Index: content/common/gpu/gpu_memory_buffer_factory_surface_texture.h |
diff --git a/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h |
index d0c2b928a7a439b8796d33a3054f35687a745528..c9103eda4fdef97b3e97ea38de0bc1e6a6d0837a 100644 |
--- a/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h |
+++ b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.h |
@@ -24,19 +24,20 @@ class GpuMemoryBufferFactorySurfaceTexture { |
// Creates a SurfaceTexture backed GPU memory buffer with |size| and |
// |internalformat|. A valid handle is returned on success. |
- gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( |
- const gfx::GpuMemoryBufferId& id, |
- const gfx::Size& size, |
- unsigned internalformat); |
+ gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
+ const gfx::Size& size, |
+ unsigned internalformat, |
+ int client_id); |
// Destroy a previously created GPU memory buffer. |
- void DestroyGpuMemoryBuffer(const gfx::GpuMemoryBufferId& id); |
+ void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); |
// Creates a GLImage instance for a GPU memory buffer. |
scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( |
- const gfx::GpuMemoryBufferId& id, |
+ gfx::GpuMemoryBufferId id, |
const gfx::Size& size, |
- unsigned internalformat); |
+ unsigned internalformat, |
+ int client_id); |
private: |
typedef std::pair<int, int> SurfaceTextureMapKey; |