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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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56 } | 56 } |
57 | 57 |
58 PopStateEvent* event = V8PopStateEvent::toImpl(info.Holder()); | 58 PopStateEvent* event = V8PopStateEvent::toImpl(info.Holder()); |
59 History* history = event->history(); | 59 History* history = event->history(); |
60 if (!history || !event->serializedState()) { | 60 if (!history || !event->serializedState()) { |
61 if (!event->serializedState()) { | 61 if (!event->serializedState()) { |
62 // If we're in an isolated world and the event was created in the ma
in world, | 62 // If we're in an isolated world and the event was created in the ma
in world, |
63 // we need to find the 'state' property on the main world wrapper an
d clone it. | 63 // we need to find the 'state' property on the main world wrapper an
d clone it. |
64 v8::Local<v8::Value> mainWorldState = V8HiddenValue::getHiddenValueF
romMainWorldWrapper(info.GetIsolate(), event, V8HiddenValue::state(info.GetIsola
te())); | 64 v8::Local<v8::Value> mainWorldState = V8HiddenValue::getHiddenValueF
romMainWorldWrapper(info.GetIsolate(), event, V8HiddenValue::state(info.GetIsola
te())); |
65 if (!mainWorldState.IsEmpty()) | 65 if (!mainWorldState.IsEmpty()) |
66 event->setSerializedState(SerializedScriptValue::createAndSwallo
wExceptions(mainWorldState, info.GetIsolate())); | 66 event->setSerializedState(SerializedScriptValue::createAndSwallo
wExceptions(info.GetIsolate(), mainWorldState)); |
67 } | 67 } |
68 if (event->serializedState()) | 68 if (event->serializedState()) |
69 result = event->serializedState()->deserialize(); | 69 result = event->serializedState()->deserialize(); |
70 else | 70 else |
71 result = v8::Null(info.GetIsolate()); | 71 result = v8::Null(info.GetIsolate()); |
72 v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate
())); | 72 v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate
())); |
73 return; | 73 return; |
74 } | 74 } |
75 | 75 |
76 // There's no cached value from a previous invocation, nor a state value was
provided by the | 76 // There's no cached value from a previous invocation, nor a state value was
provided by the |
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93 result = event->serializedState()->deserialize(info.GetIsolate()); | 93 result = event->serializedState()->deserialize(info.GetIsolate()); |
94 V8HiddenValue::setHiddenValue(info.GetIsolate(), v8History, V8HiddenValu
e::state(info.GetIsolate()), result); | 94 V8HiddenValue::setHiddenValue(info.GetIsolate(), v8History, V8HiddenValu
e::state(info.GetIsolate()), result); |
95 } else { | 95 } else { |
96 result = event->serializedState()->deserialize(info.GetIsolate()); | 96 result = event->serializedState()->deserialize(info.GetIsolate()); |
97 } | 97 } |
98 | 98 |
99 v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate()))
; | 99 v8SetReturnValue(info, cacheState(info.Holder(), result, info.GetIsolate()))
; |
100 } | 100 } |
101 | 101 |
102 } // namespace blink | 102 } // namespace blink |
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