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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/device_util_linux.h" | 5 #include "ui/events/devices/device_util_linux.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/files/file_enumerator.h" | 9 #include "base/files/file_enumerator.h" |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
11 #include "base/strings/string_util.h" | 11 #include "base/strings/string_util.h" |
12 | 12 |
13 namespace ui { | 13 namespace ui { |
14 | 14 |
15 bool IsTouchscreenInternal(const base::FilePath& path) { | 15 bool IsTouchscreenInternal(const base::FilePath& path) { |
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37 input = input_enum.Next()) { | 37 input = input_enum.Next()) { |
38 if (input.BaseName().value().substr(5) == event_node_id) | 38 if (input.BaseName().value().substr(5) == event_node_id) |
39 return true; | 39 return true; |
40 } | 40 } |
41 } | 41 } |
42 | 42 |
43 return false; | 43 return false; |
44 } | 44 } |
45 | 45 |
46 } // namespace | 46 } // namespace |
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