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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ | 5 #ifndef ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ |
6 #define ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ | 6 #define ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ |
7 | 7 |
8 #include "ash/ash_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "ui/views/view.h" | 11 #include "ui/views/view.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 | 14 |
15 // A focusable view that performs an action when user clicks on it, or presses | 15 // A focusable view that performs an action when user clicks on it, or presses |
16 // enter or space when focused. Note that the action is triggered on mouse-up, | 16 // enter or space when focused. Note that the action is triggered on mouse-up, |
17 // instead of on mouse-down. So if user presses the mouse on the view, then | 17 // instead of on mouse-down. So if user presses the mouse on the view, then |
18 // moves the mouse out of the view and then releases, then the action will not | 18 // moves the mouse out of the view and then releases, then the action will not |
19 // be performed. | 19 // be performed. |
20 // Exported for SystemTray. | 20 // Exported for SystemTray. |
21 class ASH_EXPORT ActionableView : public views::View { | 21 class ASH_EXPORT ActionableView : public views::View { |
22 public: | 22 public: |
23 static const char kViewClassName[]; | 23 static const char kViewClassName[]; |
24 | 24 |
25 ActionableView(); | 25 ActionableView(); |
26 | 26 |
27 virtual ~ActionableView(); | 27 ~ActionableView() override; |
28 | 28 |
29 void SetAccessibleName(const base::string16& name); | 29 void SetAccessibleName(const base::string16& name); |
30 const base::string16& accessible_name() const { return accessible_name_; } | 30 const base::string16& accessible_name() const { return accessible_name_; } |
31 | 31 |
32 protected: | 32 protected: |
33 void OnPaintFocus(gfx::Canvas* canvas); | 33 void OnPaintFocus(gfx::Canvas* canvas); |
34 | 34 |
35 // Returns the bounds to paint the focus rectangle in. | 35 // Returns the bounds to paint the focus rectangle in. |
36 virtual gfx::Rect GetFocusBounds(); | 36 virtual gfx::Rect GetFocusBounds(); |
37 | 37 |
38 // Performs an action when user clicks on the view (on mouse-press event), or | 38 // Performs an action when user clicks on the view (on mouse-press event), or |
39 // presses a key when this view is in focus. Returns true if the event has | 39 // presses a key when this view is in focus. Returns true if the event has |
40 // been handled and an action was performed. Returns false otherwise. | 40 // been handled and an action was performed. Returns false otherwise. |
41 virtual bool PerformAction(const ui::Event& event) = 0; | 41 virtual bool PerformAction(const ui::Event& event) = 0; |
42 | 42 |
43 // Overridden from views::View. | 43 // Overridden from views::View. |
44 virtual const char* GetClassName() const override; | 44 const char* GetClassName() const override; |
45 virtual bool OnKeyPressed(const ui::KeyEvent& event) override; | 45 bool OnKeyPressed(const ui::KeyEvent& event) override; |
46 virtual bool OnMousePressed(const ui::MouseEvent& event) override; | 46 bool OnMousePressed(const ui::MouseEvent& event) override; |
47 virtual void OnMouseReleased(const ui::MouseEvent& event) override; | 47 void OnMouseReleased(const ui::MouseEvent& event) override; |
48 virtual void OnMouseCaptureLost() override; | 48 void OnMouseCaptureLost() override; |
49 virtual void GetAccessibleState(ui::AXViewState* state) override; | 49 void GetAccessibleState(ui::AXViewState* state) override; |
50 virtual void OnPaint(gfx::Canvas* canvas) override; | 50 void OnPaint(gfx::Canvas* canvas) override; |
51 virtual void OnFocus() override; | 51 void OnFocus() override; |
52 virtual void OnBlur() override; | 52 void OnBlur() override; |
53 | 53 |
54 // Overridden from ui::EventHandler. | 54 // Overridden from ui::EventHandler. |
55 virtual void OnGestureEvent(ui::GestureEvent* event) override; | 55 void OnGestureEvent(ui::GestureEvent* event) override; |
56 | 56 |
57 private: | 57 private: |
58 base::string16 accessible_name_; | 58 base::string16 accessible_name_; |
59 bool has_capture_; | 59 bool has_capture_; |
60 | 60 |
61 DISALLOW_COPY_AND_ASSIGN(ActionableView); | 61 DISALLOW_COPY_AND_ASSIGN(ActionableView); |
62 }; | 62 }; |
63 | 63 |
64 } // namespace ash | 64 } // namespace ash |
65 | 65 |
66 #endif // ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ | 66 #endif // ASH_SYSTEM_TRAY_ACTIONABLE_VIEW_H_ |
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