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Unified Diff: sky/engine/platform/scroll/Scrollbar.cpp

Issue 685003003: Remove a lot of dead Scrollbar methods. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 2 months ago
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Index: sky/engine/platform/scroll/Scrollbar.cpp
diff --git a/sky/engine/platform/scroll/Scrollbar.cpp b/sky/engine/platform/scroll/Scrollbar.cpp
index 09b4cf296421bc0dee69bd6c22fa13f116b67df8..117a3c7b688bb19bf924b08ce8841bbb4c8cd3c0 100644
--- a/sky/engine/platform/scroll/Scrollbar.cpp
+++ b/sky/engine/platform/scroll/Scrollbar.cpp
@@ -69,8 +69,6 @@ Scrollbar::Scrollbar(ScrollableArea* scrollableArea, ScrollbarOrientation orient
, m_enabled(true)
, m_scrollTimer(this, &Scrollbar::autoscrollTimerFired)
, m_overlapsResizer(false)
- , m_suppressInvalidation(false)
- , m_isAlphaLocked(false)
{
// FIXME: This is ugly and would not be necessary if we fix cross-platform code to actually query for
// scrollbar thickness and use it when sizing scrollbars (rather than leaving one dimension of the scrollbar
@@ -102,12 +100,6 @@ bool Scrollbar::isScrollableAreaActive() const
return m_scrollableArea && m_scrollableArea->isActive();
}
-bool Scrollbar::isScrollViewScrollbar() const
-{
- // FIXME(sky): Remove
- return false;
-}
-
bool Scrollbar::isLeftSideVerticalScrollbar() const
{
if (m_orientation == VerticalScrollbar && m_scrollableArea)
@@ -123,11 +115,11 @@ void Scrollbar::offsetDidChange()
if (position == m_currentPos)
return;
- int oldThumbPosition = theme()->thumbPosition();
+ int oldThumbPosition = thumbPosition();
m_currentPos = position;
- updateThumbPosition();
+ updateThumb();
if (m_pressedPart == ThumbPart)
- setPressedPos(m_pressedPos + theme()->thumbPosition() - oldThumbPosition);
+ setPressedPos(m_pressedPos + thumbPosition() - oldThumbPosition);
}
void Scrollbar::setProportion(int visibleSize, int totalSize)
@@ -138,7 +130,7 @@ void Scrollbar::setProportion(int visibleSize, int totalSize)
m_visibleSize = visibleSize;
m_totalSize = totalSize;
- updateThumbProportion();
+ updateThumb();
}
void Scrollbar::updateThumb()
@@ -146,20 +138,10 @@ void Scrollbar::updateThumb()
#ifdef THUMB_POSITION_AFFECTS_BUTTONS
invalidate();
#else
- theme()->invalidateParts();
+ invalidateParts();
#endif
}
-void Scrollbar::updateThumbPosition()
-{
- updateThumb();
-}
-
-void Scrollbar::updateThumbProportion()
-{
- updateThumb();
-}
-
void Scrollbar::paint(GraphicsContext* context, const IntRect& damageRect)
{
if (!frameRect().intersects(damageRect))
@@ -175,13 +157,13 @@ void Scrollbar::paint(GraphicsContext* context, const IntRect& damageRect)
void Scrollbar::autoscrollTimerFired(Timer<Scrollbar>*)
{
- autoscrollPressedPart(theme()->autoscrollTimerDelay());
+ autoscrollPressedPart(autoscrollTimerDelay());
}
static bool thumbUnderMouse(Scrollbar* scrollbar)
{
- int thumbPos = scrollbar->theme()->trackPosition() + scrollbar->theme()->thumbPosition();
- int thumbLength = scrollbar->theme()->thumbLength();
+ int thumbPos = scrollbar->trackPosition() + scrollbar->thumbPosition();
+ int thumbLength = scrollbar->thumbLength();
return scrollbar->pressedPos() >= thumbPos && scrollbar->pressedPos() < thumbPos + thumbLength;
}
@@ -193,7 +175,7 @@ void Scrollbar::autoscrollPressedPart(double delay)
// Handle the track.
if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
- theme()->invalidatePart(m_pressedPart);
+ invalidatePart(m_pressedPart);
setHoveredPart(ThumbPart);
return;
}
@@ -212,7 +194,7 @@ void Scrollbar::startTimerIfNeeded(double delay)
// Handle the track. We halt track scrolling once the thumb is level
// with us.
if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && thumbUnderMouse(this)) {
- theme()->invalidatePart(m_pressedPart);
+ invalidatePart(m_pressedPart);
setHoveredPart(ThumbPart);
return;
}
@@ -263,9 +245,9 @@ void Scrollbar::moveThumb(int pos)
int delta = pos - m_pressedPos;
// Drag the thumb.
- int thumbPos = theme()->thumbPosition();
- int thumbLen = theme()->thumbLength();
- int trackLen = theme()->trackLength();
+ int thumbPos = thumbPosition();
+ int thumbLen = thumbLength();
+ int trackLen = trackLength();
if (delta > 0)
delta = std::min(trackLen - thumbLen - thumbPos, delta);
else if (delta < 0)
@@ -285,8 +267,8 @@ void Scrollbar::setHoveredPart(ScrollbarPart part)
return;
if (m_pressedPart == NoPart) { // When there's a pressed part, we don't draw a hovered state, so there's no reason to invalidate.
- theme()->invalidatePart(part);
- theme()->invalidatePart(m_hoveredPart);
+ invalidatePart(part);
+ invalidatePart(m_hoveredPart);
}
m_hoveredPart = part;
}
@@ -294,12 +276,12 @@ void Scrollbar::setHoveredPart(ScrollbarPart part)
void Scrollbar::setPressedPart(ScrollbarPart part)
{
if (m_pressedPart != NoPart)
- theme()->invalidatePart(m_pressedPart);
+ invalidatePart(m_pressedPart);
m_pressedPart = part;
if (m_pressedPart != NoPart)
- theme()->invalidatePart(m_pressedPart);
+ invalidatePart(m_pressedPart);
else if (m_hoveredPart != NoPart) // When we no longer have a pressed part, we can start drawing a hovered state on the hovered part.
- theme()->invalidatePart(m_hoveredPart);
+ invalidatePart(m_hoveredPart);
}
bool Scrollbar::gestureEvent(const PlatformGestureEvent& evt)
@@ -349,7 +331,7 @@ bool Scrollbar::gestureEvent(const PlatformGestureEvent& evt)
void Scrollbar::mouseMoved(const PlatformMouseEvent& evt)
{
if (m_pressedPart == ThumbPart) {
- if (theme()->shouldSnapBackToDragOrigin(evt)) {
+ if (shouldSnapBackToDragOrigin(evt)) {
if (m_scrollableArea)
m_scrollableArea->scrollToOffsetWithoutAnimation(m_orientation, m_dragOrigin + m_scrollableArea->minimumScrollPosition(m_orientation));
} else {
@@ -370,13 +352,13 @@ void Scrollbar::mouseMoved(const PlatformMouseEvent& evt)
if (part == m_pressedPart) {
// The mouse is moving back over the pressed part. We
// need to start up the timer action again.
- startTimerIfNeeded(theme()->autoscrollTimerDelay());
- theme()->invalidatePart(m_pressedPart);
+ startTimerIfNeeded(autoscrollTimerDelay());
+ invalidatePart(m_pressedPart);
} else if (m_hoveredPart == m_pressedPart) {
// The mouse is leaving the pressed part. Kill our timer
// if needed.
stopTimerIfNeeded();
- theme()->invalidatePart(m_pressedPart);
+ invalidatePart(m_pressedPart);
}
}
@@ -422,15 +404,15 @@ void Scrollbar::mouseDown(const PlatformMouseEvent& evt)
setPressedPart(NoPart);
int pressedPos = orientation() == HorizontalScrollbar ? convertFromContainingWindow(evt.position()).x() : convertFromContainingWindow(evt.position()).y();
- if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && theme()->shouldCenterOnThumb(evt)) {
+ if ((m_pressedPart == BackTrackPart || m_pressedPart == ForwardTrackPart) && shouldCenterOnThumb(evt)) {
setHoveredPart(ThumbPart);
setPressedPart(ThumbPart);
m_dragOrigin = m_currentPos;
- int thumbLen = theme()->thumbLength();
+ int thumbLen = thumbLength();
int desiredPos = pressedPos;
// Set the pressed position to the middle of the thumb so that when we do the move, the delta
// will be from the current pixel position of the thumb to the new desired position for the thumb.
- m_pressedPos = theme()->trackPosition() + theme()->thumbPosition() + thumbLen / 2;
+ m_pressedPos = trackPosition() + thumbPosition() + thumbLen / 2;
moveThumb(desiredPos);
return;
} else if (m_pressedPart == ThumbPart)
@@ -438,7 +420,7 @@ void Scrollbar::mouseDown(const PlatformMouseEvent& evt)
m_pressedPos = pressedPos;
- autoscrollPressedPart(theme()->initialAutoscrollTimerDelay());
+ autoscrollPressedPart(initialAutoscrollTimerDelay());
}
void Scrollbar::setEnabled(bool e)
@@ -463,16 +445,8 @@ bool Scrollbar::shouldParticipateInHitTesting()
return m_scrollableArea->scrollAnimator()->shouldScrollbarParticipateInHitTesting(this);
}
-bool Scrollbar::isWindowActive() const
-{
- return m_scrollableArea && m_scrollableArea->isActive();
-}
-
void Scrollbar::invalidateRect(const IntRect& rect)
{
- if (suppressInvalidation())
- return;
-
if (m_scrollableArea)
m_scrollableArea->invalidateScrollbar(this, rect);
}
@@ -552,15 +526,6 @@ void Scrollbar::paintScrollCorner(GraphicsContext* context, const IntRect& corne
blink::Platform::current()->themeEngine()->paint(context->canvas(), blink::WebThemeEngine::PartScrollbarCorner, blink::WebThemeEngine::StateNormal, blink::WebRect(cornerRect), 0);
}
-void Scrollbar::paintOverhangBackground(GraphicsContext* context, const IntRect& horizontalOverhangRect, const IntRect& verticalOverhangRect, const IntRect& dirtyRect)
-{
- context->setFillColor(Color::white);
- if (!horizontalOverhangRect.isEmpty())
- context->fillRect(intersection(horizontalOverhangRect, dirtyRect));
- if (!verticalOverhangRect.isEmpty())
- context->fillRect(intersection(verticalOverhangRect, dirtyRect));
-}
-
bool Scrollbar::shouldCenterOnThumb(const PlatformMouseEvent& evt)
{
return blink::Platform::current()->scrollbarBehavior()->shouldCenterOnThumb(static_cast<blink::WebScrollbarBehavior::Button>(evt.button()), evt.shiftKey(), evt.altKey());
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