Index: Source/core/dom/Text.cpp |
diff --git a/Source/core/dom/Text.cpp b/Source/core/dom/Text.cpp |
index ad796131d66ab9fb16c928cb0bfd4b6c74a6595b..c2069449277a875d96e31a372204cb5dd474c207 100644 |
--- a/Source/core/dom/Text.cpp |
+++ b/Source/core/dom/Text.cpp |
@@ -276,7 +276,7 @@ bool Text::textRendererIsNeeded(const RenderStyle& style, const RenderObject& pa |
RenderObject* first = parent.slowFirstChild(); |
while (first && first->isFloatingOrOutOfFlowPositioned() && maxSiblingsToVisit--) |
first = first->nextSibling(); |
- if (!first || NodeRenderingTraversal::nextSiblingRenderer(this) == first) |
+ if (!first || first == renderer() || NodeRenderingTraversal::nextSiblingRenderer(this) == first) |
Xianzhu
2014/11/05 20:15:33
'!first' is not strictly necessary because first==
|
// Whitespace at the start of a block just goes away. Don't even |
// make a render object for this text. |
return false; |
@@ -308,6 +308,26 @@ void Text::attach(const AttachContext& context) |
CharacterData::attach(context); |
} |
+void Text::reattachIfNeeded(const AttachContext& context) |
+{ |
+ RenderTreeBuilderForText treeBuilder(this); |
+ bool hadRenderer = renderer(); |
+ bool rendererIsNeeded = treeBuilder.rendererIsNeeded(); |
+ if (rendererIsNeeded == hadRenderer) |
+ return; |
+ |
+ // The following is almost the same as Node::attach() except that we create renderer only if needed. |
+ // Not calling reattach() to avoid repeated calls to Text::textRendererIsNeeded(). |
+ AttachContext reattachContext(context); |
+ reattachContext.performingReattach = true; |
+ |
+ if (styleChangeType() < NeedsReattachStyleChange) |
+ detach(reattachContext); |
+ if (rendererIsNeeded) |
+ treeBuilder.createRenderer(); |
+ CharacterData::attach(reattachContext); |
+} |
+ |
void Text::recalcTextStyle(StyleRecalcChange change, Text* nextTextSibling) |
{ |
if (RenderText* renderer = this->renderer()) { |
@@ -319,7 +339,7 @@ void Text::recalcTextStyle(StyleRecalcChange change, Text* nextTextSibling) |
} else if (needsStyleRecalc() || needsWhitespaceRenderer()) { |
reattach(); |
if (this->renderer()) |
- reattachWhitespaceSiblings(nextTextSibling); |
+ reattachWhitespaceSiblingsIfNeeded(nextTextSibling); |
} |
} |