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Side by Side Diff: Source/bindings/core/v8/NPV8Object.cpp

Issue 684763002: Move the v8::Isolate* parameter to the first parameter of various binding methods in third_party/We… (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved.
3 * Copyright (C) 2007, 2008, 2009 Google, Inc. All rights reserved. 3 * Copyright (C) 2007, 2008, 2009 Google, Inc. All rights reserved.
4 * Copyright (C) 2014 Opera Software ASA. All rights reserved. 4 * Copyright (C) 2014 Opera Software ASA. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 v8::HandleScope handleScope(isolate); 94 v8::HandleScope handleScope(isolate);
95 v8::Handle<v8::Context> context = toV8Context(object->rootObject->frame(), D OMWrapperWorld::mainWorld()); 95 v8::Handle<v8::Context> context = toV8Context(object->rootObject->frame(), D OMWrapperWorld::mainWorld());
96 return ScriptState::from(context); 96 return ScriptState::from(context);
97 } 97 }
98 98
99 static PassOwnPtr<v8::Handle<v8::Value>[]> createValueListFromVariantArgs(const NPVariant* arguments, uint32_t argumentCount, NPObject* owner, v8::Isolate* isol ate) 99 static PassOwnPtr<v8::Handle<v8::Value>[]> createValueListFromVariantArgs(const NPVariant* arguments, uint32_t argumentCount, NPObject* owner, v8::Isolate* isol ate)
100 { 100 {
101 OwnPtr<v8::Handle<v8::Value>[]> argv = adoptArrayPtr(new v8::Handle<v8::Valu e>[argumentCount]); 101 OwnPtr<v8::Handle<v8::Value>[]> argv = adoptArrayPtr(new v8::Handle<v8::Valu e>[argumentCount]);
102 for (uint32_t index = 0; index < argumentCount; index++) { 102 for (uint32_t index = 0; index < argumentCount; index++) {
103 const NPVariant* arg = &arguments[index]; 103 const NPVariant* arg = &arguments[index];
104 argv[index] = convertNPVariantToV8Object(arg, owner, isolate); 104 argv[index] = convertNPVariantToV8Object(isolate, arg, owner);
105 } 105 }
106 return argv.release(); 106 return argv.release();
107 } 107 }
108 108
109 // Create an identifier (null terminated utf8 char*) from the NPIdentifier. 109 // Create an identifier (null terminated utf8 char*) from the NPIdentifier.
110 static v8::Local<v8::String> npIdentifierToV8Identifier(NPIdentifier name, v8::I solate* isolate) 110 static v8::Local<v8::String> npIdentifierToV8Identifier(v8::Isolate* isolate, NP Identifier name)
111 { 111 {
112 PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name); 112 PrivateIdentifier* identifier = static_cast<PrivateIdentifier*>(name);
113 if (identifier->isString) 113 if (identifier->isString)
114 return v8AtomicString(isolate, static_cast<const char*>(identifier->valu e.string)); 114 return v8AtomicString(isolate, static_cast<const char*>(identifier->valu e.string));
115 115
116 char buffer[32]; 116 char buffer[32];
117 snprintf(buffer, sizeof(buffer), "%d", identifier->value.number); 117 snprintf(buffer, sizeof(buffer), "%d", identifier->value.number);
118 return v8AtomicString(isolate, buffer); 118 return v8AtomicString(isolate, buffer);
119 } 119 }
120 120
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
275 // Call the function object. 275 // Call the function object.
276 v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(functionO bject); 276 v8::Handle<v8::Function> function = v8::Handle<v8::Function>::Cast(functionO bject);
277 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArgs(argume nts, argumentCount, npObject, isolate); 277 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArgs(argume nts, argumentCount, npObject, isolate);
278 v8::Local<v8::Value> resultObject = frame->script().callFunction(function, v 8Object, argumentCount, argv.get()); 278 v8::Local<v8::Value> resultObject = frame->script().callFunction(function, v 8Object, argumentCount, argv.get());
279 279
280 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was 280 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was
281 // successfully invoked". If we get an error return value, was that success fully invoked? 281 // successfully invoked". If we get an error return value, was that success fully invoked?
282 if (resultObject.IsEmpty()) 282 if (resultObject.IsEmpty())
283 return false; 283 return false;
284 284
285 convertV8ObjectToNPVariant(resultObject, npObject, result, isolate); 285 convertV8ObjectToNPVariant(isolate, resultObject, npObject, result);
286 return true; 286 return true;
287 } 287 }
288 288
289 // FIXME: Fix it same as _NPN_Invoke (HandleScope and such). 289 // FIXME: Fix it same as _NPN_Invoke (HandleScope and such).
290 bool _NPN_InvokeDefault(NPP npp, NPObject* npObject, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result) 290 bool _NPN_InvokeDefault(NPP npp, NPObject* npObject, const NPVariant* arguments, uint32_t argumentCount, NPVariant* result)
291 { 291 {
292 if (!npObject) 292 if (!npObject)
293 return false; 293 return false;
294 294
295 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 295 v8::Isolate* isolate = v8::Isolate::GetCurrent();
(...skipping 28 matching lines...) Expand all
324 ASSERT(frame); 324 ASSERT(frame);
325 325
326 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArgs(ar guments, argumentCount, npObject, isolate); 326 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArgs(ar guments, argumentCount, npObject, isolate);
327 resultObject = frame->script().callFunction(function, functionObject, ar gumentCount, argv.get()); 327 resultObject = frame->script().callFunction(function, functionObject, ar gumentCount, argv.get());
328 } 328 }
329 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was 329 // If we had an error, return false. The spec is a little unclear here, but says "Returns true if the method was
330 // successfully invoked". If we get an error return value, was that success fully invoked? 330 // successfully invoked". If we get an error return value, was that success fully invoked?
331 if (resultObject.IsEmpty()) 331 if (resultObject.IsEmpty())
332 return false; 332 return false;
333 333
334 convertV8ObjectToNPVariant(resultObject, npObject, result, isolate); 334 convertV8ObjectToNPVariant(isolate, resultObject, npObject, result);
335 return true; 335 return true;
336 } 336 }
337 337
338 bool _NPN_Evaluate(NPP npp, NPObject* npObject, NPString* npScript, NPVariant* r esult) 338 bool _NPN_Evaluate(NPP npp, NPObject* npObject, NPString* npScript, NPVariant* r esult)
339 { 339 {
340 // FIXME: Give the embedder a way to control this. 340 // FIXME: Give the embedder a way to control this.
341 bool popupsAllowed = false; 341 bool popupsAllowed = false;
342 return _NPN_EvaluateHelper(npp, popupsAllowed, npObject, npScript, result); 342 return _NPN_EvaluateHelper(npp, popupsAllowed, npObject, npScript, result);
343 } 343 }
344 344
(...skipping 25 matching lines...) Expand all
370 370
371 String script = String::fromUTF8(npScript->UTF8Characters, npScript->UTF8Len gth); 371 String script = String::fromUTF8(npScript->UTF8Characters, npScript->UTF8Len gth);
372 372
373 UserGestureIndicator gestureIndicator(popupsAllowed ? DefinitelyProcessingNe wUserGesture : PossiblyProcessingUserGesture); 373 UserGestureIndicator gestureIndicator(popupsAllowed ? DefinitelyProcessingNe wUserGesture : PossiblyProcessingUserGesture);
374 v8::Local<v8::Value> v8result = frame->script().executeScriptAndReturnValue( scriptState->context(), ScriptSourceCode(script, KURL(ParsedURLString, filename) )); 374 v8::Local<v8::Value> v8result = frame->script().executeScriptAndReturnValue( scriptState->context(), ScriptSourceCode(script, KURL(ParsedURLString, filename) ));
375 375
376 if (v8result.IsEmpty()) 376 if (v8result.IsEmpty())
377 return false; 377 return false;
378 378
379 if (_NPN_IsAlive(npObject)) 379 if (_NPN_IsAlive(npObject))
380 convertV8ObjectToNPVariant(v8result, npObject, result, isolate); 380 convertV8ObjectToNPVariant(isolate, v8result, npObject, result);
381 return true; 381 return true;
382 } 382 }
383 383
384 bool _NPN_GetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, NP Variant* result) 384 bool _NPN_GetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, NP Variant* result)
385 { 385 {
386 if (!npObject) 386 if (!npObject)
387 return false; 387 return false;
388 388
389 if (V8NPObject* object = npObjectToV8NPObject(npObject)) { 389 if (V8NPObject* object = npObjectToV8NPObject(npObject)) {
390 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 390 v8::Isolate* isolate = v8::Isolate::GetCurrent();
391 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject); 391 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject);
392 if (!scriptState) 392 if (!scriptState)
393 return false; 393 return false;
394 394
395 ScriptState::Scope scope(scriptState); 395 ScriptState::Scope scope(scriptState);
396 ExceptionCatcher exceptionCatcher; 396 ExceptionCatcher exceptionCatcher;
397 397
398 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object); 398 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object);
399 v8::Local<v8::Value> v8result = obj->Get(npIdentifierToV8Identifier(prop ertyName, isolate)); 399 v8::Local<v8::Value> v8result = obj->Get(npIdentifierToV8Identifier(isol ate, propertyName));
400 400
401 if (v8result.IsEmpty()) 401 if (v8result.IsEmpty())
402 return false; 402 return false;
403 403
404 convertV8ObjectToNPVariant(v8result, npObject, result, isolate); 404 convertV8ObjectToNPVariant(isolate, v8result, npObject, result);
405 return true; 405 return true;
406 } 406 }
407 407
408 if (npObject->_class->hasProperty && npObject->_class->getProperty) { 408 if (npObject->_class->hasProperty && npObject->_class->getProperty) {
409 if (npObject->_class->hasProperty(npObject, propertyName)) 409 if (npObject->_class->hasProperty(npObject, propertyName))
410 return npObject->_class->getProperty(npObject, propertyName, result) ; 410 return npObject->_class->getProperty(npObject, propertyName, result) ;
411 } 411 }
412 412
413 VOID_TO_NPVARIANT(*result); 413 VOID_TO_NPVARIANT(*result);
414 return false; 414 return false;
415 } 415 }
416 416
417 bool _NPN_SetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, co nst NPVariant* value) 417 bool _NPN_SetProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName, co nst NPVariant* value)
418 { 418 {
419 if (!npObject) 419 if (!npObject)
420 return false; 420 return false;
421 421
422 if (V8NPObject* object = npObjectToV8NPObject(npObject)) { 422 if (V8NPObject* object = npObjectToV8NPObject(npObject)) {
423 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 423 v8::Isolate* isolate = v8::Isolate::GetCurrent();
424 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject); 424 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject);
425 if (!scriptState) 425 if (!scriptState)
426 return false; 426 return false;
427 427
428 ScriptState::Scope scope(scriptState); 428 ScriptState::Scope scope(scriptState);
429 ExceptionCatcher exceptionCatcher; 429 ExceptionCatcher exceptionCatcher;
430 430
431 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object); 431 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object);
432 obj->Set(npIdentifierToV8Identifier(propertyName, isolate), convertNPVar iantToV8Object(value, object->rootObject->frame()->script().windowScriptNPObject (), isolate)); 432 obj->Set(npIdentifierToV8Identifier(isolate, propertyName), convertNPVar iantToV8Object(isolate, value, object->rootObject->frame()->script().windowScrip tNPObject()));
433 return true; 433 return true;
434 } 434 }
435 435
436 if (npObject->_class->setProperty) 436 if (npObject->_class->setProperty)
437 return npObject->_class->setProperty(npObject, propertyName, value); 437 return npObject->_class->setProperty(npObject, propertyName, value);
438 438
439 return false; 439 return false;
440 } 440 }
441 441
442 bool _NPN_RemoveProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName) 442 bool _NPN_RemoveProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
443 { 443 {
444 if (!npObject) 444 if (!npObject)
445 return false; 445 return false;
446 446
447 V8NPObject* object = npObjectToV8NPObject(npObject); 447 V8NPObject* object = npObjectToV8NPObject(npObject);
448 if (!object) 448 if (!object)
449 return false; 449 return false;
450 450
451 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 451 v8::Isolate* isolate = v8::Isolate::GetCurrent();
452 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject); 452 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject);
453 if (!scriptState) 453 if (!scriptState)
454 return false; 454 return false;
455 ScriptState::Scope scope(scriptState); 455 ScriptState::Scope scope(scriptState);
456 ExceptionCatcher exceptionCatcher; 456 ExceptionCatcher exceptionCatcher;
457 457
458 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object->v8O bject); 458 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object->v8O bject);
459 // FIXME: Verify that setting to undefined is right. 459 // FIXME: Verify that setting to undefined is right.
460 obj->Set(npIdentifierToV8Identifier(propertyName, isolate), v8::Undefined(is olate)); 460 obj->Set(npIdentifierToV8Identifier(isolate, propertyName), v8::Undefined(is olate));
461 return true; 461 return true;
462 } 462 }
463 463
464 bool _NPN_HasProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName) 464 bool _NPN_HasProperty(NPP npp, NPObject* npObject, NPIdentifier propertyName)
465 { 465 {
466 if (!npObject) 466 if (!npObject)
467 return false; 467 return false;
468 468
469 if (V8NPObject* object = npObjectToV8NPObject(npObject)) { 469 if (V8NPObject* object = npObjectToV8NPObject(npObject)) {
470 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 470 v8::Isolate* isolate = v8::Isolate::GetCurrent();
471 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject); 471 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject);
472 if (!scriptState) 472 if (!scriptState)
473 return false; 473 return false;
474 ScriptState::Scope scope(scriptState); 474 ScriptState::Scope scope(scriptState);
475 ExceptionCatcher exceptionCatcher; 475 ExceptionCatcher exceptionCatcher;
476 476
477 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object); 477 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object);
478 return obj->Has(npIdentifierToV8Identifier(propertyName, isolate)); 478 return obj->Has(npIdentifierToV8Identifier(isolate, propertyName));
479 } 479 }
480 480
481 if (npObject->_class->hasProperty) 481 if (npObject->_class->hasProperty)
482 return npObject->_class->hasProperty(npObject, propertyName); 482 return npObject->_class->hasProperty(npObject, propertyName);
483 return false; 483 return false;
484 } 484 }
485 485
486 bool _NPN_HasMethod(NPP npp, NPObject* npObject, NPIdentifier methodName) 486 bool _NPN_HasMethod(NPP npp, NPObject* npObject, NPIdentifier methodName)
487 { 487 {
488 if (!npObject) 488 if (!npObject)
489 return false; 489 return false;
490 490
491 if (V8NPObject* object = npObjectToV8NPObject(npObject)) { 491 if (V8NPObject* object = npObjectToV8NPObject(npObject)) {
492 v8::Isolate* isolate = v8::Isolate::GetCurrent(); 492 v8::Isolate* isolate = v8::Isolate::GetCurrent();
493 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject); 493 ScriptState* scriptState = mainWorldScriptState(isolate, npp, npObject);
494 if (!scriptState) 494 if (!scriptState)
495 return false; 495 return false;
496 ScriptState::Scope scope(scriptState); 496 ScriptState::Scope scope(scriptState);
497 ExceptionCatcher exceptionCatcher; 497 ExceptionCatcher exceptionCatcher;
498 498
499 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object); 499 v8::Handle<v8::Object> obj = v8::Local<v8::Object>::New(isolate, object- >v8Object);
500 v8::Handle<v8::Value> prop = obj->Get(npIdentifierToV8Identifier(methodN ame, isolate)); 500 v8::Handle<v8::Value> prop = obj->Get(npIdentifierToV8Identifier(isolate , methodName));
501 return prop->IsFunction(); 501 return prop->IsFunction();
502 } 502 }
503 503
504 if (npObject->_class->hasMethod) 504 if (npObject->_class->hasMethod)
505 return npObject->_class->hasMethod(npObject, methodName); 505 return npObject->_class->hasMethod(npObject, methodName);
506 return false; 506 return false;
507 } 507 }
508 508
509 void _NPN_SetException(NPObject* npObject, const NPUTF8 *message) 509 void _NPN_SetException(NPObject* npObject, const NPUTF8 *message)
510 { 510 {
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
605 if (!ctor->IsNull()) { 605 if (!ctor->IsNull()) {
606 LocalFrame* frame = object->rootObject->frame(); 606 LocalFrame* frame = object->rootObject->frame();
607 ASSERT(frame); 607 ASSERT(frame);
608 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArg s(arguments, argumentCount, npObject, isolate); 608 OwnPtr<v8::Handle<v8::Value>[]> argv = createValueListFromVariantArg s(arguments, argumentCount, npObject, isolate);
609 resultObject = V8ObjectConstructor::newInstanceInDocument(isolate, c tor, argumentCount, argv.get(), frame ? frame->document() : 0); 609 resultObject = V8ObjectConstructor::newInstanceInDocument(isolate, c tor, argumentCount, argv.get(), frame ? frame->document() : 0);
610 } 610 }
611 611
612 if (resultObject.IsEmpty()) 612 if (resultObject.IsEmpty())
613 return false; 613 return false;
614 614
615 convertV8ObjectToNPVariant(resultObject, npObject, result, isolate); 615 convertV8ObjectToNPVariant(isolate, resultObject, npObject, result);
616 return true; 616 return true;
617 } 617 }
618 618
619 if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npObject->_class) && npObject->_class-> construct) 619 if (NP_CLASS_STRUCT_VERSION_HAS_CTOR(npObject->_class) && npObject->_class-> construct)
620 return npObject->_class->construct(npObject, arguments, argumentCount, r esult); 620 return npObject->_class->construct(npObject, arguments, argumentCount, r esult);
621 621
622 return false; 622 return false;
623 } 623 }
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