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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 6 | 6 |
| 7 #include "base/atomic_sequence_num.h" | |
| 8 #include "base/bind.h" | 7 #include "base/bind.h" |
| 9 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
| 10 #include "base/logging.h" | 9 #include "base/logging.h" |
| 11 #include "content/common/android/surface_texture_manager.h" | 10 #include "content/common/android/surface_texture_manager.h" |
| 12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 11 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
| 13 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
| 14 | 13 |
| 15 namespace content { | 14 namespace content { |
| 16 namespace { | 15 namespace { |
| 17 | 16 |
| 18 base::StaticAtomicSequenceNumber g_next_buffer_id; | 17 void GpuMemoryBufferDeleted(gfx::GpuMemoryBufferId id, |
| 19 | 18 int client_id, |
| 20 void GpuMemoryBufferDeleted(const gfx::GpuMemoryBufferHandle& handle, | |
| 21 uint32 sync_point) { | 19 uint32 sync_point) { |
| 22 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer(handle, | 20 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer( |
| 23 sync_point); | 21 gfx::SURFACE_TEXTURE_BUFFER, id, client_id, sync_point); |
| 24 } | 22 } |
| 25 | 23 |
| 26 void GpuMemoryBufferCreated( | 24 void GpuMemoryBufferCreated( |
| 27 const gfx::Size& size, | 25 const gfx::Size& size, |
| 28 gfx::GpuMemoryBuffer::Format format, | 26 gfx::GpuMemoryBuffer::Format format, |
| 27 int client_id, |
| 29 const GpuMemoryBufferImpl::CreationCallback& callback, | 28 const GpuMemoryBufferImpl::CreationCallback& callback, |
| 30 const gfx::GpuMemoryBufferHandle& handle) { | 29 const gfx::GpuMemoryBufferHandle& handle) { |
| 31 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 30 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
| 32 | 31 |
| 33 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 32 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
| 34 handle, size, format, base::Bind(&GpuMemoryBufferDeleted, handle))); | 33 handle, |
| 34 size, |
| 35 format, |
| 36 base::Bind(&GpuMemoryBufferDeleted, handle.id, client_id))); |
| 35 } | 37 } |
| 36 | 38 |
| 37 void GpuMemoryBufferCreatedForChildProcess( | 39 void GpuMemoryBufferCreatedForChildProcess( |
| 38 const GpuMemoryBufferImpl::AllocationCallback& callback, | 40 const GpuMemoryBufferImpl::AllocationCallback& callback, |
| 39 const gfx::GpuMemoryBufferHandle& handle) { | 41 const gfx::GpuMemoryBufferHandle& handle) { |
| 40 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 42 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
| 41 | 43 |
| 42 callback.Run(handle); | 44 callback.Run(handle); |
| 43 } | 45 } |
| 44 | 46 |
| 45 } // namespace | 47 } // namespace |
| 46 | 48 |
| 47 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 49 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
| 50 gfx::GpuMemoryBufferId id, |
| 48 const gfx::Size& size, | 51 const gfx::Size& size, |
| 49 Format format, | 52 Format format, |
| 50 const DestructionCallback& callback, | 53 const DestructionCallback& callback, |
| 51 const gfx::GpuMemoryBufferId& id, | |
| 52 ANativeWindow* native_window) | 54 ANativeWindow* native_window) |
| 53 : GpuMemoryBufferImpl(size, format, callback), | 55 : GpuMemoryBufferImpl(id, size, format, callback), |
| 54 id_(id), | |
| 55 native_window_(native_window), | 56 native_window_(native_window), |
| 56 stride_(0u) { | 57 stride_(0) { |
| 57 } | 58 } |
| 58 | 59 |
| 59 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 60 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
| 60 ANativeWindow_release(native_window_); | 61 ANativeWindow_release(native_window_); |
| 61 } | 62 } |
| 62 | 63 |
| 63 // static | 64 // static |
| 64 void GpuMemoryBufferImplSurfaceTexture::Create( | 65 void GpuMemoryBufferImplSurfaceTexture::Create( |
| 66 gfx::GpuMemoryBufferId id, |
| 65 const gfx::Size& size, | 67 const gfx::Size& size, |
| 66 Format format, | 68 Format format, |
| 67 int client_id, | 69 int client_id, |
| 68 const CreationCallback& callback) { | 70 const CreationCallback& callback) { |
| 69 gfx::GpuMemoryBufferHandle handle; | |
| 70 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
| 71 handle.global_id.secondary_id = client_id; | |
| 72 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
| 73 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 71 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
| 74 handle, | 72 gfx::SURFACE_TEXTURE_BUFFER, |
| 73 id, |
| 75 size, | 74 size, |
| 76 format, | 75 format, |
| 77 MAP, | 76 MAP, |
| 78 base::Bind(&GpuMemoryBufferCreated, size, format, callback)); | 77 client_id, |
| 78 base::Bind(&GpuMemoryBufferCreated, size, format, client_id, callback)); |
| 79 } | 79 } |
| 80 | 80 |
| 81 // static | 81 // static |
| 82 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( | 82 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( |
| 83 gfx::GpuMemoryBufferId id, |
| 83 const gfx::Size& size, | 84 const gfx::Size& size, |
| 84 Format format, | 85 Format format, |
| 85 int child_client_id, | 86 int child_client_id, |
| 86 const AllocationCallback& callback) { | 87 const AllocationCallback& callback) { |
| 87 gfx::GpuMemoryBufferHandle handle; | |
| 88 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
| 89 handle.global_id.secondary_id = child_client_id; | |
| 90 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
| 91 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 88 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
| 92 handle, | 89 gfx::SURFACE_TEXTURE_BUFFER, |
| 90 id, |
| 93 size, | 91 size, |
| 94 format, | 92 format, |
| 95 MAP, | 93 MAP, |
| 94 child_client_id, |
| 96 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); | 95 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); |
| 97 } | 96 } |
| 98 | 97 |
| 99 // static | 98 // static |
| 100 scoped_ptr<GpuMemoryBufferImpl> | 99 scoped_ptr<GpuMemoryBufferImpl> |
| 101 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 100 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
| 102 const gfx::GpuMemoryBufferHandle& handle, | 101 const gfx::GpuMemoryBufferHandle& handle, |
| 103 const gfx::Size& size, | 102 const gfx::Size& size, |
| 104 Format format, | 103 Format format, |
| 105 const DestructionCallback& callback) { | 104 const DestructionCallback& callback) { |
| 106 DCHECK(IsFormatSupported(format)); | 105 DCHECK(IsFormatSupported(format)); |
| 107 | 106 |
| 108 ANativeWindow* native_window = | 107 ANativeWindow* native_window = SurfaceTextureManager::GetInstance()-> |
| 109 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( | 108 AcquireNativeWidgetForSurfaceTexture(handle.id); |
| 110 handle.global_id.primary_id, handle.global_id.secondary_id); | |
| 111 if (!native_window) | 109 if (!native_window) |
| 112 return scoped_ptr<GpuMemoryBufferImpl>(); | 110 return scoped_ptr<GpuMemoryBufferImpl>(); |
| 113 | 111 |
| 114 ANativeWindow_setBuffersGeometry( | 112 ANativeWindow_setBuffersGeometry( |
| 115 native_window, size.width(), size.height(), WindowFormat(format)); | 113 native_window, size.width(), size.height(), WindowFormat(format)); |
| 116 | 114 |
| 117 return make_scoped_ptr<GpuMemoryBufferImpl>( | 115 return make_scoped_ptr<GpuMemoryBufferImpl>( |
| 118 new GpuMemoryBufferImplSurfaceTexture( | 116 new GpuMemoryBufferImplSurfaceTexture( |
| 119 size, format, callback, handle.global_id, native_window)); | 117 handle.id, size, format, callback, native_window)); |
| 120 } | 118 } |
| 121 | 119 |
| 122 // static | 120 // static |
| 123 void GpuMemoryBufferImplSurfaceTexture::DeletedByChildProcess( | 121 void GpuMemoryBufferImplSurfaceTexture::DeletedByChildProcess( |
| 124 const gfx::GpuMemoryBufferId& id, | 122 gfx::GpuMemoryBufferId id, |
| 123 int child_client_id, |
| 125 uint32_t sync_point) { | 124 uint32_t sync_point) { |
| 126 gfx::GpuMemoryBufferHandle handle; | 125 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer( |
| 127 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 126 gfx::SURFACE_TEXTURE_BUFFER, id, child_client_id, sync_point); |
| 128 handle.global_id = id; | |
| 129 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer(handle, | |
| 130 sync_point); | |
| 131 } | 127 } |
| 132 | 128 |
| 133 // static | 129 // static |
| 134 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { | 130 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { |
| 135 switch (format) { | 131 switch (format) { |
| 136 case RGBA_8888: | 132 case RGBA_8888: |
| 137 return true; | 133 return true; |
| 138 case RGBX_8888: | 134 case RGBX_8888: |
| 139 case BGRA_8888: | 135 case BGRA_8888: |
| 140 return false; | 136 return false; |
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| 205 } | 201 } |
| 206 | 202 |
| 207 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { | 203 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
| 208 return stride_; | 204 return stride_; |
| 209 } | 205 } |
| 210 | 206 |
| 211 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 207 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
| 212 const { | 208 const { |
| 213 gfx::GpuMemoryBufferHandle handle; | 209 gfx::GpuMemoryBufferHandle handle; |
| 214 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 210 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 215 handle.global_id = id_; | 211 handle.id = id_; |
| 216 return handle; | 212 return handle; |
| 217 } | 213 } |
| 218 | 214 |
| 219 } // namespace content | 215 } // namespace content |
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