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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/atomic_sequence_num.h" | |
8 #include "base/bind.h" | 7 #include "base/bind.h" |
9 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
10 #include "base/logging.h" | 9 #include "base/logging.h" |
11 #include "content/common/android/surface_texture_manager.h" | 10 #include "content/common/android/surface_texture_manager.h" |
12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 11 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
13 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
14 | 13 |
15 namespace content { | 14 namespace content { |
16 namespace { | 15 namespace { |
17 | 16 |
18 base::StaticAtomicSequenceNumber g_next_buffer_id; | 17 void GpuMemoryBufferDeleted(gfx::GpuMemoryBufferId id, |
19 | 18 int client_id, |
20 void GpuMemoryBufferDeleted(const gfx::GpuMemoryBufferHandle& handle, | |
21 uint32 sync_point) { | 19 uint32 sync_point) { |
22 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer(handle, | 20 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer( |
23 sync_point); | 21 gfx::SURFACE_TEXTURE_BUFFER, id, client_id, sync_point); |
24 } | 22 } |
25 | 23 |
26 void GpuMemoryBufferCreated( | 24 void GpuMemoryBufferCreated( |
27 const gfx::Size& size, | 25 const gfx::Size& size, |
28 gfx::GpuMemoryBuffer::Format format, | 26 gfx::GpuMemoryBuffer::Format format, |
| 27 int client_id, |
29 const GpuMemoryBufferImpl::CreationCallback& callback, | 28 const GpuMemoryBufferImpl::CreationCallback& callback, |
30 const gfx::GpuMemoryBufferHandle& handle) { | 29 const gfx::GpuMemoryBufferHandle& handle) { |
31 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 30 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
32 | 31 |
33 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 32 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
34 handle, size, format, base::Bind(&GpuMemoryBufferDeleted, handle))); | 33 handle, |
| 34 size, |
| 35 format, |
| 36 base::Bind(&GpuMemoryBufferDeleted, handle.id, client_id))); |
35 } | 37 } |
36 | 38 |
37 void GpuMemoryBufferCreatedForChildProcess( | 39 void GpuMemoryBufferCreatedForChildProcess( |
38 const GpuMemoryBufferImpl::AllocationCallback& callback, | 40 const GpuMemoryBufferImpl::AllocationCallback& callback, |
39 const gfx::GpuMemoryBufferHandle& handle) { | 41 const gfx::GpuMemoryBufferHandle& handle) { |
40 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 42 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
41 | 43 |
42 callback.Run(handle); | 44 callback.Run(handle); |
43 } | 45 } |
44 | 46 |
45 } // namespace | 47 } // namespace |
46 | 48 |
47 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 49 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
| 50 gfx::GpuMemoryBufferId id, |
48 const gfx::Size& size, | 51 const gfx::Size& size, |
49 Format format, | 52 Format format, |
50 const DestructionCallback& callback, | 53 const DestructionCallback& callback, |
51 const gfx::GpuMemoryBufferId& id, | |
52 ANativeWindow* native_window) | 54 ANativeWindow* native_window) |
53 : GpuMemoryBufferImpl(size, format, callback), | 55 : GpuMemoryBufferImpl(id, size, format, callback), |
54 id_(id), | |
55 native_window_(native_window), | 56 native_window_(native_window), |
56 stride_(0u) { | 57 stride_(0) { |
57 } | 58 } |
58 | 59 |
59 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 60 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
60 ANativeWindow_release(native_window_); | 61 ANativeWindow_release(native_window_); |
61 } | 62 } |
62 | 63 |
63 // static | 64 // static |
64 void GpuMemoryBufferImplSurfaceTexture::Create( | 65 void GpuMemoryBufferImplSurfaceTexture::Create( |
| 66 gfx::GpuMemoryBufferId id, |
65 const gfx::Size& size, | 67 const gfx::Size& size, |
66 Format format, | 68 Format format, |
67 int client_id, | 69 int client_id, |
68 const CreationCallback& callback) { | 70 const CreationCallback& callback) { |
69 gfx::GpuMemoryBufferHandle handle; | |
70 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
71 handle.global_id.secondary_id = client_id; | |
72 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
73 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 71 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
74 handle, | 72 gfx::SURFACE_TEXTURE_BUFFER, |
| 73 id, |
75 size, | 74 size, |
76 format, | 75 format, |
77 MAP, | 76 MAP, |
78 base::Bind(&GpuMemoryBufferCreated, size, format, callback)); | 77 client_id, |
| 78 base::Bind(&GpuMemoryBufferCreated, size, format, client_id, callback)); |
79 } | 79 } |
80 | 80 |
81 // static | 81 // static |
82 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( | 82 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( |
| 83 gfx::GpuMemoryBufferId id, |
83 const gfx::Size& size, | 84 const gfx::Size& size, |
84 Format format, | 85 Format format, |
85 int child_client_id, | 86 int child_client_id, |
86 const AllocationCallback& callback) { | 87 const AllocationCallback& callback) { |
87 gfx::GpuMemoryBufferHandle handle; | |
88 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
89 handle.global_id.secondary_id = child_client_id; | |
90 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
91 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 88 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
92 handle, | 89 gfx::SURFACE_TEXTURE_BUFFER, |
| 90 id, |
93 size, | 91 size, |
94 format, | 92 format, |
95 MAP, | 93 MAP, |
| 94 child_client_id, |
96 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); | 95 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); |
97 } | 96 } |
98 | 97 |
99 // static | 98 // static |
100 scoped_ptr<GpuMemoryBufferImpl> | 99 scoped_ptr<GpuMemoryBufferImpl> |
101 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 100 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
102 const gfx::GpuMemoryBufferHandle& handle, | 101 const gfx::GpuMemoryBufferHandle& handle, |
103 const gfx::Size& size, | 102 const gfx::Size& size, |
104 Format format, | 103 Format format, |
105 const DestructionCallback& callback) { | 104 const DestructionCallback& callback) { |
106 DCHECK(IsFormatSupported(format)); | 105 DCHECK(IsFormatSupported(format)); |
107 | 106 |
108 ANativeWindow* native_window = | 107 ANativeWindow* native_window = SurfaceTextureManager::GetInstance()-> |
109 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( | 108 AcquireNativeWidgetForSurfaceTexture(handle.id); |
110 handle.global_id.primary_id, handle.global_id.secondary_id); | |
111 if (!native_window) | 109 if (!native_window) |
112 return scoped_ptr<GpuMemoryBufferImpl>(); | 110 return scoped_ptr<GpuMemoryBufferImpl>(); |
113 | 111 |
114 ANativeWindow_setBuffersGeometry( | 112 ANativeWindow_setBuffersGeometry( |
115 native_window, size.width(), size.height(), WindowFormat(format)); | 113 native_window, size.width(), size.height(), WindowFormat(format)); |
116 | 114 |
117 return make_scoped_ptr<GpuMemoryBufferImpl>( | 115 return make_scoped_ptr<GpuMemoryBufferImpl>( |
118 new GpuMemoryBufferImplSurfaceTexture( | 116 new GpuMemoryBufferImplSurfaceTexture( |
119 size, format, callback, handle.global_id, native_window)); | 117 handle.id, size, format, callback, native_window)); |
120 } | 118 } |
121 | 119 |
122 // static | 120 // static |
123 void GpuMemoryBufferImplSurfaceTexture::DeletedByChildProcess( | 121 void GpuMemoryBufferImplSurfaceTexture::DeletedByChildProcess( |
124 const gfx::GpuMemoryBufferId& id, | 122 gfx::GpuMemoryBufferId id, |
| 123 int child_client_id, |
125 uint32_t sync_point) { | 124 uint32_t sync_point) { |
126 gfx::GpuMemoryBufferHandle handle; | 125 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer( |
127 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 126 gfx::SURFACE_TEXTURE_BUFFER, id, child_client_id, sync_point); |
128 handle.global_id = id; | |
129 GpuMemoryBufferFactoryHost::GetInstance()->DestroyGpuMemoryBuffer(handle, | |
130 sync_point); | |
131 } | 127 } |
132 | 128 |
133 // static | 129 // static |
134 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { | 130 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { |
135 switch (format) { | 131 switch (format) { |
136 case RGBA_8888: | 132 case RGBA_8888: |
137 return true; | 133 return true; |
138 case RGBX_8888: | 134 case RGBX_8888: |
139 case BGRA_8888: | 135 case BGRA_8888: |
140 return false; | 136 return false; |
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205 } | 201 } |
206 | 202 |
207 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { | 203 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
208 return stride_; | 204 return stride_; |
209 } | 205 } |
210 | 206 |
211 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 207 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
212 const { | 208 const { |
213 gfx::GpuMemoryBufferHandle handle; | 209 gfx::GpuMemoryBufferHandle handle; |
214 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 210 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
215 handle.global_id = id_; | 211 handle.id = id_; |
216 return handle; | 212 return handle; |
217 } | 213 } |
218 | 214 |
219 } // namespace content | 215 } // namespace content |
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