| Index: src/gpu/gl/GrGpuGL_program.cpp
|
| diff --git a/src/gpu/gl/GrGpuGL_program.cpp b/src/gpu/gl/GrGpuGL_program.cpp
|
| index 4ad333e2bf0d32e5d1eba74a662f67d4c79f5434..96ad411fc7f0c8e75444395352274ffab3400ae0 100644
|
| --- a/src/gpu/gl/GrGpuGL_program.cpp
|
| +++ b/src/gpu/gl/GrGpuGL_program.cpp
|
| @@ -257,15 +257,9 @@ bool GrGpuGL::flushGraphicsState(DrawType type,
|
| this->flushScissor(scissorState, glRT->getViewport(), glRT->origin());
|
| this->flushAAState(*optState.get(), type);
|
|
|
| - SkIRect* devRect = NULL;
|
| - SkIRect devClipBounds;
|
| - if (optState->isClipState()) {
|
| - this->getClip()->getConservativeBounds(optState->getRenderTarget(), &devClipBounds);
|
| - devRect = &devClipBounds;
|
| - }
|
| // This must come after textures are flushed because a texture may need
|
| // to be msaa-resolved (which will modify bound FBO state).
|
| - this->flushRenderTarget(glRT, devRect);
|
| + this->flushRenderTarget(glRT, NULL);
|
|
|
| return true;
|
| }
|
|
|