@ void NetworkScreenHandler::HandleOnExit() {
screen_->OnContinuePressed();
}
-struct NetworkScreenHandlerOnLanguageChangedCallbackData {
- explicit NetworkScreenHandlerOnLanguageChangedCallbackData(
- const base::WeakPtr<NetworkScreenHandler>& handler)
- : handler(handler) {}
-
- base::WeakPtr<NetworkScreenHandler> handler;
-
- // Block UI while resource bundle is being reloaded.
- chromeos::InputEventsBlocker input_events_blocker;
-};
-
-// static
void NetworkScreenHandler::OnLanguageChangedCallback(
- scoped_ptr<NetworkScreenHandlerOnLanguageChangedCallbackData> context,
- const std::string& requested_locale,
- const std::string& loaded_locale,
- const bool success) {
- if (!context || !context->handler)
- return;
-
- NetworkScreenHandler* const self = context->handler.get();
-
- if (success) {
- if (requested_locale == loaded_locale) {
- self->selected_language_code_ = requested_locale;
- } else {
- self->selected_language_code_ =
- CalculateSelectedLanguage(requested_locale, loaded_locale);
- }
- } else {
- self->selected_language_code_ = loaded_locale;
+ const chromeos::InputEventsBlocker* /* input_events_blocker */,
+ const locale_util::LanguageSwitchResult& result) {
+ if (!selected_language_code_.empty()) {
+ // We still do not have device owner, so owner settings are not applied.
+ // But Guest session can be started before owner is created, so we need to
+ // save locale settings directly here.
+ g_browser_process->local_state()->SetString(prefs::kApplicationLocale,
+ selected_language_code_);
}
-
- self->ReloadLocalizedContent();
-
- // We still do not have device owner, so owner settings are not applied.
- // But Guest session can be started before owner is created, so we need to
- // save locale settings directly here.
- g_browser_process->local_state()->SetString(prefs::kApplicationLocale,
- self->selected_language_code_);
+ ScheduleResolveLanguageList(scoped_ptr<locale_util::LanguageSwitchResult>(
+ new locale_util::LanguageSwitchResult(result)));
AccessibilityManager::Get()->OnLocaleChanged();
}
@@ -288,18 +307,17 @@ void NetworkScreenHandler::SetApplicationLocale(const std::string& locale) {
return;
locale_ = locale;
- base::WeakPtr<NetworkScreenHandler> weak_self =
- weak_ptr_factory_.GetWeakPtr();
- scoped_ptr<NetworkScreenHandlerOnLanguageChangedCallbackData> callback_data(
- new NetworkScreenHandlerOnLanguageChangedCallbackData(weak_self));
- scoped_ptr<locale_util::SwitchLanguageCallback> callback(
- new locale_util::SwitchLanguageCallback(
- base::Bind(&NetworkScreenHandler::OnLanguageChangedCallback,
- base::Passed(callback_data.Pass()))));
+
+ // Block UI while resource bundle is being reloaded.
+ // (InputEventsBlocker will live until callback is finished.)
+ locale_util::SwitchLanguageCallback callback(
+ base::Bind(&NetworkScreenHandler::OnLanguageChangedCallback,
+ weak_ptr_factory_.GetWeakPtr(),
+ base::Owned(new chromeos::InputEventsBlocker)));
locale_util::SwitchLanguage(locale,
true /* enableLocaleKeyboardLayouts */,
true /* login_layouts_only */,
- callback.Pass());
+ callback);
}
void NetworkScreenHandler::SetInputMethod(const std::string& input_method) {

Powered by Google App Engine
This is Rietveld 408576698