Index: ui/wm/core/default_screen_position_client.cc |
diff --git a/ui/wm/core/default_screen_position_client.cc b/ui/wm/core/default_screen_position_client.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d8a986fd75dccd5d4da575481f2069630496f329 |
--- /dev/null |
+++ b/ui/wm/core/default_screen_position_client.cc |
@@ -0,0 +1,59 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
oshima
2014/11/03 18:54:11
2014
(or if this is copy, then please adjust simi
mfomitchev
2014/11/03 19:52:23
Done.
|
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/wm/core/default_screen_position_client.h" |
+ |
+#include "ui/aura/window_tree_host.h" |
+#include "ui/gfx/display.h" |
+#include "ui/gfx/point_conversions.h" |
+#include "ui/gfx/screen.h" |
+ |
+namespace wm { |
+ |
+DefaultScreenPositionClient::DefaultScreenPositionClient() { |
+} |
+ |
+DefaultScreenPositionClient::~DefaultScreenPositionClient() { |
+} |
+ |
+gfx::Point DefaultScreenPositionClient::GetOriginInScreen( |
+ const aura::Window* root_window) { |
+ gfx::Point origin_in_pixels = root_window->GetHost()->GetBounds().origin(); |
+ aura::Window* window = const_cast<aura::Window*>(root_window); |
+ float scale = gfx::Screen::GetScreenFor(window)-> |
+ GetDisplayNearestWindow(window).device_scale_factor(); |
+ return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels, 1 / scale)); |
+} |
+ |
+void DefaultScreenPositionClient::ConvertPointToScreen( |
+ const aura::Window* window, |
+ gfx::Point* point) { |
+ const aura::Window* root_window = window->GetRootWindow(); |
+ aura::Window::ConvertPointToTarget(window, root_window, point); |
+ gfx::Point origin = GetOriginInScreen(root_window); |
+ point->Offset(origin.x(), origin.y()); |
+} |
+ |
+void DefaultScreenPositionClient::ConvertPointFromScreen( |
+ const aura::Window* window, |
+ gfx::Point* point) { |
+ const aura::Window* root_window = window->GetRootWindow(); |
+ gfx::Point origin = GetOriginInScreen(root_window); |
+ point->Offset(-origin.x(), -origin.y()); |
+ aura::Window::ConvertPointToTarget(root_window, window, point); |
+} |
+ |
+void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window, |
+ gfx::Point* point) { |
+ aura::Window* root_window = window->GetRootWindow(); |
+ ConvertPointToScreen(root_window, point); |
+} |
+ |
+void DefaultScreenPositionClient::SetBounds(aura::Window* window, |
+ const gfx::Rect& bounds, |
+ const gfx::Display& display) { |
+ window->SetBounds(bounds); |
+} |
+ |
+} // namespace wm |