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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
| 6 | 6 |
| 7 #include "base/atomic_sequence_num.h" | |
| 8 #include "base/bind.h" | 7 #include "base/bind.h" |
| 9 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
| 10 #include "base/logging.h" | 9 #include "base/logging.h" |
| 11 #include "content/common/android/surface_texture_manager.h" | 10 #include "content/common/android/surface_texture_manager.h" |
| 12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 11 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
| 13 #include "ui/gl/gl_bindings.h" | 12 #include "ui/gl/gl_bindings.h" |
| 14 | 13 |
| 15 namespace content { | 14 namespace content { |
| 16 namespace { | 15 namespace { |
| 17 | 16 |
| 18 base::StaticAtomicSequenceNumber g_next_buffer_id; | |
| 19 | |
| 20 void Noop() { | 17 void Noop() { |
| 21 } | 18 } |
| 22 | 19 |
| 23 void GpuMemoryBufferCreated( | 20 void GpuMemoryBufferCreated( |
| 24 const gfx::Size& size, | 21 const gfx::Size& size, |
| 25 gfx::GpuMemoryBuffer::Format format, | 22 gfx::GpuMemoryBuffer::Format format, |
| 26 const GpuMemoryBufferImpl::CreationCallback& callback, | 23 const GpuMemoryBufferImpl::CreationCallback& callback, |
| 27 const gfx::GpuMemoryBufferHandle& handle) { | 24 const gfx::GpuMemoryBufferHandle& handle) { |
| 28 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 25 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
| 29 | 26 |
| 30 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 27 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
| 31 handle, size, format, base::Bind(&Noop))); | 28 handle, size, format, base::Bind(&Noop))); |
| 32 } | 29 } |
| 33 | 30 |
| 34 void GpuMemoryBufferCreatedForChildProcess( | 31 void GpuMemoryBufferCreatedForChildProcess( |
| 35 const GpuMemoryBufferImpl::AllocationCallback& callback, | 32 const GpuMemoryBufferImpl::AllocationCallback& callback, |
| 36 const gfx::GpuMemoryBufferHandle& handle) { | 33 const gfx::GpuMemoryBufferHandle& handle) { |
| 37 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 34 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
| 38 | 35 |
| 39 callback.Run(handle); | 36 callback.Run(handle); |
| 40 } | 37 } |
| 41 | 38 |
| 42 } // namespace | 39 } // namespace |
| 43 | 40 |
| 44 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 41 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
| 42 gfx::GpuMemoryBufferId id, |
| 45 const gfx::Size& size, | 43 const gfx::Size& size, |
| 46 Format format, | 44 Format format, |
| 47 const DestructionCallback& callback, | 45 const DestructionCallback& callback, |
| 48 const gfx::GpuMemoryBufferId& id, | 46 const gfx::GpuMemoryBufferId& id, |
| 49 ANativeWindow* native_window) | 47 ANativeWindow* native_window) |
| 50 : GpuMemoryBufferImpl(size, format, callback), | 48 : GpuMemoryBufferImpl(id, size, format, callback), |
| 51 id_(id), | |
| 52 native_window_(native_window), | 49 native_window_(native_window), |
| 53 stride_(0u) { | 50 stride_(0u) { |
| 54 } | 51 } |
| 55 | 52 |
| 56 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 53 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
| 57 ANativeWindow_release(native_window_); | 54 ANativeWindow_release(native_window_); |
| 58 } | 55 } |
| 59 | 56 |
| 60 // static | 57 // static |
| 61 void GpuMemoryBufferImplSurfaceTexture::Create( | 58 void GpuMemoryBufferImplSurfaceTexture::Create( |
| 59 gfx::GpuMemoryBufferId id, |
| 62 const gfx::Size& size, | 60 const gfx::Size& size, |
| 63 Format format, | 61 Format format, |
| 64 int client_id, | 62 int client_id, |
| 65 const CreationCallback& callback) { | 63 const CreationCallback& callback) { |
| 66 gfx::GpuMemoryBufferHandle handle; | |
| 67 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
| 68 handle.global_id.secondary_id = client_id; | |
| 69 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
| 70 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 64 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
| 71 handle, | 65 gfx::SURFACE_TEXTURE_BUFFER, |
| 66 id, |
| 72 size, | 67 size, |
| 73 format, | 68 format, |
| 74 MAP, | 69 MAP, |
| 70 client_id, |
| 75 base::Bind(&GpuMemoryBufferCreated, size, format, callback)); | 71 base::Bind(&GpuMemoryBufferCreated, size, format, callback)); |
| 76 } | 72 } |
| 77 | 73 |
| 78 // static | 74 // static |
| 79 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( | 75 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( |
| 80 const gfx::Size& size, | 76 gfx::GpuMemoryBufferId id, |
| 81 Format format, | 77 Format format, |
| 82 int child_client_id, | 78 int child_client_id, |
| 83 const AllocationCallback& callback) { | 79 const AllocationCallback& callback) { |
| 84 gfx::GpuMemoryBufferHandle handle; | |
| 85 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
| 86 handle.global_id.secondary_id = child_client_id; | |
| 87 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
| 88 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 80 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
| 89 handle, | 81 gfx::SURFACE_TEXTURE_BUFFER, |
| 82 id, |
| 90 size, | 83 size, |
| 91 format, | 84 format, |
| 92 MAP, | 85 MAP, |
| 86 child_client_id, |
| 93 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); | 87 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); |
| 94 } | 88 } |
| 95 | 89 |
| 96 // static | 90 // static |
| 97 scoped_ptr<GpuMemoryBufferImpl> | 91 scoped_ptr<GpuMemoryBufferImpl> |
| 98 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 92 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
| 99 const gfx::GpuMemoryBufferHandle& handle, | 93 const gfx::GpuMemoryBufferHandle& handle, |
| 100 const gfx::Size& size, | 94 const gfx::Size& size, |
| 101 Format format, | 95 Format format, |
| 102 const DestructionCallback& callback) { | 96 const DestructionCallback& callback) { |
| 103 DCHECK(IsFormatSupported(format)); | 97 DCHECK(IsFormatSupported(format)); |
| 104 | 98 |
| 105 ANativeWindow* native_window = | 99 ANativeWindow* native_window = |
| 106 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( | 100 SurfaceTextureManager::GetInstance()->AcquireNativeWidget(handle.id); |
| 107 handle.global_id.primary_id, handle.global_id.secondary_id); | |
| 108 if (!native_window) | 101 if (!native_window) |
| 109 return scoped_ptr<GpuMemoryBufferImpl>(); | 102 return scoped_ptr<GpuMemoryBufferImpl>(); |
| 110 | 103 |
| 111 ANativeWindow_setBuffersGeometry( | 104 ANativeWindow_setBuffersGeometry( |
| 112 native_window, size.width(), size.height(), WindowFormat(format)); | 105 native_window, size.width(), size.height(), WindowFormat(format)); |
| 113 | 106 |
| 114 return make_scoped_ptr<GpuMemoryBufferImpl>( | 107 return make_scoped_ptr<GpuMemoryBufferImpl>( |
| 115 new GpuMemoryBufferImplSurfaceTexture( | 108 new GpuMemoryBufferImplSurfaceTexture( |
| 116 size, format, callback, handle.global_id, native_window)); | 109 id, size, format, callback, native_window)); |
| 117 } | 110 } |
| 118 | 111 |
| 119 // static | 112 // static |
| 120 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { | 113 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { |
| 121 switch (format) { | 114 switch (format) { |
| 122 case RGBA_8888: | 115 case RGBA_8888: |
| 123 return true; | 116 return true; |
| 124 case RGBX_8888: | 117 case RGBX_8888: |
| 125 case BGRA_8888: | 118 case BGRA_8888: |
| 126 return false; | 119 return false; |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 191 } | 184 } |
| 192 | 185 |
| 193 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { | 186 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
| 194 return stride_; | 187 return stride_; |
| 195 } | 188 } |
| 196 | 189 |
| 197 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 190 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
| 198 const { | 191 const { |
| 199 gfx::GpuMemoryBufferHandle handle; | 192 gfx::GpuMemoryBufferHandle handle; |
| 200 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 193 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 201 handle.global_id = id_; | 194 handle.id = id_; |
| 202 return handle; | 195 return handle; |
| 203 } | 196 } |
| 204 | 197 |
| 205 } // namespace content | 198 } // namespace content |
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