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Side by Side Diff: tests/PictureTest.cpp

Issue 685263004: Upgrade GPUOptimize (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up test Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBBoxHierarchy.h" 8 #include "SkBBoxHierarchy.h"
9 #include "SkBlurImageFilter.h" 9 #include "SkBlurImageFilter.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
11 #include "SkColorMatrixFilter.h"
11 #include "SkColorPriv.h" 12 #include "SkColorPriv.h"
12 #include "SkDashPathEffect.h" 13 #include "SkDashPathEffect.h"
13 #include "SkData.h" 14 #include "SkData.h"
14 #include "SkDecodingImageGenerator.h" 15 #include "SkDecodingImageGenerator.h"
15 #include "SkError.h" 16 #include "SkError.h"
16 #include "SkImageEncoder.h" 17 #include "SkImageEncoder.h"
17 #include "SkImageGenerator.h" 18 #include "SkImageGenerator.h"
18 #include "SkPaint.h" 19 #include "SkPaint.h"
19 #include "SkPicture.h" 20 #include "SkPicture.h"
20 #include "SkPictureRecorder.h" 21 #include "SkPictureRecorder.h"
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859 860
860 GrContext* context = factory->get(glCtxType); 861 GrContext* context = factory->get(glCtxType);
861 862
862 if (NULL == context) { 863 if (NULL == context) {
863 continue; 864 continue;
864 } 865 }
865 866
866 static const int kWidth = 100; 867 static const int kWidth = 100;
867 static const int kHeight = 100; 868 static const int kHeight = 100;
868 869
870 // Create complex paint that the bounding box computation code can't
871 // optimize away
872 SkScalar blueToRedMatrix[20] = { 0 };
873 blueToRedMatrix[2] = blueToRedMatrix[18] = SK_Scalar1;
874 SkAutoTUnref<SkColorFilter> blueToRed(SkColorMatrixFilter::Create(blueTo RedMatrix));
875 SkAutoTUnref<SkImageFilter> filter(SkColorFilterImageFilter::Create(blue ToRed.get()));
876
877 SkPaint complexPaint;
878 complexPaint.setImageFilter(filter);
879
869 SkAutoTUnref<SkPicture> pict, child; 880 SkAutoTUnref<SkPicture> pict, child;
870 881
871 { 882 {
872 SkPictureRecorder recorder; 883 SkPictureRecorder recorder;
873 884
874 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), SkIntTo Scalar(kHeight)); 885 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), SkIntTo Scalar(kHeight));
875 886
876 c->saveLayer(NULL, NULL); 887 c->saveLayer(NULL, &complexPaint);
877 c->restore(); 888 c->restore();
878 889
879 child.reset(recorder.endRecording()); 890 child.reset(recorder.endRecording());
880 } 891 }
881 892
882 // create a picture with the structure: 893 // create a picture with the structure:
883 // 1) 894 // 1)
884 // SaveLayer 895 // SaveLayer
885 // Restore 896 // Restore
886 // 2) 897 // 2)
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899 // 5) 910 // 5)
900 // SaveLayer 911 // SaveLayer
901 // DrawPicture with Matrix & Paint (with SaveLayer/Restore pair ) 912 // DrawPicture with Matrix & Paint (with SaveLayer/Restore pair )
902 // Restore 913 // Restore
903 { 914 {
904 SkPictureRecorder recorder; 915 SkPictureRecorder recorder;
905 916
906 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth), 917 SkCanvas* c = recorder.beginRecording(SkIntToScalar(kWidth),
907 SkIntToScalar(kHeight)); 918 SkIntToScalar(kHeight));
908 // 1) 919 // 1)
909 c->saveLayer(NULL, NULL); // layer #0 920 c->saveLayer(NULL, &complexPaint); // layer #0
910 c->restore(); 921 c->restore();
911 922
912 // 2) 923 // 2)
913 c->saveLayer(NULL, NULL); // layer #1 924 c->saveLayer(NULL, NULL); // layer #1
914 c->translate(kWidth/2.0f, kHeight/2.0f); 925 c->translate(kWidth/2.0f, kHeight/2.0f);
915 SkRect r = SkRect::MakeXYWH(0, 0, kWidth/2, kHeight/2); 926 SkRect r = SkRect::MakeXYWH(0, 0, kWidth/2, kHeight/2);
916 c->saveLayer(&r, NULL); // layer #2 927 c->saveLayer(&r, &complexPaint); // layer #2
917 c->restore(); 928 c->restore();
918 c->restore(); 929 c->restore();
919 930
920 // 3) 931 // 3)
921 { 932 {
922 SkPaint p; 933 c->saveLayer(NULL, &complexPaint); // layer #3
923 p.setColor(SK_ColorRED);
924 c->saveLayer(NULL, &p); // layer #3
925 c->restore(); 934 c->restore();
926 } 935 }
927 936
928 SkPaint layerPaint; 937 SkPaint layerPaint;
929 layerPaint.setColor(SK_ColorRED); // Non-alpha only to avoid SaveLa yerDrawRestoreNooper 938 layerPaint.setColor(SK_ColorRED); // Non-alpha only to avoid SaveLa yerDrawRestoreNooper
930 // 4) 939 // 4)
931 { 940 {
932 c->saveLayer(NULL, &layerPaint); // layer #4 941 c->saveLayer(NULL, &layerPaint); // layer #4
933 c->drawPicture(child); // layer #5 inside picture 942 c->drawPicture(child); // layer #5 inside picture
934 c->restore(); 943 c->restore();
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979 // The parent/child layers appear in reverse order 988 // The parent/child layers appear in reverse order
980 const GrAccelData::SaveLayerInfo& info6 = gpuData->saveLayerInfo(7); 989 const GrAccelData::SaveLayerInfo& info6 = gpuData->saveLayerInfo(7);
981 const GrAccelData::SaveLayerInfo& info7 = gpuData->saveLayerInfo(6); 990 const GrAccelData::SaveLayerInfo& info7 = gpuData->saveLayerInfo(6);
982 991
983 REPORTER_ASSERT(reporter, NULL == info0.fPicture); 992 REPORTER_ASSERT(reporter, NULL == info0.fPicture);
984 REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() && 993 REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() &&
985 kHeight == info0.fBounds.height()); 994 kHeight == info0.fBounds.height());
986 REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity()); 995 REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity());
987 REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity()); 996 REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity());
988 REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBo unds.fTop); 997 REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBo unds.fTop);
989 REPORTER_ASSERT(reporter, NULL == info0.fPaint); 998 REPORTER_ASSERT(reporter, NULL != info0.fPaint);
990 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayer s); 999 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayer s);
991 1000
992 REPORTER_ASSERT(reporter, NULL == info1.fPicture); 1001 REPORTER_ASSERT(reporter, NULL == info1.fPicture);
993 REPORTER_ASSERT(reporter, kWidth == info1.fBounds.width() && 1002 REPORTER_ASSERT(reporter, kWidth == info1.fBounds.width() &&
994 kHeight == info1.fBounds.height()); 1003 kHeight == info1.fBounds.height());
995 REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity()); 1004 REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity());
996 REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity()); 1005 REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity());
997 REPORTER_ASSERT(reporter, 0 == info1.fBounds.fLeft && 0 == info1.fBo unds.fTop); 1006 REPORTER_ASSERT(reporter, 0 == info1.fBounds.fLeft && 0 == info1.fBo unds.fTop);
998 REPORTER_ASSERT(reporter, NULL == info1.fPaint); 1007 REPORTER_ASSERT(reporter, NULL == info1.fPaint);
999 REPORTER_ASSERT(reporter, !info1.fIsNested && 1008 REPORTER_ASSERT(reporter, !info1.fIsNested &&
1000 info1.fHasNestedLayers); // has a nested S L 1009 info1.fHasNestedLayers); // has a nested S L
1001 1010
1002 REPORTER_ASSERT(reporter, NULL == info2.fPicture); 1011 REPORTER_ASSERT(reporter, NULL == info2.fPicture);
1003 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.width() && 1012 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.width() &&
1004 kHeight / 2 == info2.fBounds.height()); // bound reduces size 1013 kHeight / 2 == info2.fBounds.height()); // bound reduces size
1005 REPORTER_ASSERT(reporter, !info2.fLocalMat.isIdentity()); 1014 REPORTER_ASSERT(reporter, !info2.fLocalMat.isIdentity());
1006 REPORTER_ASSERT(reporter, info2.fPreMat.isIdentity()); 1015 REPORTER_ASSERT(reporter, info2.fPreMat.isIdentity());
1007 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.fLeft && // translated 1016 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.fLeft && // translated
1008 kHeight / 2 == info2.fBounds.fTop); 1017 kHeight / 2 == info2.fBounds.fTop);
1009 REPORTER_ASSERT(reporter, NULL == info1.fPaint); 1018 REPORTER_ASSERT(reporter, NULL != info2.fPaint);
1010 REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers ); // is nested 1019 REPORTER_ASSERT(reporter, info2.fIsNested && !info2.fHasNestedLayers ); // is nested
1011 1020
1012 REPORTER_ASSERT(reporter, NULL == info3.fPicture); 1021 REPORTER_ASSERT(reporter, NULL == info3.fPicture);
1013 REPORTER_ASSERT(reporter, kWidth == info3.fBounds.width() && 1022 REPORTER_ASSERT(reporter, kWidth == info3.fBounds.width() &&
1014 kHeight == info3.fBounds.height()); 1023 kHeight == info3.fBounds.height());
1015 REPORTER_ASSERT(reporter, info3.fLocalMat.isIdentity()); 1024 REPORTER_ASSERT(reporter, info3.fLocalMat.isIdentity());
1016 REPORTER_ASSERT(reporter, info3.fPreMat.isIdentity()); 1025 REPORTER_ASSERT(reporter, info3.fPreMat.isIdentity());
1017 REPORTER_ASSERT(reporter, 0 == info3.fBounds.fLeft && 0 == info3.fBo unds.fTop); 1026 REPORTER_ASSERT(reporter, 0 == info3.fBounds.fLeft && 0 == info3.fBo unds.fTop);
1018 REPORTER_ASSERT(reporter, info3.fPaint); 1027 REPORTER_ASSERT(reporter, info3.fPaint);
1019 REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayer s); 1028 REPORTER_ASSERT(reporter, !info3.fIsNested && !info3.fHasNestedLayer s);
1020 1029
1021 REPORTER_ASSERT(reporter, NULL == info4.fPicture); 1030 REPORTER_ASSERT(reporter, NULL == info4.fPicture);
1022 REPORTER_ASSERT(reporter, kWidth == info4.fBounds.width() && 1031 REPORTER_ASSERT(reporter, kWidth == info4.fBounds.width() &&
1023 kHeight == info4.fBounds.height()); 1032 kHeight == info4.fBounds.height());
1024 REPORTER_ASSERT(reporter, 0 == info4.fBounds.fLeft && 0 == info4.fBo unds.fTop); 1033 REPORTER_ASSERT(reporter, 0 == info4.fBounds.fLeft && 0 == info4.fBo unds.fTop);
1025 REPORTER_ASSERT(reporter, info4.fLocalMat.isIdentity()); 1034 REPORTER_ASSERT(reporter, info4.fLocalMat.isIdentity());
1026 REPORTER_ASSERT(reporter, info4.fPreMat.isIdentity()); 1035 REPORTER_ASSERT(reporter, info4.fPreMat.isIdentity());
1027 REPORTER_ASSERT(reporter, info4.fPaint); 1036 REPORTER_ASSERT(reporter, info4.fPaint);
1028 REPORTER_ASSERT(reporter, !info4.fIsNested && 1037 REPORTER_ASSERT(reporter, !info4.fIsNested &&
1029 info4.fHasNestedLayers); // has a nested S L 1038 info4.fHasNestedLayers); // has a nested S L
1030 1039
1031 REPORTER_ASSERT(reporter, child == info5.fPicture); // in a child pi cture 1040 REPORTER_ASSERT(reporter, child == info5.fPicture); // in a child pi cture
1032 REPORTER_ASSERT(reporter, kWidth == info5.fBounds.width() && 1041 REPORTER_ASSERT(reporter, kWidth == info5.fBounds.width() &&
1033 kHeight == info5.fBounds.height()); 1042 kHeight == info5.fBounds.height());
1034 REPORTER_ASSERT(reporter, 0 == info5.fBounds.fLeft && 0 == info5.fBo unds.fTop); 1043 REPORTER_ASSERT(reporter, 0 == info5.fBounds.fLeft && 0 == info5.fBo unds.fTop);
1035 REPORTER_ASSERT(reporter, info5.fLocalMat.isIdentity()); 1044 REPORTER_ASSERT(reporter, info5.fLocalMat.isIdentity());
1036 REPORTER_ASSERT(reporter, info5.fPreMat.isIdentity()); 1045 REPORTER_ASSERT(reporter, info5.fPreMat.isIdentity());
1037 REPORTER_ASSERT(reporter, NULL == info5.fPaint); 1046 REPORTER_ASSERT(reporter, NULL != info5.fPaint);
1038 REPORTER_ASSERT(reporter, info5.fIsNested && !info5.fHasNestedLayers ); // is nested 1047 REPORTER_ASSERT(reporter, info5.fIsNested && !info5.fHasNestedLayers ); // is nested
1039 1048
1040 REPORTER_ASSERT(reporter, NULL == info6.fPicture); 1049 REPORTER_ASSERT(reporter, NULL == info6.fPicture);
1041 REPORTER_ASSERT(reporter, kWidth == info6.fBounds.width() && 1050 REPORTER_ASSERT(reporter, kWidth-10 == info6.fBounds.width() &&
1042 kHeight == info6.fBounds.height()); 1051 kHeight-10 == info6.fBounds.height());
1043 REPORTER_ASSERT(reporter, 0 == info6.fBounds.fLeft && 0 == info6.fBo unds.fTop); 1052 REPORTER_ASSERT(reporter, 10 == info6.fBounds.fLeft && 10 == info6.f Bounds.fTop);
1044 REPORTER_ASSERT(reporter, info6.fLocalMat.isIdentity()); 1053 REPORTER_ASSERT(reporter, info6.fLocalMat.isIdentity());
1045 REPORTER_ASSERT(reporter, info6.fPreMat.isIdentity()); 1054 REPORTER_ASSERT(reporter, info6.fPreMat.isIdentity());
1046 REPORTER_ASSERT(reporter, info6.fPaint); 1055 REPORTER_ASSERT(reporter, info6.fPaint);
1047 REPORTER_ASSERT(reporter, !info6.fIsNested && 1056 REPORTER_ASSERT(reporter, !info6.fIsNested &&
1048 info6.fHasNestedLayers); // has a nested S L 1057 info6.fHasNestedLayers); // has a nested S L
1049 1058
1050 REPORTER_ASSERT(reporter, child == info7.fPicture); // in a child pi cture 1059 REPORTER_ASSERT(reporter, child == info7.fPicture); // in a child pi cture
1051 REPORTER_ASSERT(reporter, kWidth == info7.fBounds.width() && 1060 REPORTER_ASSERT(reporter, kWidth == info7.fBounds.width() &&
1052 kHeight == info7.fBounds.height()); 1061 kHeight == info7.fBounds.height());
1053 REPORTER_ASSERT(reporter, 0 == info7.fBounds.fLeft && 0 == info7.fBo unds.fTop); 1062 REPORTER_ASSERT(reporter, 0 == info7.fBounds.fLeft && 0 == info7.fBo unds.fTop);
1054 REPORTER_ASSERT(reporter, info7.fLocalMat.isIdentity()); 1063 REPORTER_ASSERT(reporter, info7.fLocalMat.isIdentity());
1055 REPORTER_ASSERT(reporter, info7.fPreMat.isIdentity()); 1064 REPORTER_ASSERT(reporter, info7.fPreMat.isIdentity());
1056 REPORTER_ASSERT(reporter, NULL == info7.fPaint); 1065 REPORTER_ASSERT(reporter, NULL != info7.fPaint);
1057 REPORTER_ASSERT(reporter, info7.fIsNested && !info7.fHasNestedLayers ); // is nested 1066 REPORTER_ASSERT(reporter, info7.fIsNested && !info7.fHasNestedLayers ); // is nested
1058 } 1067 }
1059 } 1068 }
1060 } 1069 }
1061 1070
1062 #endif 1071 #endif
1063 1072
1064 static void test_has_text(skiatest::Reporter* reporter) { 1073 static void test_has_text(skiatest::Reporter* reporter) {
1065 SkPictureRecorder recorder; 1074 SkPictureRecorder recorder;
1066 1075
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1878 1887
1879 // The picture shares the immutable pixels but copies the mutable ones. 1888 // The picture shares the immutable pixels but copies the mutable ones.
1880 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1889 REPORTER_ASSERT(r, mut.pixelRef()->unique());
1881 REPORTER_ASSERT(r, !immut.pixelRef()->unique()); 1890 REPORTER_ASSERT(r, !immut.pixelRef()->unique());
1882 1891
1883 // When the picture goes away, it's just our bitmaps holding the refs. 1892 // When the picture goes away, it's just our bitmaps holding the refs.
1884 pic.reset(NULL); 1893 pic.reset(NULL);
1885 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1894 REPORTER_ASSERT(r, mut.pixelRef()->unique());
1886 REPORTER_ASSERT(r, immut.pixelRef()->unique()); 1895 REPORTER_ASSERT(r, immut.pixelRef()->unique());
1887 } 1896 }
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