| Index: src/gpu/GrPictureUtils.cpp
|
| diff --git a/src/gpu/GrPictureUtils.cpp b/src/gpu/GrPictureUtils.cpp
|
| index 4cb6dda18baa943918795bc2f86039fbdf433f84..9e67fe55df4a399479d1aef3b522ffdb8eafccf7 100644
|
| --- a/src/gpu/GrPictureUtils.cpp
|
| +++ b/src/gpu/GrPictureUtils.cpp
|
| @@ -8,6 +8,7 @@
|
| #include "GrPictureUtils.h"
|
|
|
| #include "SkPaintPriv.h"
|
| +#include "SkPatchUtils.h"
|
| #include "SkRecord.h"
|
| #include "SkRecords.h"
|
|
|
| @@ -17,90 +18,410 @@ SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
|
| return gGPUID;
|
| }
|
|
|
| +// This looks silly, I know. Why not just use SkRect::MakeLargest()?
|
| +// In practice, this is well large enough, and it has a few extra advantages:
|
| +// it fits in an SkIRect, and we can munge it a little in both SkRect and
|
| +// SKIRect space without worrying about overflow.
|
| +static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f };
|
| +
|
| +namespace SkRecords {
|
| +
|
| // SkRecord visitor to gather saveLayer/restore information.
|
| -class CollectLayers {
|
| +class CollectLayers : SkNoncopyable {
|
| public:
|
| CollectLayers(const SkPicture* pict, GrAccelData* accelData)
|
| : fPictureID(pict->uniqueID())
|
| - , fCTM(&SkMatrix::I())
|
| , fSaveLayersInStack(0)
|
| , fAccelData(accelData) {
|
|
|
| - pict->cullRect().roundOut(&fCurrentClipBounds);
|
| + // Calculate bounds for all ops. This won't go quite in order, so we'll need
|
| + // to store the bounds separately then feed them in to the BBH later in order.
|
| + fCTM = &SkMatrix::I();
|
| + fCurrentClipBounds = kUnbounded;
|
|
|
| if (NULL == pict->fRecord.get()) {
|
| return;
|
| }
|
|
|
| + fBounds.reset(pict->fRecord->count());
|
| +
|
| for (fCurrentOp = 0; fCurrentOp < pict->fRecord->count(); ++fCurrentOp) {
|
| pict->fRecord->visit<void>(fCurrentOp, *this);
|
| }
|
|
|
| + // If we have any lingering unpaired Saves, simulate restores to make
|
| + // sure all ops in those Save blocks have their bounds calculated.
|
| while (!fSaveStack.isEmpty()) {
|
| this->popSaveBlock();
|
| }
|
| +
|
| + // Any control ops not part of any Save/Restore block draw everywhere.
|
| + while (!fControlIndices.isEmpty()) {
|
| + this->popControl(kUnbounded);
|
| + }
|
| +
|
| + //--------- LAYER HOISTING
|
| + while (!fSaveLayerStack.isEmpty()) {
|
| + this->popSaveLayerInfo();
|
| + }
|
| + //--------- LAYER HOISTING
|
| }
|
|
|
| template <typename T> void operator()(const T& op) {
|
| this->updateCTM(op);
|
| this->updateClipBounds(op);
|
| + this->trackBounds(op);
|
| + //--------- LAYER HOISTING
|
| this->trackSaveLayers(op);
|
| + //--------- LAYER HOISTING
|
| }
|
|
|
| private:
|
| + // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
|
| + typedef SkRect Bounds;
|
| +
|
| + struct SaveBounds {
|
| + int controlOps; // Number of control ops in this Save block, including the Save.
|
| + Bounds bounds; // Bounds of everything in the block.
|
| + const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
|
| + };
|
|
|
| - class SaveInfo {
|
| + //--------- LAYER HOISTING
|
| + class SaveLayerInfo {
|
| public:
|
| - SaveInfo() { }
|
| - SaveInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const SkIRect& bounds)
|
| + SaveLayerInfo() { }
|
| + SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound)
|
| : fStartIndex(opIndex)
|
| , fIsSaveLayer(isSaveLayer)
|
| , fHasNestedSaveLayer(false)
|
| , fPaint(paint)
|
| - , fBounds(bounds) {
|
| -
|
| + , fClipBound(clipBound) {
|
| }
|
|
|
| int fStartIndex;
|
| bool fIsSaveLayer;
|
| bool fHasNestedSaveLayer;
|
| const SkPaint* fPaint;
|
| - SkIRect fBounds;
|
| + Bounds fClipBound;
|
| };
|
| + //--------- LAYER HOISTING
|
| +
|
| + // Only Restore and SetMatrix change the CTM.
|
| + template <typename T> void updateCTM(const T&) {}
|
| + void updateCTM(const Restore& op) { fCTM = &op.matrix; }
|
| + void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
|
| +
|
| + // Most ops don't change the clip.
|
| + template <typename T> void updateClipBounds(const T&) {}
|
| +
|
| + // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
|
| + void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| + void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| + void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| + void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| +
|
| + // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside.
|
| + void updateClipBoundsForClipOp(const SkIRect& devBounds) {
|
| + Bounds clip = SkRect::Make(devBounds);
|
| + // We don't call adjustAndMap() because as its last step it would intersect the adjusted
|
| + // clip bounds with the previous clip, exactly what we can't do when the clip grows.
|
| + fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded;
|
| + }
|
| +
|
| + // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
|
| + void updateClipBounds(const Restore& op) {
|
| + // This is just like the clip ops above, but we need to skip the effects (if any) of our
|
| + // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
|
| + // devBounds reflect the state of the world after the saveLayer/restore block is done,
|
| + // so they are not affected by the saveLayer's paint.
|
| + const int kSavesToIgnore = 1;
|
| + Bounds clip = SkRect::Make(op.devBounds);
|
| + fCurrentClipBounds =
|
| + this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded;
|
| + }
|
|
|
| - uint32_t fPictureID;
|
| - unsigned int fCurrentOp;
|
| - const SkMatrix* fCTM;
|
| - SkIRect fCurrentClipBounds;
|
| - int fSaveLayersInStack;
|
| - SkTDArray<SaveInfo> fSaveStack;
|
| - GrAccelData* fAccelData;
|
| -
|
| - template <typename T> void updateCTM(const T&) { /* most ops don't change the CTM */ }
|
| - void updateCTM(const SkRecords::Restore& op) { fCTM = &op.matrix; }
|
| - void updateCTM(const SkRecords::SetMatrix& op) { fCTM = &op.matrix; }
|
| -
|
| - template <typename T> void updateClipBounds(const T&) { /* most ops don't change the clip */ }
|
| - // Each of these devBounds fields is the state of the device bounds after the op.
|
| - // So Restore's devBounds are those bounds saved by its paired Save or SaveLayer.
|
| - void updateClipBounds(const SkRecords::Restore& op) { fCurrentClipBounds = op.devBounds; }
|
| - void updateClipBounds(const SkRecords::ClipPath& op) { fCurrentClipBounds = op.devBounds; }
|
| - void updateClipBounds(const SkRecords::ClipRRect& op) { fCurrentClipBounds = op.devBounds; }
|
| - void updateClipBounds(const SkRecords::ClipRect& op) { fCurrentClipBounds = op.devBounds; }
|
| - void updateClipBounds(const SkRecords::ClipRegion& op) { fCurrentClipBounds = op.devBounds; }
|
| - void updateClipBounds(const SkRecords::SaveLayer& op) {
|
| + // We also take advantage of SaveLayer bounds when present to further cut the clip down.
|
| + void updateClipBounds(const SaveLayer& op) {
|
| if (op.bounds) {
|
| - fCurrentClipBounds.intersect(this->adjustAndMap(*op.bounds, op.paint));
|
| + // adjustAndMap() intersects these layer bounds with the previous clip for us.
|
| + fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
|
| + }
|
| + }
|
| +
|
| + // The bounds of these ops must be calculated when we hit the Restore
|
| + // from the bounds of the ops in the same Save block.
|
| + void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
|
| + void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
|
| + void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
|
| +
|
| + void trackBounds(const SetMatrix&) { this->pushControl(); }
|
| + void trackBounds(const ClipRect&) { this->pushControl(); }
|
| + void trackBounds(const ClipRRect&) { this->pushControl(); }
|
| + void trackBounds(const ClipPath&) { this->pushControl(); }
|
| + void trackBounds(const ClipRegion&) { this->pushControl(); }
|
| + void trackBounds(const PushCull&) { this->pushControl(); }
|
| + void trackBounds(const PopCull&) { this->pushControl(); }
|
| + void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
|
| + void trackBounds(const AddComment&) { this->pushControl(); }
|
| + void trackBounds(const EndCommentGroup&) { this->pushControl(); }
|
| + void trackBounds(const DrawData&) { this->pushControl(); }
|
| +
|
| + // For all other ops, we can calculate and store the bounds directly now.
|
| + template <typename T> void trackBounds(const T& op) {
|
| + fBounds[fCurrentOp] = this->bounds(op);
|
| + this->updateSaveBounds(fBounds[fCurrentOp]);
|
| + }
|
| +
|
| + void pushSaveBlock(const SkPaint* paint) {
|
| + // Starting a new Save block. Push a new entry to represent that.
|
| + SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
|
| + fSaveStack.push(sb);
|
| + this->pushControl();
|
| + }
|
| +
|
| + static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
|
| + if (paint) {
|
| + // FIXME: this is very conservative
|
| + if (paint->getImageFilter() || paint->getColorFilter()) {
|
| + return true;
|
| + }
|
| +
|
| + // Unusual Xfermodes require us to process a saved layer
|
| + // even with operations outisde the clip.
|
| + // For example, DstIn is used by masking layers.
|
| + // https://code.google.com/p/skia/issues/detail?id=1291
|
| + // https://crbug.com/401593
|
| + SkXfermode* xfermode = paint->getXfermode();
|
| + SkXfermode::Mode mode;
|
| + // SrcOver is ok, and is also the common case with a NULL xfermode.
|
| + // So we should make that the fast path and bypass the mode extraction
|
| + // and test.
|
| + if (xfermode && xfermode->asMode(&mode)) {
|
| + switch (mode) {
|
| + // For each of the following transfer modes, if the source
|
| + // alpha is zero (our transparent black), the resulting
|
| + // blended alpha is not necessarily equal to the original
|
| + // destination alpha.
|
| + case SkXfermode::kClear_Mode:
|
| + case SkXfermode::kSrc_Mode:
|
| + case SkXfermode::kSrcIn_Mode:
|
| + case SkXfermode::kDstIn_Mode:
|
| + case SkXfermode::kSrcOut_Mode:
|
| + case SkXfermode::kDstATop_Mode:
|
| + case SkXfermode::kModulate_Mode:
|
| + return true;
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| + }
|
| + }
|
| + return false;
|
| + }
|
| +
|
| + Bounds popSaveBlock() {
|
| + // We're done the Save block. Apply the block's bounds to all control ops inside it.
|
| + SaveBounds sb;
|
| + fSaveStack.pop(&sb);
|
| +
|
| + // If the paint affects transparent black, we can't trust any of our calculated bounds.
|
| + const Bounds& bounds =
|
| + PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds;
|
| +
|
| + while (sb.controlOps-- > 0) {
|
| + this->popControl(bounds);
|
| + }
|
| +
|
| + // This whole Save block may be part another Save block.
|
| + this->updateSaveBounds(bounds);
|
| +
|
| + // If called from a real Restore (not a phony one for balance), it'll need the bounds.
|
| + return bounds;
|
| + }
|
| +
|
| + void pushControl() {
|
| + fControlIndices.push(fCurrentOp);
|
| + if (!fSaveStack.isEmpty()) {
|
| + fSaveStack.top().controlOps++;
|
| + }
|
| + }
|
| +
|
| + void popControl(const Bounds& bounds) {
|
| + fBounds[fControlIndices.top()] = bounds;
|
| + fControlIndices.pop();
|
| + }
|
| +
|
| + void updateSaveBounds(const Bounds& bounds) {
|
| + // If we're in a Save block, expand its bounds to cover these bounds too.
|
| + if (!fSaveStack.isEmpty()) {
|
| + fSaveStack.top().bounds.join(bounds);
|
| }
|
| }
|
|
|
| - template <typename T> void trackSaveLayers(const T& op) {
|
| - /* most ops aren't involved in saveLayers */
|
| + // FIXME: this method could use better bounds
|
| + Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
|
| +
|
| + Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip.
|
| + Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
|
| + Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
|
| +
|
| + Bounds bounds(const DrawSprite& op) const {
|
| + const SkBitmap& bm = op.bitmap;
|
| +
|
| + return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.height())); // Ignores the matrix.
|
| + }
|
| +
|
| + Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
|
| + Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
|
| + Bounds bounds(const DrawRRect& op) const {
|
| + return this->adjustAndMap(op.rrect.rect(), &op.paint);
|
| + }
|
| + Bounds bounds(const DrawDRRect& op) const {
|
| + return this->adjustAndMap(op.outer.rect(), &op.paint);
|
| + }
|
| + Bounds bounds(const DrawImage& op) const {
|
| + const SkImage* image = op.image;
|
| + SkRect rect = SkRect::MakeXYWH(op.left, op.top,
|
| + SkIntToScalar(image->width()), SkIntToScalar(image->height()));
|
| +
|
| + return this->adjustAndMap(rect, op.paint);
|
| }
|
| - void trackSaveLayers(const SkRecords::Save& s) { this->pushSaveBlock(); }
|
| - void trackSaveLayers(const SkRecords::SaveLayer& sl) { this->pushSaveLayerBlock(sl.paint); }
|
| - void trackSaveLayers(const SkRecords::Restore& r) { this->popSaveBlock(); }
|
| - void trackSaveLayers(const SkRecords::DrawPicture& dp) {
|
| + Bounds bounds(const DrawImageRect& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| + }
|
| + Bounds bounds(const DrawBitmapRectToRect& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| + }
|
| + Bounds bounds(const DrawBitmapNine& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| + }
|
| + Bounds bounds(const DrawBitmap& op) const {
|
| + const SkBitmap& bm = op.bitmap;
|
| + return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScalar(bm.width()), SkIntToScalar(bm.height())),
|
| + op.paint);
|
| + }
|
| + Bounds bounds(const DrawBitmapMatrix& op) const {
|
| + const SkBitmap& bm = op.bitmap;
|
| + SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height()));
|
| + op.matrix.mapRect(&dst);
|
| + return this->adjustAndMap(dst, op.paint);
|
| + }
|
| +
|
| + Bounds bounds(const DrawPath& op) const {
|
| + return op.path.isInverseFillType() ? fCurrentClipBounds
|
| + : this->adjustAndMap(op.path.getBounds(), &op.paint);
|
| + }
|
| + Bounds bounds(const DrawPoints& op) const {
|
| + SkRect dst;
|
| + dst.set(op.pts, op.count);
|
| +
|
| + // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
|
| + SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
|
| + dst.outset(stroke / 2, stroke / 2);
|
| +
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| + Bounds bounds(const DrawPatch& op) const {
|
| + SkRect dst;
|
| + dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| + Bounds bounds(const DrawVertices& op) const {
|
| + SkRect dst;
|
| + dst.set(op.vertices, op.vertexCount);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| +
|
| + Bounds bounds(const DrawPicture& op) const {
|
| + SkRect dst = op.picture->cullRect();
|
| + if (op.matrix) {
|
| + op.matrix->mapRect(&dst);
|
| + }
|
| + return this->adjustAndMap(dst, op.paint);
|
| + }
|
| +
|
| + Bounds bounds(const DrawPosText& op) const {
|
| + const int N = op.paint.countText(op.text, op.byteLength);
|
| + if (N == 0) {
|
| + return Bounds::MakeEmpty();
|
| + }
|
| +
|
| + SkRect dst;
|
| + dst.set(op.pos, N);
|
| + AdjustTextForFontMetrics(&dst, op.paint);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| + Bounds bounds(const DrawPosTextH& op) const {
|
| + const int N = op.paint.countText(op.text, op.byteLength);
|
| + if (N == 0) {
|
| + return Bounds::MakeEmpty();
|
| + }
|
| +
|
| + SkScalar left = op.xpos[0], right = op.xpos[0];
|
| + for (int i = 1; i < N; i++) {
|
| + left = SkMinScalar(left, op.xpos[i]);
|
| + right = SkMaxScalar(right, op.xpos[i]);
|
| + }
|
| + SkRect dst = { left, op.y, right, op.y };
|
| + AdjustTextForFontMetrics(&dst, op.paint);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| + Bounds bounds(const DrawTextOnPath& op) const {
|
| + SkRect dst = op.path.getBounds();
|
| +
|
| + // Pad all sides by the maximum padding in any direction we'd normally apply.
|
| + SkRect pad = { 0, 0, 0, 0 };
|
| + AdjustTextForFontMetrics(&pad, op.paint);
|
| +
|
| + // That maximum padding happens to always be the right pad today.
|
| + SkASSERT(pad.fLeft == -pad.fRight);
|
| + SkASSERT(pad.fTop == -pad.fBottom);
|
| + SkASSERT(pad.fRight > pad.fBottom);
|
| + dst.outset(pad.fRight, pad.fRight);
|
| +
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| +
|
| + Bounds bounds(const DrawTextBlob& op) const {
|
| + SkRect dst = op.blob->bounds();
|
| + dst.offset(op.x, op.y);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| + }
|
| +
|
| + static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
|
| +#ifdef SK_DEBUG
|
| + SkRect correct = *rect;
|
| +#endif
|
| + // crbug.com/373785 ~~> xPad = 4x yPad
|
| + // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
|
| + const SkScalar yPad = 2.5f * paint.getTextSize(),
|
| + xPad = 4.0f * yPad;
|
| + rect->outset(xPad, yPad);
|
| +#ifdef SK_DEBUG
|
| + SkPaint::FontMetrics metrics;
|
| + paint.getFontMetrics(&metrics);
|
| + correct.fLeft += metrics.fXMin;
|
| + correct.fTop += metrics.fTop;
|
| + correct.fRight += metrics.fXMax;
|
| + correct.fBottom += metrics.fBottom;
|
| + // See skia:2862 for why we ignore small text sizes.
|
| + SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
|
| + "%f %f %f %f vs. %f %f %f %f\n",
|
| + -xPad, -yPad, +xPad, +yPad,
|
| + metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom);
|
| +#endif
|
| + }
|
| +
|
| + //--------- LAYER HOISTING
|
| + template <typename T> void trackSaveLayers(const T& op) {
|
| + /* most ops aren't involved in saveLayers */
|
| + }
|
| + void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
|
| + void trackSaveLayers(const SaveLayer& sl) {
|
| + this->pushSaveLayerInfo(true, sl.paint);
|
| + }
|
| + void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
|
| + void trackSaveLayers(const DrawPicture& dp) {
|
| // For sub-pictures, we wrap their layer information within the parent
|
| // picture's rendering hierarchy
|
| const GrAccelData* childData = GPUOptimize(dp.picture);
|
| @@ -108,10 +429,9 @@ private:
|
| for (int i = 0; i < childData->numSaveLayers(); ++i) {
|
| const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
|
|
|
| - SkRect srcRect = SkRect::Make(src.fBounds);
|
| - SkIRect newClip(fCurrentClipBounds);
|
| + Bounds newClip(fCurrentClipBounds);
|
|
|
| - if (!newClip.intersect(this->adjustAndMap(srcRect, dp.paint))) {
|
| + if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) {
|
| continue;
|
| }
|
|
|
| @@ -137,41 +457,39 @@ private:
|
| }
|
| }
|
|
|
| - void pushSaveBlock() {
|
| - fSaveStack.push(SaveInfo(fCurrentOp, false, NULL, SkIRect::MakeEmpty()));
|
| - }
|
| -
|
| // Inform all the saveLayers already on the stack that they now have a
|
| // nested saveLayer inside them
|
| void updateStackForSaveLayer() {
|
| - for (int index = fSaveStack.count() - 1; index >= 0; --index) {
|
| - if (fSaveStack[index].fHasNestedSaveLayer) {
|
| + for (int index = fSaveLayerStack.count() - 1; index >= 0; --index) {
|
| + if (fSaveLayerStack[index].fHasNestedSaveLayer) {
|
| break;
|
| }
|
| - fSaveStack[index].fHasNestedSaveLayer = true;
|
| - if (fSaveStack[index].fIsSaveLayer) {
|
| + fSaveLayerStack[index].fHasNestedSaveLayer = true;
|
| + if (fSaveLayerStack[index].fIsSaveLayer) {
|
| break;
|
| }
|
| }
|
| }
|
|
|
| - void pushSaveLayerBlock(const SkPaint* paint) {
|
| - this->updateStackForSaveLayer();
|
| + void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
|
| + if (isSaveLayer) {
|
| + this->updateStackForSaveLayer();
|
| + ++fSaveLayersInStack;
|
| + }
|
|
|
| - fSaveStack.push(SaveInfo(fCurrentOp, true, paint, fCurrentClipBounds));
|
| - ++fSaveLayersInStack;
|
| + fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurrentClipBounds));
|
| }
|
|
|
| - void popSaveBlock() {
|
| - if (fSaveStack.count() <= 0) {
|
| + void popSaveLayerInfo() {
|
| + if (fSaveLayerStack.count() <= 0) {
|
| SkASSERT(false);
|
| return;
|
| }
|
|
|
| - SaveInfo si;
|
| - fSaveStack.pop(&si);
|
| + SaveLayerInfo sli;
|
| + fSaveLayerStack.pop(&sli);
|
|
|
| - if (!si.fIsSaveLayer) {
|
| + if (!sli.fIsSaveLayer) {
|
| return;
|
| }
|
|
|
| @@ -180,17 +498,20 @@ private:
|
| GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
|
|
|
| SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most picture
|
| - slInfo.fBounds = si.fBounds;
|
| +
|
| + slInfo.fBounds = fBounds[sli.fStartIndex];
|
| + slInfo.fBounds.intersect(sli.fClipBound);
|
| slInfo.fLocalMat = *fCTM;
|
| slInfo.fPreMat = SkMatrix::I();
|
| - if (si.fPaint) {
|
| - slInfo.fPaint = SkNEW_ARGS(SkPaint, (*si.fPaint));
|
| + if (sli.fPaint) {
|
| + slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
|
| }
|
| - slInfo.fSaveLayerOpID = si.fStartIndex;
|
| + slInfo.fSaveLayerOpID = sli.fStartIndex;
|
| slInfo.fRestoreOpID = fCurrentOp;
|
| - slInfo.fHasNestedLayers = si.fHasNestedSaveLayer;
|
| + slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
|
| slInfo.fIsNested = fSaveLayersInStack > 0;
|
| }
|
| + //--------- LAYER HOISTING
|
|
|
| // Returns true if rect was meaningfully adjusted for the effects of paint,
|
| // false if the paint could affect the rect in unknown ways.
|
| @@ -205,8 +526,17 @@ private:
|
| return true;
|
| }
|
|
|
| - // Adjust rect for all paints that may affect its geometry, then map it to device space.
|
| - SkIRect adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| + bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
|
| + for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
|
| + if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
|
| + return false;
|
| + }
|
| + }
|
| + return true;
|
| + }
|
| +
|
| + // Adjust rect for all paints that may affect its geometry, then map it to identity space.
|
| + Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
|
| // Inverted rectangles really confuse our BBHs.
|
| rect.sort();
|
|
|
| @@ -217,25 +547,44 @@ private:
|
| }
|
|
|
| // Adjust rect for all the paints from the SaveLayers we're inside.
|
| - for (int i = fSaveStack.count() - 1; i >= 0; i--) {
|
| - if (!AdjustForPaint(fSaveStack[i].fPaint, &rect)) {
|
| - // Same deal as above.
|
| - return fCurrentClipBounds;
|
| - }
|
| + if (!this->adjustForSaveLayerPaints(&rect)) {
|
| + // Same deal as above.
|
| + return fCurrentClipBounds;
|
| }
|
|
|
| - // Map the rect back to device space.
|
| + // Map the rect back to identity space.
|
| fCTM->mapRect(&rect);
|
| - SkIRect devRect;
|
| - rect.roundOut(&devRect);
|
|
|
| // Nothing can draw outside the current clip.
|
| // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
|
| - devRect.intersect(fCurrentClipBounds);
|
| - return devRect;
|
| + rect.intersect(fCurrentClipBounds);
|
| + return rect;
|
| }
|
| +
|
| + // Conservative identity-space bounds for each op in the SkRecord.
|
| + SkAutoTMalloc<Bounds> fBounds;
|
| +
|
| + // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
|
| + // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
|
| + // identity-space bounds of the current clip (fCurrentClipBounds).
|
| + unsigned fCurrentOp;
|
| + const SkMatrix* fCTM;
|
| + Bounds fCurrentClipBounds;
|
| +
|
| + // Used to track the bounds of Save/Restore blocks and the control ops inside them.
|
| + SkTDArray<SaveBounds> fSaveStack;
|
| + SkTDArray<unsigned> fControlIndices;
|
| +
|
| + //--------- LAYER HOISTING
|
| + // Used to collect saveLayer information for layer hoisting
|
| + uint32_t fPictureID;
|
| + int fSaveLayersInStack;
|
| + SkTDArray<SaveLayerInfo> fSaveLayerStack;
|
| + GrAccelData* fAccelData;
|
| + //--------- LAYER HOISTING
|
| };
|
|
|
| +} // namespace SkRecords
|
|
|
| // GPUOptimize is only intended to be called within the context of SkGpuDevice's
|
| // EXPERIMENTAL_optimize method.
|
| @@ -256,7 +605,7 @@ const GrAccelData* GPUOptimize(const SkPicture* pict) {
|
|
|
| pict->EXPERIMENTAL_addAccelData(data);
|
|
|
| - CollectLayers collector(pict, data);
|
| + SkRecords::CollectLayers collector(pict, data);
|
|
|
| return data;
|
| }
|
|
|