| Index: content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc
|
| diff --git a/content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc
|
| index f4d3d195c5fbc8c1371c863f725d0a8a46c931e8..91b81cbd6516ca0be9fb95ec1fd22408faa90aa9 100644
|
| --- a/content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc
|
| +++ b/content/common/gpu/gpu_memory_buffer_factory_surface_texture.cc
|
| @@ -18,9 +18,10 @@ GpuMemoryBufferFactorySurfaceTexture::~GpuMemoryBufferFactorySurfaceTexture() {
|
|
|
| gfx::GpuMemoryBufferHandle
|
| GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer(
|
| - const gfx::GpuMemoryBufferId& id,
|
| + gfx::GpuMemoryBufferId id,
|
| const gfx::Size& size,
|
| - unsigned internalformat) {
|
| + unsigned internalformat,
|
| + int client_id) {
|
| // Note: this needs to be 0 as the surface texture implemenation will take
|
| // ownership of the texture and call glDeleteTextures when the GPU service
|
| // attaches the surface texture to a real texture id. glDeleteTextures
|
| @@ -32,35 +33,36 @@ GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer(
|
| return gfx::GpuMemoryBufferHandle();
|
|
|
| SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture(
|
| - id.primary_id, id.secondary_id, surface_texture.get());
|
| + id, client_id, surface_texture.get());
|
|
|
| - SurfaceTextureMapKey key(id.primary_id, id.secondary_id);
|
| + SurfaceTextureMapKey key(id, client_id);
|
| DCHECK(surface_textures_.find(key) == surface_textures_.end());
|
| surface_textures_[key] = surface_texture;
|
|
|
| gfx::GpuMemoryBufferHandle handle;
|
| handle.type = gfx::SURFACE_TEXTURE_BUFFER;
|
| - handle.global_id = id;
|
| + handle.id = id;
|
| return handle;
|
| }
|
|
|
| void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer(
|
| - const gfx::GpuMemoryBufferId& id) {
|
| - SurfaceTextureMapKey key(id.primary_id, id.secondary_id);
|
| + gfx::GpuMemoryBufferId id,
|
| + int client_id) {
|
| + SurfaceTextureMapKey key(id, client_id);
|
| SurfaceTextureMap::iterator it = surface_textures_.find(key);
|
| if (it != surface_textures_.end())
|
| surface_textures_.erase(it);
|
|
|
| - SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(
|
| - id.primary_id, id.secondary_id);
|
| + SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id, client_id);
|
| }
|
|
|
| scoped_refptr<gfx::GLImage>
|
| GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer(
|
| - const gfx::GpuMemoryBufferId& id,
|
| + gfx::GpuMemoryBufferId id,
|
| const gfx::Size& size,
|
| - unsigned internalformat) {
|
| - SurfaceTextureMapKey key(id.primary_id, id.secondary_id);
|
| + unsigned internalformat,
|
| + int client_id) {
|
| + SurfaceTextureMapKey key(id, client_id);
|
| SurfaceTextureMap::iterator it = surface_textures_.find(key);
|
| if (it == surface_textures_.end())
|
| return scoped_refptr<gfx::GLImage>();
|
|
|