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| 1 /* | |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #ifndef ScriptFunction_h | |
| 32 #define ScriptFunction_h | |
| 33 | |
| 34 #include "bindings/core/v8/ScriptValue.h" | |
| 35 #include "platform/heap/Handle.h" | |
| 36 #include <v8.h> | |
| 37 | |
| 38 namespace blink { | |
| 39 | |
| 40 // A common way of using ScriptFunction is as follows: | |
| 41 // | |
| 42 // class DerivedFunction : public ScriptFunction { | |
| 43 // // This returns a V8 function which the DerivedFunction is bound to. | |
| 44 // // The DerivedFunction is destructed when the V8 function is | |
| 45 // // garbage-collected. | |
| 46 // static v8::Handle<v8::Function> createFunction(ScriptState* scriptState) | |
| 47 // { | |
| 48 // DerivedFunction* self = new DerivedFunction(scriptState); | |
| 49 // return self->bindToV8Function(); | |
| 50 // } | |
| 51 // }; | |
| 52 class ScriptFunction { | |
| 53 public: | |
| 54 virtual ~ScriptFunction() { } | |
| 55 ScriptState* scriptState() const { return m_scriptState.get(); } | |
| 56 | |
| 57 protected: | |
| 58 explicit ScriptFunction(ScriptState* scriptState) | |
| 59 : m_scriptState(scriptState) | |
| 60 { | |
| 61 } | |
| 62 | |
| 63 v8::Handle<v8::Function> bindToV8Function(); | |
| 64 | |
| 65 private: | |
| 66 virtual ScriptValue call(ScriptValue) = 0; | |
| 67 static void callCallback(const v8::FunctionCallbackInfo<v8::Value>&); | |
| 68 | |
| 69 RefPtr<ScriptState> m_scriptState; | |
| 70 }; | |
| 71 | |
| 72 } // namespace blink | |
| 73 | |
| 74 #endif | |
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