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Side by Side Diff: src/gpu/GrLayerHoister.cpp

Issue 685263004: Upgrade GPUOptimize (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up test Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrLayerCache.h" 8 #include "GrLayerCache.h"
9 #include "GrLayerHoister.h" 9 #include "GrLayerHoister.h"
10 #include "GrRecordReplaceDraw.h" 10 #include "GrRecordReplaceDraw.h"
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104 const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo( i); 104 const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo( i);
105 105
106 // TODO: ignore perspective projected layers here? 106 // TODO: ignore perspective projected layers here?
107 bool disallowAtlasing = info.fHasNestedLayers || info.fIsNested || 107 bool disallowAtlasing = info.fHasNestedLayers || info.fIsNested ||
108 (info.fPaint && info.fPaint->getImageFilter()); 108 (info.fPaint && info.fPaint->getImageFilter());
109 109
110 if (disallowAtlasing) { 110 if (disallowAtlasing) {
111 continue; 111 continue;
112 } 112 }
113 113
114 SkRect layerRect = SkRect::Make(info.fBounds); 114 SkRect layerRect = info.fBounds;
115 if (!layerRect.intersect(query)) { 115 if (!layerRect.intersect(query)) {
116 continue; 116 continue;
117 } 117 }
118 118
119 SkIRect ir; 119 SkIRect ir;
120 layerRect.roundOut(&ir); 120 layerRect.roundOut(&ir);
121 121
122 if (!GrLayerCache::PlausiblyAtlasable(ir.width(), ir.height())) { 122 if (!GrLayerCache::PlausiblyAtlasable(ir.width(), ir.height())) {
123 continue; 123 continue;
124 } 124 }
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150 } 150 }
151 151
152 // Find and prepare for hoisting all the layers that intersect the query rec t 152 // Find and prepare for hoisting all the layers that intersect the query rec t
153 for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) { 153 for (int i = 0; i < topLevelGPUData->numSaveLayers(); ++i) {
154 const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo( i); 154 const GrAccelData::SaveLayerInfo& info = topLevelGPUData->saveLayerInfo( i);
155 if (info.fIsNested) { 155 if (info.fIsNested) {
156 // Parent layers are currently hoisted while nested layers are not. 156 // Parent layers are currently hoisted while nested layers are not.
157 continue; 157 continue;
158 } 158 }
159 159
160 SkRect layerRect = SkRect::Make(info.fBounds); 160 SkRect layerRect = info.fBounds;
161 if (!layerRect.intersect(query)) { 161 if (!layerRect.intersect(query)) {
162 continue; 162 continue;
163 } 163 }
164 164
165 SkIRect ir; 165 SkIRect ir;
166 layerRect.roundOut(&ir); 166 layerRect.roundOut(&ir);
167 167
168 prepare_for_hoisting(layerCache, topLevelPicture, info, ir, 168 prepare_for_hoisting(layerCache, topLevelPicture, info, ir,
169 needRendering, recycled, false); 169 needRendering, recycled, false);
170 } 170 }
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320 void GrLayerHoister::PurgeCache(GrContext* context) { 320 void GrLayerHoister::PurgeCache(GrContext* context) {
321 #if !GR_CACHE_HOISTED_LAYERS 321 #if !GR_CACHE_HOISTED_LAYERS
322 GrLayerCache* layerCache = context->getLayerCache(); 322 GrLayerCache* layerCache = context->getLayerCache();
323 323
324 // This code completely clears out the atlas. It is required when 324 // This code completely clears out the atlas. It is required when
325 // caching is disabled so the atlas doesn't fill up and force more 325 // caching is disabled so the atlas doesn't fill up and force more
326 // free floating layers 326 // free floating layers
327 layerCache->purgeAll(); 327 layerCache->purgeAll();
328 #endif 328 #endif
329 } 329 }
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