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| 1 /* | 1 /* |
| 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
| 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
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| 516 // FIXME(sky): remove this. | 516 // FIXME(sky): remove this. |
| 517 Node* generatingNode() const { return node(); } | 517 Node* generatingNode() const { return node(); } |
| 518 | 518 |
| 519 Document& document() const { return m_node->document(); } | 519 Document& document() const { return m_node->document(); } |
| 520 LocalFrame* frame() const { return document().frame(); } | 520 LocalFrame* frame() const { return document().frame(); } |
| 521 | 521 |
| 522 // Returns the object containing this one. Can be different from parent for
positioned elements. | 522 // Returns the object containing this one. Can be different from parent for
positioned elements. |
| 523 // If paintInvalidationContainer and paintInvalidationContainerSkipped are n
ot null, on return *paintInvalidationContainerSkipped | 523 // If paintInvalidationContainer and paintInvalidationContainerSkipped are n
ot null, on return *paintInvalidationContainerSkipped |
| 524 // is true if the renderer returned is an ancestor of paintInvalidationConta
iner. | 524 // is true if the renderer returned is an ancestor of paintInvalidationConta
iner. |
| 525 RenderObject* container(const RenderLayerModelObject* paintInvalidationConta
iner = 0, bool* paintInvalidationContainerSkipped = 0) const; | 525 RenderObject* container(const RenderLayerModelObject* paintInvalidationConta
iner = 0, bool* paintInvalidationContainerSkipped = 0) const; |
| 526 RenderBlock* containerForFixedPosition(const RenderLayerModelObject* paintIn
validationContainer = 0, bool* paintInvalidationContainerSkipped = 0) const; | |
| 527 | 526 |
| 528 virtual RenderObject* hoverAncestor() const { return parent(); } | 527 virtual RenderObject* hoverAncestor() const { return parent(); } |
| 529 | 528 |
| 530 Element* offsetParent() const; | 529 Element* offsetParent() const; |
| 531 | 530 |
| 532 void markContainingBlocksForLayout(bool scheduleRelayout = true, RenderObjec
t* newRoot = 0, SubtreeLayoutScope* = 0); | 531 void markContainingBlocksForLayout(bool scheduleRelayout = true, RenderObjec
t* newRoot = 0, SubtreeLayoutScope* = 0); |
| 533 void setNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayou
tScope* = 0); | 532 void setNeedsLayout(MarkingBehavior = MarkContainingBlockChain, SubtreeLayou
tScope* = 0); |
| 534 void setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior = MarkContaining
BlockChain, SubtreeLayoutScope* = 0); | 533 void setNeedsLayoutAndFullPaintInvalidation(MarkingBehavior = MarkContaining
BlockChain, SubtreeLayoutScope* = 0); |
| 535 void clearNeedsLayout(); | 534 void clearNeedsLayout(); |
| 536 void setChildNeedsLayout(MarkingBehavior = MarkContainingBlockChain, Subtree
LayoutScope* = 0); | 535 void setChildNeedsLayout(MarkingBehavior = MarkContainingBlockChain, Subtree
LayoutScope* = 0); |
| 537 void setNeedsPositionedMovementLayout(); | 536 void setNeedsPositionedMovementLayout(); |
| 538 void setPreferredLogicalWidthsDirty(MarkingBehavior = MarkContainingBlockCha
in); | 537 void setPreferredLogicalWidthsDirty(MarkingBehavior = MarkContainingBlockCha
in); |
| 539 void clearPreferredLogicalWidthsDirty(); | 538 void clearPreferredLogicalWidthsDirty(); |
| 540 void invalidateContainerPreferredLogicalWidths(); | 539 void invalidateContainerPreferredLogicalWidths(); |
| 541 | 540 |
| 542 void setNeedsLayoutAndPrefWidthsRecalc() | 541 void setNeedsLayoutAndPrefWidthsRecalc() |
| 543 { | 542 { |
| 544 setNeedsLayout(); | 543 setNeedsLayout(); |
| 545 setPreferredLogicalWidthsDirty(); | 544 setPreferredLogicalWidthsDirty(); |
| 546 } | 545 } |
| 547 void setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation() | 546 void setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation() |
| 548 { | 547 { |
| 549 setNeedsLayoutAndFullPaintInvalidation(); | 548 setNeedsLayoutAndFullPaintInvalidation(); |
| 550 setPreferredLogicalWidthsDirty(); | 549 setPreferredLogicalWidthsDirty(); |
| 551 } | 550 } |
| 552 | 551 |
| 553 void setPositionState(EPosition position) | 552 void setPositionState(EPosition position) |
| 554 { | 553 { |
| 555 ASSERT((position != AbsolutePosition && position != FixedPosition) || is
Box()); | 554 ASSERT(position != AbsolutePosition || isBox()); |
| 556 m_bitfields.setPositionedState(position); | 555 m_bitfields.setPositionedState(position); |
| 557 } | 556 } |
| 558 void clearPositionedState() { m_bitfields.clearPositionedState(); } | 557 void clearPositionedState() { m_bitfields.clearPositionedState(); } |
| 559 | 558 |
| 560 void setFloating(bool isFloating) { m_bitfields.setFloating(isFloating); } | 559 void setFloating(bool isFloating) { m_bitfields.setFloating(isFloating); } |
| 561 void setInline(bool isInline) { m_bitfields.setIsInline(isInline); } | 560 void setInline(bool isInline) { m_bitfields.setIsInline(isInline); } |
| 562 | 561 |
| 563 void setHasBoxDecorationBackground(bool); | 562 void setHasBoxDecorationBackground(bool); |
| 564 void invalidateBackgroundObscurationStatus(); | 563 void invalidateBackgroundObscurationStatus(); |
| 565 virtual bool computeBackgroundIsKnownToBeObscured() { return false; } | 564 virtual bool computeBackgroundIsKnownToBeObscured() { return false; } |
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| 1134 unsigned m_selectionState : 3; // SelectionState | 1133 unsigned m_selectionState : 3; // SelectionState |
| 1135 unsigned m_boxDecorationBackgroundState : 2; // BoxDecorationBackgroundS
tate | 1134 unsigned m_boxDecorationBackgroundState : 2; // BoxDecorationBackgroundS
tate |
| 1136 | 1135 |
| 1137 public: | 1136 public: |
| 1138 bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOf
FlowPositioned; } | 1137 bool isOutOfFlowPositioned() const { return m_positionedState == IsOutOf
FlowPositioned; } |
| 1139 bool isRelPositioned() const { return m_positionedState == IsRelativelyP
ositioned; } | 1138 bool isRelPositioned() const { return m_positionedState == IsRelativelyP
ositioned; } |
| 1140 bool isPositioned() const { return m_positionedState != IsStaticallyPosi
tioned; } | 1139 bool isPositioned() const { return m_positionedState != IsStaticallyPosi
tioned; } |
| 1141 | 1140 |
| 1142 void setPositionedState(int positionState) | 1141 void setPositionedState(int positionState) |
| 1143 { | 1142 { |
| 1143 // FIXME(sky): Simplify now that we don't have FixedPosition. |
| 1144 // This mask maps FixedPosition and AbsolutePosition to IsOutOfFlowP
ositioned, saving one bit. | 1144 // This mask maps FixedPosition and AbsolutePosition to IsOutOfFlowP
ositioned, saving one bit. |
| 1145 m_positionedState = static_cast<PositionedState>(positionState & 0x3
); | 1145 m_positionedState = static_cast<PositionedState>(positionState & 0x3
); |
| 1146 } | 1146 } |
| 1147 void clearPositionedState() { m_positionedState = StaticPosition; } | 1147 void clearPositionedState() { m_positionedState = StaticPosition; } |
| 1148 | 1148 |
| 1149 ALWAYS_INLINE SelectionState selectionState() const { return static_cast
<SelectionState>(m_selectionState); } | 1149 ALWAYS_INLINE SelectionState selectionState() const { return static_cast
<SelectionState>(m_selectionState); } |
| 1150 ALWAYS_INLINE void setSelectionState(SelectionState selectionState) { m_
selectionState = selectionState; } | 1150 ALWAYS_INLINE void setSelectionState(SelectionState selectionState) { m_
selectionState = selectionState; } |
| 1151 | 1151 |
| 1152 ALWAYS_INLINE BoxDecorationBackgroundState boxDecorationBackgroundState(
) const { return static_cast<BoxDecorationBackgroundState>(m_boxDecorationBackgr
oundState); } | 1152 ALWAYS_INLINE BoxDecorationBackgroundState boxDecorationBackgroundState(
) const { return static_cast<BoxDecorationBackgroundState>(m_boxDecorationBackgr
oundState); } |
| 1153 ALWAYS_INLINE void setBoxDecorationBackgroundState(BoxDecorationBackgrou
ndState s) { m_boxDecorationBackgroundState = s; } | 1153 ALWAYS_INLINE void setBoxDecorationBackgroundState(BoxDecorationBackgrou
ndState s) { m_boxDecorationBackgroundState = s; } |
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| 1344 void showTree(const blink::RenderObject*); | 1344 void showTree(const blink::RenderObject*); |
| 1345 void showLineTree(const blink::RenderObject*); | 1345 void showLineTree(const blink::RenderObject*); |
| 1346 void showRenderTree(const blink::RenderObject* object1); | 1346 void showRenderTree(const blink::RenderObject* object1); |
| 1347 // We don't make object2 an optional parameter so that showRenderTree | 1347 // We don't make object2 an optional parameter so that showRenderTree |
| 1348 // can be called from gdb easily. | 1348 // can be called from gdb easily. |
| 1349 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); | 1349 void showRenderTree(const blink::RenderObject* object1, const blink::RenderObjec
t* object2); |
| 1350 | 1350 |
| 1351 #endif | 1351 #endif |
| 1352 | 1352 |
| 1353 #endif // RenderObject_h | 1353 #endif // RenderObject_h |
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