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| 1 /* | 1 /* | 
| 2  * Copyright 2014 Google Inc. | 2  * Copyright 2014 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #if SK_SUPPORT_GPU |  | 
| 9 |  | 
| 10 #include "gm.h" | 8 #include "gm.h" | 
| 11 #include "SkCanvas.h" | 9 #include "SkCanvas.h" | 
| 12 #include "SkColorShader.h" | 10 #include "SkColorShader.h" | 
| 13 #include "SkPaint.h" | 11 #include "SkPaint.h" | 
| 14 #include "SkSurface.h" | 12 #include "SkSurface.h" | 
| 15 | 13 | 
|  | 14 #if SK_SUPPORT_GPU | 
|  | 15 | 
| 16 namespace skiagm { | 16 namespace skiagm { | 
| 17 | 17 | 
| 18 /* | 18 /* | 
| 19  * This GM exercises SkCanvas::discard() by creating an offscreen SkSurface and 
    repeatedly | 19  * This GM exercises SkCanvas::discard() by creating an offscreen SkSurface and 
    repeatedly | 
| 20  * discarding it, drawing to it, and then drawing it to the main canvas. | 20  * discarding it, drawing to it, and then drawing it to the main canvas. | 
| 21  */ | 21  */ | 
| 22 class DiscardGM : public GM { | 22 class DiscardGM : public GM { | 
| 23 | 23 | 
| 24 public: | 24 public: | 
| 25     DiscardGM() { | 25     DiscardGM() { | 
| (...skipping 60 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 86     typedef GM INHERITED; | 86     typedef GM INHERITED; | 
| 87 }; | 87 }; | 
| 88 | 88 | 
| 89 ////////////////////////////////////////////////////////////////////////////// | 89 ////////////////////////////////////////////////////////////////////////////// | 
| 90 | 90 | 
| 91 DEF_GM( return SkNEW(DiscardGM); ) | 91 DEF_GM( return SkNEW(DiscardGM); ) | 
| 92 | 92 | 
| 93 } // end namespace | 93 } // end namespace | 
| 94 | 94 | 
| 95 #endif | 95 #endif | 
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