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Unified Diff: Source/core/inspector/PageRuntimeAgent.cpp

Issue 686763002: Fix Runtime.executionContextCreated for crafted iframes. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Do not force context initialization Created 6 years, 2 months ago
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Index: Source/core/inspector/PageRuntimeAgent.cpp
diff --git a/Source/core/inspector/PageRuntimeAgent.cpp b/Source/core/inspector/PageRuntimeAgent.cpp
index 9c1d5a2d6d0912b7907f10a6bb0e2972ec1027e8..a2f30647b2ed6012b100fa4de5ca6079bc903d12 100644
--- a/Source/core/inspector/PageRuntimeAgent.cpp
+++ b/Source/core/inspector/PageRuntimeAgent.cpp
@@ -85,7 +85,7 @@ void PageRuntimeAgent::enable(ErrorString* errorString)
// unintentionally initialize contexts in the frames which may trigger some listeners
// that are expected to be triggered only after the load is committed, see http://crbug.com/131623
if (m_mainWorldContextCreated)
- reportExecutionContextCreation();
+ reportExecutionContextsToFrontend();
}
void PageRuntimeAgent::run(ErrorString* errorString)
@@ -105,10 +105,28 @@ void PageRuntimeAgent::didClearDocumentOfWindowObject(LocalFrame* frame)
m_scriptStateToId.clear();
m_frontend->executionContextsCleared();
}
+ registerMainWorldContext(frame);
+}
+
+void PageRuntimeAgent::registerMainWorldContext(LocalFrame* frame)
+{
+ if (!frame->script().isMainWorldInitialized())
+ return;
+
String frameId = m_pageAgent->frameId(frame);
addExecutionContextToFrontend(ScriptState::forMainWorld(frame), true, "", frameId);
}
+void PageRuntimeAgent::didCreateMainWorldContext(LocalFrame* frame, ScriptState* scriptState, SecurityOrigin* origin)
+{
+ if (!m_enabled)
+ return;
+ ASSERT(m_frontend);
+ base::debug::StackTrace().Print();
vsevik 2014/10/31 14:58:07 remove
eustas 2014/11/03 20:14:16 Done.
+ String frameId = m_pageAgent->frameId(frame);
+ addExecutionContextToFrontend(scriptState, true, origin->toRawString(), frameId);
+}
+
void PageRuntimeAgent::didCreateIsolatedContext(LocalFrame* frame, ScriptState* scriptState, SecurityOrigin* origin)
{
if (!m_enabled)
@@ -143,7 +161,7 @@ void PageRuntimeAgent::unmuteConsole()
FrameConsole::unmute();
}
-void PageRuntimeAgent::reportExecutionContextCreation()
+void PageRuntimeAgent::reportExecutionContextsToFrontend()
{
Vector<std::pair<ScriptState*, SecurityOrigin*> > isolatedContexts;
for (Frame* frame = m_inspectedPage->mainFrame(); frame; frame = frame->tree().traverseNext()) {
@@ -154,8 +172,7 @@ void PageRuntimeAgent::reportExecutionContextCreation()
continue;
String frameId = m_pageAgent->frameId(localFrame);
- ScriptState* scriptState = ScriptState::forMainWorld(localFrame);
- addExecutionContextToFrontend(scriptState, true, "", frameId);
+ registerMainWorldContext(localFrame);
yurys 2014/10/31 15:08:03 Am I right that now we may end up with 0 contexts
eustas 2014/11/03 20:14:16 Yes and no. Theoretically - yes. But I've examined
localFrame->script().collectIsolatedContexts(isolatedContexts);
if (isolatedContexts.isEmpty())
continue;

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