Index: sky/engine/core/frame/FrameView.h |
diff --git a/sky/engine/core/frame/FrameView.h b/sky/engine/core/frame/FrameView.h |
index 6cef375c85304d992cdcff57142aee25fe00501c..ecb10d4fad169956be6baa70cf5603410918c40b 100644 |
--- a/sky/engine/core/frame/FrameView.h |
+++ b/sky/engine/core/frame/FrameView.h |
@@ -26,11 +26,9 @@ |
#define FrameView_h |
#include "core/rendering/PaintPhase.h" |
-#include "platform/FrameWidget.h" |
#include "platform/HostWindow.h" |
#include "platform/RuntimeEnabledFeatures.h" |
#include "platform/Widget.h" |
-#include "platform/Widget.h" |
#include "platform/geometry/LayoutRect.h" |
#include "platform/graphics/Color.h" |
#include "platform/scroll/ScrollableArea.h" |
@@ -56,7 +54,7 @@ class RenderView; |
typedef unsigned long long DOMTimeStamp; |
-class FrameView final : public FrameWidget { |
+class FrameView final : public Widget { |
public: |
friend class RenderView; |
@@ -204,9 +202,6 @@ public: |
void removeResizerArea(RenderBox&); |
const ResizerAreaSet* resizerAreas() const { return m_resizerAreas.get(); } |
- void addChild(PassRefPtr<Widget>); |
- void removeChild(Widget*) final; |
- |
// This function exists for ports that need to handle wheel events manually. |
// On Mac WebKit1 the underlying NSScrollView just does the scrolling, but on most other platforms |
// we need this function in order to do the scroll ourselves. |
@@ -278,7 +273,6 @@ private: |
void reset(); |
void init(); |
- virtual void frameRectsChanged() override; |
virtual bool isFrameView() const override { return true; } |
bool contentsInCompositedLayer() const; |
@@ -331,7 +325,6 @@ private: |
LayoutSize m_size; |
RefPtr<LocalFrame> m_frame; |
- HashSet<RefPtr<Widget> > m_children; |
bool m_doFullPaintInvalidation; |