Index: src/gpu/GrGpu.h |
diff --git a/src/gpu/GrGpu.h b/src/gpu/GrGpu.h |
index 5f6505549ba0f4e6219aa587548584dade0c00cd..a925d92896bdbd4e05faf8ae92b9d11a659b4e71 100644 |
--- a/src/gpu/GrGpu.h |
+++ b/src/gpu/GrGpu.h |
@@ -329,13 +329,6 @@ protected: |
} |
} |
- // prepares clip flushes gpu state before a draw |
- bool setupClipAndFlushState(DrawType, |
- const GrDeviceCoordTexture* dstCopy, |
- const SkRect* devBounds, |
- GrDrawState::AutoRestoreEffects*, |
- GrDrawState::AutoRestoreStencil*); |
- |
// Functions used to map clip-respecting stencil tests into normal |
// stencil funcs supported by GPUs. |
static GrStencilFunc ConvertStencilFunc(bool stencilInClip, |
@@ -450,14 +443,22 @@ private: |
bool attachStencilBufferToRenderTarget(GrRenderTarget* target); |
// GrDrawTarget overrides |
- virtual void onDraw(const DrawInfo&) SK_OVERRIDE; |
- virtual void onStencilPath(const GrPath*, GrPathRendering::FillType) SK_OVERRIDE; |
- virtual void onDrawPath(const GrPath*, GrPathRendering::FillType, |
+ virtual void onDraw(const DrawInfo&, const GrClipMaskManager::ScissorState&) SK_OVERRIDE; |
+ virtual void onStencilPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&) SK_OVERRIDE; |
+ virtual void onDrawPath(const GrPath*, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE; |
virtual void onDrawPaths(const GrPathRange*, |
- const uint32_t indices[], int count, |
- const float transforms[], PathTransformType, |
- GrPathRendering::FillType, const GrDeviceCoordTexture*) SK_OVERRIDE; |
+ const uint32_t indices[], |
+ int count, |
+ const float transforms[], |
+ PathTransformType, |
+ const GrClipMaskManager::ScissorState&, |
+ const GrStencilSettings&, |
+ const GrDeviceCoordTexture*) SK_OVERRIDE; |
// readies the pools to provide vertex/index data. |
void prepareVertexPool(); |