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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
7 | 7 |
8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "ui/gfx/gfx_export.h" | 10 #include "ui/gfx/gfx_export.h" |
11 | 11 |
12 #if defined(USE_X11) | |
13 #include "ui/gfx/x/x11_types.h" | |
14 #endif | |
15 | |
16 extern "C" typedef struct _ClientBuffer* ClientBuffer; | 12 extern "C" typedef struct _ClientBuffer* ClientBuffer; |
17 | 13 |
18 namespace gfx { | 14 namespace gfx { |
19 | 15 |
20 enum GpuMemoryBufferType { | 16 enum GpuMemoryBufferType { |
21 EMPTY_BUFFER, | 17 EMPTY_BUFFER, |
22 SHARED_MEMORY_BUFFER, | 18 SHARED_MEMORY_BUFFER, |
23 IO_SURFACE_BUFFER, | 19 IO_SURFACE_BUFFER, |
24 SURFACE_TEXTURE_BUFFER, | 20 SURFACE_TEXTURE_BUFFER, |
25 X11_PIXMAP_BUFFER, | |
26 OZONE_NATIVE_BUFFER, | 21 OZONE_NATIVE_BUFFER, |
27 GPU_MEMORY_BUFFER_TYPE_LAST = OZONE_NATIVE_BUFFER | 22 GPU_MEMORY_BUFFER_TYPE_LAST = OZONE_NATIVE_BUFFER |
28 }; | 23 }; |
29 | 24 |
30 struct GpuMemoryBufferId { | 25 using GpuMemoryBufferId = int32; |
31 GpuMemoryBufferId() : primary_id(0), secondary_id(0) {} | |
32 GpuMemoryBufferId(int32 primary_id, int32 secondary_id) | |
33 : primary_id(primary_id), secondary_id(secondary_id) {} | |
34 int32 primary_id; | |
35 int32 secondary_id; | |
36 }; | |
37 | 26 |
38 struct GFX_EXPORT GpuMemoryBufferHandle { | 27 struct GFX_EXPORT GpuMemoryBufferHandle { |
39 GpuMemoryBufferHandle(); | 28 GpuMemoryBufferHandle(); |
40 bool is_null() const { return type == EMPTY_BUFFER; } | 29 bool is_null() const { return type == EMPTY_BUFFER; } |
41 GpuMemoryBufferType type; | 30 GpuMemoryBufferType type; |
| 31 GpuMemoryBufferId id; |
42 base::SharedMemoryHandle handle; | 32 base::SharedMemoryHandle handle; |
43 GpuMemoryBufferId global_id; | |
44 #if defined(OS_MACOSX) | 33 #if defined(OS_MACOSX) |
45 uint32 io_surface_id; | 34 uint32 io_surface_id; |
46 #endif | 35 #endif |
47 #if defined(USE_X11) | |
48 XID pixmap; | |
49 #endif | |
50 }; | 36 }; |
51 | 37 |
52 // This interface typically correspond to a type of shared memory that is also | 38 // This interface typically correspond to a type of shared memory that is also |
53 // shared with the GPU. A GPU memory buffer can be written to directly by | 39 // shared with the GPU. A GPU memory buffer can be written to directly by |
54 // regular CPU code, but can also be read by the GPU. | 40 // regular CPU code, but can also be read by the GPU. |
55 class GFX_EXPORT GpuMemoryBuffer { | 41 class GFX_EXPORT GpuMemoryBuffer { |
56 public: | 42 public: |
57 // The format needs to be taken into account when mapping a buffer into the | 43 // The format needs to be taken into account when mapping a buffer into the |
58 // client's address space. | 44 // client's address space. |
59 enum Format { RGBA_8888, RGBX_8888, BGRA_8888, FORMAT_LAST = BGRA_8888 }; | 45 enum Format { RGBA_8888, RGBX_8888, BGRA_8888, FORMAT_LAST = BGRA_8888 }; |
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86 // Returns a platform specific handle for this buffer. | 72 // Returns a platform specific handle for this buffer. |
87 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 73 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
88 | 74 |
89 // Type-checking downcast routine. | 75 // Type-checking downcast routine. |
90 virtual ClientBuffer AsClientBuffer() = 0; | 76 virtual ClientBuffer AsClientBuffer() = 0; |
91 }; | 77 }; |
92 | 78 |
93 } // namespace gfx | 79 } // namespace gfx |
94 | 80 |
95 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 81 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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