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Plumb can_use_lcd_text, contents_opaque directly to ContentLayerClient.
Currently can_use_lcd_text is inserted into the WebContentLayerClient
by the WebContentLayerImpl in its ContentLayerClient implementation.
And contents_opaque is plumbed to CC but then not passed to painting
and instead plumbed independently inside blink to a single painting
place to use it.
Unify this plumbing so it all comes through the paintContents()
method in the WebContentLayerClient directly from the cc Layer state.
BUG=
Total comments: 2
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cc/layers/content_layer.cc
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cc/layers/content_layer_client.h
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cc/layers/layer_unittest.cc
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cc/layers/picture_image_layer.h
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cc/layers/picture_layer_unittest.cc
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cc/resources/picture_unittest.cc
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cc/test/fake_content_layer_client.h
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cc/test/solid_color_content_layer_client.h
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cc/test/solid_color_content_layer_client.cc
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cc/trees/layer_tree_host_common_unittest.cc
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Total messages: 17 (2 generated)
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