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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_channel_host.h" | 5 #include "content/common/gpu/client/gpu_channel_host.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" |
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294 return source_handle; | 294 return source_handle; |
295 #endif | 295 #endif |
296 #if defined(OS_MACOSX) | 296 #if defined(OS_MACOSX) |
297 case gfx::IO_SURFACE_BUFFER: | 297 case gfx::IO_SURFACE_BUFFER: |
298 return source_handle; | 298 return source_handle; |
299 #endif | 299 #endif |
300 #if defined(OS_ANDROID) | 300 #if defined(OS_ANDROID) |
301 case gfx::SURFACE_TEXTURE_BUFFER: | 301 case gfx::SURFACE_TEXTURE_BUFFER: |
302 return source_handle; | 302 return source_handle; |
303 #endif | 303 #endif |
304 #if defined(USE_X11) | |
305 case gfx::X11_PIXMAP_BUFFER: | |
306 return source_handle; | |
307 #endif | |
308 default: | 304 default: |
309 NOTREACHED(); | 305 NOTREACHED(); |
310 return gfx::GpuMemoryBufferHandle(); | 306 return gfx::GpuMemoryBufferHandle(); |
311 } | 307 } |
312 } | 308 } |
313 | 309 |
314 int32 GpuChannelHost::ReserveImageId() { | 310 int32 GpuChannelHost::ReserveImageId() { |
315 return next_image_id_.GetNext(); | 311 return next_image_id_.GetNext(); |
316 } | 312 } |
317 | 313 |
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391 | 387 |
392 listeners_.clear(); | 388 listeners_.clear(); |
393 } | 389 } |
394 | 390 |
395 bool GpuChannelHost::MessageFilter::IsLost() const { | 391 bool GpuChannelHost::MessageFilter::IsLost() const { |
396 AutoLock lock(lock_); | 392 AutoLock lock(lock_); |
397 return lost_; | 393 return lost_; |
398 } | 394 } |
399 | 395 |
400 } // namespace content | 396 } // namespace content |
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