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Side by Side Diff: sky/engine/platform/graphics/GraphicsLayer.h

Issue 685983002: Remove Nine Patch layers. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. 3 * Copyright (C) 2013 Intel Corporation. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions 6 * modification, are permitted provided that the following conditions
7 * are met: 7 * are met:
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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36 #include "platform/graphics/GraphicsLayerClient.h" 36 #include "platform/graphics/GraphicsLayerClient.h"
37 #include "platform/graphics/GraphicsLayerDebugInfo.h" 37 #include "platform/graphics/GraphicsLayerDebugInfo.h"
38 #include "platform/graphics/OpaqueRectTrackingContentLayerDelegate.h" 38 #include "platform/graphics/OpaqueRectTrackingContentLayerDelegate.h"
39 #include "platform/graphics/filters/FilterOperations.h" 39 #include "platform/graphics/filters/FilterOperations.h"
40 #include "platform/transforms/TransformationMatrix.h" 40 #include "platform/transforms/TransformationMatrix.h"
41 #include "public/platform/WebCompositorAnimationDelegate.h" 41 #include "public/platform/WebCompositorAnimationDelegate.h"
42 #include "public/platform/WebContentLayer.h" 42 #include "public/platform/WebContentLayer.h"
43 #include "public/platform/WebImageLayer.h" 43 #include "public/platform/WebImageLayer.h"
44 #include "public/platform/WebLayerClient.h" 44 #include "public/platform/WebLayerClient.h"
45 #include "public/platform/WebLayerScrollClient.h" 45 #include "public/platform/WebLayerScrollClient.h"
46 #include "public/platform/WebNinePatchLayer.h"
47 #include "wtf/OwnPtr.h" 46 #include "wtf/OwnPtr.h"
48 #include "wtf/PassOwnPtr.h" 47 #include "wtf/PassOwnPtr.h"
49 #include "wtf/Vector.h" 48 #include "wtf/Vector.h"
50 49
51 namespace blink { 50 namespace blink {
52 51
53 class FloatRect; 52 class FloatRect;
54 class GraphicsContext; 53 class GraphicsContext;
55 class GraphicsLayer; 54 class GraphicsLayer;
56 class GraphicsLayerFactory; 55 class GraphicsLayerFactory;
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184 183
185 // Return true if the animation is handled by the compositing system. If thi s returns 184 // Return true if the animation is handled by the compositing system. If thi s returns
186 // false, the animation will be run by AnimationController. 185 // false, the animation will be run by AnimationController.
187 // These methods handle both transitions and keyframe animations. 186 // These methods handle both transitions and keyframe animations.
188 bool addAnimation(PassOwnPtr<WebCompositorAnimation>); 187 bool addAnimation(PassOwnPtr<WebCompositorAnimation>);
189 void pauseAnimation(int animationId, double /*timeOffset*/); 188 void pauseAnimation(int animationId, double /*timeOffset*/);
190 void removeAnimation(int animationId); 189 void removeAnimation(int animationId);
191 190
192 // Layer contents 191 // Layer contents
193 void setContentsToImage(Image*); 192 void setContentsToImage(Image*);
194 void setContentsToNinePatch(Image*, const IntRect& aperture);
195 void setContentsToPlatformLayer(WebLayer* layer) { setContentsTo(layer); } 193 void setContentsToPlatformLayer(WebLayer* layer) { setContentsTo(layer); }
196 bool hasContentsLayer() const { return m_contentsLayer; } 194 bool hasContentsLayer() const { return m_contentsLayer; }
197 195
198 // For hosting this GraphicsLayer in a native layer hierarchy. 196 // For hosting this GraphicsLayer in a native layer hierarchy.
199 WebLayer* platformLayer() const; 197 WebLayer* platformLayer() const;
200 198
201 typedef HashMap<int, int> RenderingContextMap; 199 typedef HashMap<int, int> RenderingContextMap;
202 PassRefPtr<JSONObject> layerTreeAsJSON(LayerTreeFlags, RenderingContextMap&) const; 200 PassRefPtr<JSONObject> layerTreeAsJSON(LayerTreeFlags, RenderingContextMap&) const;
203 201
204 int paintCount() const { return m_paintCount; } 202 int paintCount() const { return m_paintCount; }
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304 302
305 GraphicsLayer* m_maskLayer; // Reference to mask layer. We don't own this. 303 GraphicsLayer* m_maskLayer; // Reference to mask layer. We don't own this.
306 GraphicsLayer* m_contentsClippingMaskLayer; // Reference to clipping mask la yer. We don't own this. 304 GraphicsLayer* m_contentsClippingMaskLayer; // Reference to clipping mask la yer. We don't own this.
307 305
308 IntRect m_contentsRect; 306 IntRect m_contentsRect;
309 307
310 int m_paintCount; 308 int m_paintCount;
311 309
312 OwnPtr<WebContentLayer> m_layer; 310 OwnPtr<WebContentLayer> m_layer;
313 OwnPtr<WebImageLayer> m_imageLayer; 311 OwnPtr<WebImageLayer> m_imageLayer;
314 OwnPtr<WebNinePatchLayer> m_ninePatchLayer;
315 WebLayer* m_contentsLayer; 312 WebLayer* m_contentsLayer;
316 // We don't have ownership of m_contentsLayer, but we do want to know if a g iven layer is the 313 // We don't have ownership of m_contentsLayer, but we do want to know if a g iven layer is the
317 // same as our current layer in setContentsTo(). Since m_contentsLayer may b e deleted at this point, 314 // same as our current layer in setContentsTo(). Since m_contentsLayer may b e deleted at this point,
318 // we stash an ID away when we know m_contentsLayer is alive and use that fo r comparisons from that point 315 // we stash an ID away when we know m_contentsLayer is alive and use that fo r comparisons from that point
319 // on. 316 // on.
320 int m_contentsLayerId; 317 int m_contentsLayerId;
321 318
322 Vector<LinkHighlightClient*> m_linkHighlights; 319 Vector<LinkHighlightClient*> m_linkHighlights;
323 320
324 OwnPtr<OpaqueRectTrackingContentLayerDelegate> m_opaqueRectTrackingContentLa yerDelegate; 321 OwnPtr<OpaqueRectTrackingContentLayerDelegate> m_opaqueRectTrackingContentLa yerDelegate;
325 322
326 ScrollableArea* m_scrollableArea; 323 ScrollableArea* m_scrollableArea;
327 GraphicsLayerDebugInfo m_debugInfo; 324 GraphicsLayerDebugInfo m_debugInfo;
328 int m_3dRenderingContext; 325 int m_3dRenderingContext;
329 }; 326 };
330 327
331 } // namespace blink 328 } // namespace blink
332 329
333 #ifndef NDEBUG 330 #ifndef NDEBUG
334 // Outside the WebCore namespace for ease of invocation from gdb. 331 // Outside the WebCore namespace for ease of invocation from gdb.
335 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); 332 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*);
336 #endif 333 #endif
337 334
338 #endif // GraphicsLayer_h 335 #endif // GraphicsLayer_h
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