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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/wm/core/default_screen_position_client.h" |
| 6 |
| 7 #include "ui/aura/window_tree_host.h" |
| 8 #include "ui/gfx/display.h" |
| 9 #include "ui/gfx/point_conversions.h" |
| 10 #include "ui/gfx/screen.h" |
| 11 |
| 12 namespace wm { |
| 13 |
| 14 DefaultScreenPositionClient::DefaultScreenPositionClient() { |
| 15 } |
| 16 |
| 17 DefaultScreenPositionClient::~DefaultScreenPositionClient() { |
| 18 } |
| 19 |
| 20 gfx::Point DefaultScreenPositionClient::GetOriginInScreen( |
| 21 const aura::Window* root_window) { |
| 22 gfx::Point origin_in_pixels = root_window->GetHost()->GetBounds().origin(); |
| 23 aura::Window* window = const_cast<aura::Window*>(root_window); |
| 24 float scale = gfx::Screen::GetScreenFor(window)-> |
| 25 GetDisplayNearestWindow(window).device_scale_factor(); |
| 26 return gfx::ToFlooredPoint(gfx::ScalePoint(origin_in_pixels, 1.0f / scale)); |
| 27 } |
| 28 |
| 29 void DefaultScreenPositionClient::ConvertPointToScreen( |
| 30 const aura::Window* window, |
| 31 gfx::Point* point) { |
| 32 const aura::Window* root_window = window->GetRootWindow(); |
| 33 aura::Window::ConvertPointToTarget(window, root_window, point); |
| 34 gfx::Point origin = GetOriginInScreen(root_window); |
| 35 point->Offset(origin.x(), origin.y()); |
| 36 } |
| 37 |
| 38 void DefaultScreenPositionClient::ConvertPointFromScreen( |
| 39 const aura::Window* window, |
| 40 gfx::Point* point) { |
| 41 const aura::Window* root_window = window->GetRootWindow(); |
| 42 gfx::Point origin = GetOriginInScreen(root_window); |
| 43 point->Offset(-origin.x(), -origin.y()); |
| 44 aura::Window::ConvertPointToTarget(root_window, window, point); |
| 45 } |
| 46 |
| 47 void DefaultScreenPositionClient::ConvertHostPointToScreen(aura::Window* window, |
| 48 gfx::Point* point) { |
| 49 aura::Window* root_window = window->GetRootWindow(); |
| 50 ConvertPointToScreen(root_window, point); |
| 51 } |
| 52 |
| 53 void DefaultScreenPositionClient::SetBounds(aura::Window* window, |
| 54 const gfx::Rect& bounds, |
| 55 const gfx::Display& display) { |
| 56 window->SetBounds(bounds); |
| 57 } |
| 58 |
| 59 } // namespace wm |
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