Index: src/gpu/GrGpu.h |
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
index d2f13b6c3cc54dfd82e01909ede00b12a2b7f8fa..9139405cf5adb6c039f7a69b269bb8bb966e18c7 100644 |
--- a/src/gpu/GrGpu.h |
+++ b/src/gpu/GrGpu.h |
@@ -326,13 +326,6 @@ protected: |
} |
} |
- // prepares clip flushes gpu state before a draw |
- bool setupClipAndFlushState(DrawType, |
- const GrDeviceCoordTexture* dstCopy, |
- const SkRect* devBounds, |
- GrDrawState::AutoRestoreEffects*, |
- GrDrawState::AutoRestoreStencil*); |
- |
// Functions used to map clip-respecting stencil tests into normal |
// stencil funcs supported by GPUs. |
static GrStencilFunc ConvertStencilFunc(bool stencilInClip, |
@@ -442,14 +435,22 @@ private: |
bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
// GrDrawTarget overrides |
- virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
- virtual void onStencilPath(const GrPath*, GrPathRendering::FillType) SK_OVERRIDE; |
- virtual void onDrawPath(const GrPath*, GrPathRendering::FillType, |
+ virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&) SK_OVERRIDE; |
+ virtual void onStencilPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&) SK_OVERRIDE; |
+ virtual void onDrawPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
virtual void onDrawPaths(const GrPathRange*, |
- const uint32_t indices[], int count, |
- const float transforms[], PathTransformType, |
- GrPathRendering::FillType, const GrDeviceCoordTexture*) SK_OVERRIDE; |
+ const uint32_t indices[], |
+ int count, |
+ const float transforms[], |
+ PathTransformType, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
+ const GrDeviceCoordTexture*) SK_OVERRIDE; |
// readies the pools to provide vertex/index data. |
void prepareVertexPool(); |